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authorBen Boeckel <ben.boeckel@kitware.com>2014-02-10 05:21:34 (GMT)
committerBrad King <brad.king@kitware.com>2014-03-08 18:05:35 (GMT)
commit270eb96df05b93023cdd3d3a186b44b4ece1d655 (patch)
tree25d3037b5412b24242c631cccfe36e16a0fa8e1c /Source/cmIDEOptions.h
parent215b1addf09359507281359cd7d478c61c01a9f2 (diff)
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strings: Remove cmStdString references
Casts from std::string -> cmStdString were high on the list of things taking up time. Avoid such implicit casts across function calls by just using std::string everywhere. The comment that the symbol name is too long is no longer relevant since modern debuggers alias the templates anyways and the size is a non-issue since the underlying methods are generated since it's inherited.
Diffstat (limited to 'Source/cmIDEOptions.h')
-rw-r--r--Source/cmIDEOptions.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/Source/cmIDEOptions.h b/Source/cmIDEOptions.h
index e78af3e..691893f 100644
--- a/Source/cmIDEOptions.h
+++ b/Source/cmIDEOptions.h
@@ -40,13 +40,13 @@ protected:
// Then parse the command line flags specified in CMAKE_CXX_FLAGS
// and CMAKE_C_FLAGS
// and overwrite or add new values to this map
- std::map<cmStdString, cmStdString> FlagMap;
+ std::map<std::string, std::string> FlagMap;
// Preprocessor definitions.
std::vector<std::string> Defines;
// Unrecognized flags that get no special handling.
- cmStdString FlagString;
+ std::string FlagString;
bool DoingDefine;
bool AllowDefine;