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authorDavid Cole <david.cole@kitware.com>2010-09-03 17:53:22 (GMT)
committerDavid Cole <david.cole@kitware.com>2010-09-03 17:53:22 (GMT)
commite6ac0aacf6c3ce17141870e252fda77d994782d3 (patch)
tree19890ba590b7c66cd20efe14c32841441e9d6a3e /Source/cmGlobalVisualStudioGenerator.cxx
parent11756b9608c7cf59a832296790b6938614cd6597 (diff)
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Add FOLDER target property, for IDEs (#3796)
This work was started from a patch by Thomas Schiffer. Thanks, Thomas! See the newly added documentation of the FOLDER target property for details. Also added global properties, USE_FOLDERS and PREDEFINED_TARGETS_FOLDER. See new docs here, too. By default, the FOLDER target property is used to organize targets into folders in IDEs that have support for such organization. This commit adds "solution folder" support to the Visual Studio generators. Currently works with versions 7 through 10. Also, use the new FOLDER property in the ExternalProject test and in the CMake project itself.
Diffstat (limited to 'Source/cmGlobalVisualStudioGenerator.cxx')
-rw-r--r--Source/cmGlobalVisualStudioGenerator.cxx15
1 files changed, 15 insertions, 0 deletions
diff --git a/Source/cmGlobalVisualStudioGenerator.cxx b/Source/cmGlobalVisualStudioGenerator.cxx
index 85b4a71..e8a00bb 100644
--- a/Source/cmGlobalVisualStudioGenerator.cxx
+++ b/Source/cmGlobalVisualStudioGenerator.cxx
@@ -56,6 +56,21 @@ void cmGlobalVisualStudioGenerator::Generate()
AddUtilityCommand("ALL_BUILD", true, no_working_dir,
no_depends, no_commands, false,
"Build all projects");
+
+#if 0
+ // Can't activate this code because we want ALL_BUILD
+ // selected as the default "startup project" when first
+ // opened in Visual Studio... And if it's nested in a
+ // folder, then that doesn't happen.
+ //
+ // Organize in the "predefined targets" folder:
+ //
+ if (this->UseFolderProperty())
+ {
+ allBuild->SetProperty("FOLDER", this->GetPredefinedTargetsFolder());
+ }
+#endif
+
// Now make all targets depend on the ALL_BUILD target
cmTargets targets;
for(std::vector<cmLocalGenerator*>::iterator i = gen.begin();