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authorBrad King <brad.king@kitware.com>2014-07-17 20:34:21 (GMT)
committerBrad King <brad.king@kitware.com>2014-07-17 20:34:21 (GMT)
commit6e176e6d9efa80fb4d08f1ead6bc33f115f8885d (patch)
treea21e174293423fa20a15ee6e2d37703003e94379 /Source/cmGlobalVisualStudio10Generator.h
parentd3d9218a52dad04c1cfa87e537d98ee0678db1db (diff)
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VS: Delay platform definitions until system name is known
Move the definition of CMAKE_VS_PLATFORM_NAME and other variables that are not needed by CMakeDetermineSystem out of the AddPlatformDefinitions method and into a SetSystemName method. The latter may later use CMAKE_SYSTEM_NAME to decide what platform-specific definitions to add.
Diffstat (limited to 'Source/cmGlobalVisualStudio10Generator.h')
-rw-r--r--Source/cmGlobalVisualStudio10Generator.h3
1 files changed, 1 insertions, 2 deletions
diff --git a/Source/cmGlobalVisualStudio10Generator.h b/Source/cmGlobalVisualStudio10Generator.h
index 107b646..cb639dd 100644
--- a/Source/cmGlobalVisualStudio10Generator.h
+++ b/Source/cmGlobalVisualStudio10Generator.h
@@ -31,6 +31,7 @@ public:
virtual bool MatchesGeneratorName(const std::string& name) const;
virtual bool SetGeneratorToolset(std::string const& ts, cmMakefile* mf);
+ virtual bool SetSystemName(std::string const& s, cmMakefile* mf);
virtual void GenerateBuildCommand(
std::vector<std::string>& makeCommand,
@@ -43,8 +44,6 @@ public:
std::vector<std::string> const& makeOptions = std::vector<std::string>()
);
- virtual void AddPlatformDefinitions(cmMakefile* mf);
-
///! create the correct local generator
virtual cmLocalGenerator *CreateLocalGenerator();