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author | Brad King <brad.king@kitware.com> | 2018-09-25 17:25:36 (GMT) |
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committer | Brad King <brad.king@kitware.com> | 2018-09-25 17:27:13 (GMT) |
commit | 98e4fbdc063ea738f1f2fa38028be14492297d0f (patch) | |
tree | d83fae34d4569799993d27169f1375a05d0d16fc /Source/cmGlobalVisualStudio10Generator.cxx | |
parent | 6597428c364c0a495bba88a6154ac0ed7f3cd461 (diff) | |
download | CMake-98e4fbdc063ea738f1f2fa38028be14492297d0f.zip CMake-98e4fbdc063ea738f1f2fa38028be14492297d0f.tar.gz CMake-98e4fbdc063ea738f1f2fa38028be14492297d0f.tar.bz2 |
VS: Pass platform when invoking MSBuild
MSBuild expects a `/p:Platform=...` argument to tell it which platform
to build among those in the `.vcxproj` files. We have not historically
had to do this because we generate only one platform. However, when
a project uses `include_external_msproject` the included project file
may have other platforms.
Fixes: #18308
Diffstat (limited to 'Source/cmGlobalVisualStudio10Generator.cxx')
-rw-r--r-- | Source/cmGlobalVisualStudio10Generator.cxx | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/Source/cmGlobalVisualStudio10Generator.cxx b/Source/cmGlobalVisualStudio10Generator.cxx index 5ea323a..82fcaad 100644 --- a/Source/cmGlobalVisualStudio10Generator.cxx +++ b/Source/cmGlobalVisualStudio10Generator.cxx @@ -938,6 +938,7 @@ void cmGlobalVisualStudio10Generator::GenerateBuildCommand( configArg += "Debug"; } makeCommand.push_back(configArg); + makeCommand.push_back("/p:Platform=" + this->GetPlatformName()); makeCommand.push_back(std::string("/p:VisualStudioVersion=") + this->GetIDEVersion()); |