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authorBrad King <brad.king@kitware.com>2011-06-16 19:43:17 (GMT)
committerBrad King <brad.king@kitware.com>2011-06-16 19:43:17 (GMT)
commit6b4d3ad32a93b4bedbc76c03cbf088cf31138163 (patch)
treeceafca66c69a8b73b3e610c8efe43bd065067e41 /Source/cmLocalUnixMakefileGenerator3.h
parent0751106f2fbfd1a5eb8c4572f60209cc9b22f841 (diff)
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MinGW: Remove old workaround and use native echo (#12283)
The workaround added by commit 7e92f0b4 (Hack to make echo command work properly in mingw32-make, 2006-10-05) and updated by commit 69356d8a (Juse use cmake -E echo instead of the native echo, 2006-10-13) no longer seems necessary with modern mingw32-make. Furthermore it slows performance due to the time spent loading a cmake process instead of plain echo.
Diffstat (limited to 'Source/cmLocalUnixMakefileGenerator3.h')
-rw-r--r--Source/cmLocalUnixMakefileGenerator3.h10
1 files changed, 0 insertions, 10 deletions
diff --git a/Source/cmLocalUnixMakefileGenerator3.h b/Source/cmLocalUnixMakefileGenerator3.h
index 9ff6e5e..0994222 100644
--- a/Source/cmLocalUnixMakefileGenerator3.h
+++ b/Source/cmLocalUnixMakefileGenerator3.h
@@ -127,14 +127,6 @@ public:
void SetSilentNoColon(bool v) {this->SilentNoColon = v;}
/**
- * Set the command to use for native make shell echo. The value
- * should include all parts of the command up to the beginning of
- * the message (including a whitespace separator).
- */
- void SetNativeEchoCommand(const char* cmd, bool isWindows)
- { this->NativeEchoCommand = cmd; this->NativeEchoWindows = isWindows; }
-
- /**
* Set the string used to include one makefile into another default
* is include.
*/
@@ -365,8 +357,6 @@ private:
std::string IncludeDirective;
std::string MakeSilentFlag;
std::string ConfigurationName;
- std::string NativeEchoCommand;
- bool NativeEchoWindows;
bool DefineWindowsNULL;
bool UnixCD;
bool PassMakeflags;