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author | Raul Tambre <raul@tambre.ee> | 2020-10-25 08:23:10 (GMT) |
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committer | Brad King <brad.king@kitware.com> | 2020-10-27 11:29:01 (GMT) |
commit | dd77dec18d66a2e20480d9bf2ab06231765720a4 (patch) | |
tree | 8eb56d1f89b0d0729a5f7e5b508c61a52a3d4752 /Source/cmGeneratorTarget.cxx | |
parent | e9109dec360043d700ac9cb206b116e6f934a5ec (diff) | |
download | CMake-dd77dec18d66a2e20480d9bf2ab06231765720a4.zip CMake-dd77dec18d66a2e20480d9bf2ab06231765720a4.tar.gz CMake-dd77dec18d66a2e20480d9bf2ab06231765720a4.tar.bz2 |
VS: Don't compute CUDA options unless necessary
In the following scenario (with 3.18 policies):
1. A CXX target is created.
2. CUDA language is enabled.
CMake 3.18 introduced CMP0104, which requires CUDA_ARCHITECTURES to be
set. Because the CXX target was created before CUDA was enabled it
wouldn't have it set. The Visual Studio generator would however end up
computing CUDA compile options for the CXX target, which would result in
a fatal error due to the policy violation.
There doesn't seem to be a reason to do this for targets that don't
actually use the CUDA language, so we can skip and generate the CXX
target just fine.
Fixes: #21341
Diffstat (limited to 'Source/cmGeneratorTarget.cxx')
-rw-r--r-- | Source/cmGeneratorTarget.cxx | 8 |
1 files changed, 8 insertions, 0 deletions
diff --git a/Source/cmGeneratorTarget.cxx b/Source/cmGeneratorTarget.cxx index ab6a26c..b7bf4a6 100644 --- a/Source/cmGeneratorTarget.cxx +++ b/Source/cmGeneratorTarget.cxx @@ -6914,6 +6914,14 @@ void cmGeneratorTarget::GetLanguages(std::set<std::string>& languages, } } +bool cmGeneratorTarget::IsLanguageUsed(std::string const& language, + std::string const& config) const +{ + std::set<std::string> languages; + this->GetLanguages(languages, config); + return languages.count(language); +} + bool cmGeneratorTarget::IsCSharpOnly() const { // Only certain target types may compile CSharp. |