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authorBen Boeckel <ben.boeckel@kitware.com>2013-09-02 20:27:32 (GMT)
committerBrad King <brad.king@kitware.com>2014-03-08 18:05:28 (GMT)
commitec97ed7d0c67b635caf3ada65541b2eaf0818a93 (patch)
tree9b38ed2ca59f7da24dfc0db503d9e203ed265fb4 /Source/cmCacheManager.h
parent2977330a7b27d21e2b6276d9386624b6811b9274 (diff)
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stringapi: Use strings for property names
Property names are always generated by CMake and should never be NULL.
Diffstat (limited to 'Source/cmCacheManager.h')
-rw-r--r--Source/cmCacheManager.h18
1 files changed, 9 insertions, 9 deletions
diff --git a/Source/cmCacheManager.h b/Source/cmCacheManager.h
index f487e8e..ac6187b 100644
--- a/Source/cmCacheManager.h
+++ b/Source/cmCacheManager.h
@@ -39,9 +39,9 @@ private:
std::string Value;
CacheEntryType Type;
cmPropertyMap Properties;
- const char* GetProperty(const char*) const;
- void SetProperty(const char* property, const char* value);
- void AppendProperty(const char* property, const char* value,
+ const char* GetProperty(const std::string&) const;
+ void SetProperty(const std::string& property, const char* value);
+ void AppendProperty(const std::string& property, const char* value,
bool asString=false);
bool Initialized;
CacheEntry() : Value(""), Type(UNINITIALIZED), Initialized(false)
@@ -58,13 +58,13 @@ public:
void Next();
const char *GetName() const {
return this->Position->first.c_str(); }
- const char* GetProperty(const char*) const ;
- bool GetPropertyAsBool(const char*) const ;
- bool PropertyExists(const char*) const;
- void SetProperty(const char* property, const char* value);
- void AppendProperty(const char* property, const char* value,
+ const char* GetProperty(const std::string&) const ;
+ bool GetPropertyAsBool(const std::string&) const ;
+ bool PropertyExists(const std::string&) const;
+ void SetProperty(const std::string& property, const char* value);
+ void AppendProperty(const std::string& property, const char* value,
bool asString=false);
- void SetProperty(const char* property, bool value);
+ void SetProperty(const std::string& property, bool value);
const char* GetValue() const { return this->GetEntry().Value.c_str(); }
bool GetValueAsBool() const;
void SetValue(const char*);