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authorDavid Cole <david.cole@kitware.com>2007-11-16 12:01:58 (GMT)
committerDavid Cole <david.cole@kitware.com>2007-11-16 12:01:58 (GMT)
commit867de7fc670ffd67c9cb8dcffae42f87de7023ed (patch)
treefebaeb64e474158b5289f31853b20cdcb396fe43 /Source/cmGlobalVisualStudioGenerator.h
parent0a001f1567dff13bb3441728b313b9fa7b2b1b11 (diff)
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ENH: Add ability to call Visual Studio macros from CMake. Add a CMake Visual Studio macro to reload a solution file automatically if CMake makes changes to .sln files or .vcproj files. Add code to call the macro automatically for any running Visual Studio instances with the .sln file open at the end of the Visual Studio Generate call. Only call the macro if some .sln or .vcproj file changed during Generate. Also, add handling for REG_EXPAND_SZ type to SystemTools::ReadRegistryValue - returned string has environment variable references expanded.
Diffstat (limited to 'Source/cmGlobalVisualStudioGenerator.h')
-rw-r--r--Source/cmGlobalVisualStudioGenerator.h20
1 files changed, 20 insertions, 0 deletions
diff --git a/Source/cmGlobalVisualStudioGenerator.h b/Source/cmGlobalVisualStudioGenerator.h
index 92acb69..575910d 100644
--- a/Source/cmGlobalVisualStudioGenerator.h
+++ b/Source/cmGlobalVisualStudioGenerator.h
@@ -36,10 +36,30 @@ public:
*/
virtual void Generate();
+ /**
+ * Configure CMake's Visual Studio macros file into the user's Visual
+ * Studio macros directory.
+ */
+ virtual void ConfigureCMakeVisualStudioMacros();
+
+ /**
+ * Where does this version of Visual Studio look for macros for the
+ * current user? Returns the empty string if this version of Visual
+ * Studio does not implement support for VB macros.
+ */
+ virtual std::string GetUserMacrosDirectory();
+
+ /**
+ * Call the ReloadProjects macro if necessary based on
+ * GetFilesReplacedDuringGenerate results.
+ */
+ virtual void CallVisualStudioReloadMacro();
+
protected:
virtual void CreateGUID(const char*) {}
virtual void FixUtilityDepends();
const char* GetUtilityForTarget(cmTarget& target, const char*);
+
private:
void FixUtilityDependsForTarget(cmTarget& target);
void CreateUtilityDependTarget(cmTarget& target);