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authorBrad King <brad.king@kitware.com>2009-07-24 20:53:07 (GMT)
committerBrad King <brad.king@kitware.com>2009-07-24 20:53:07 (GMT)
commit3e5543c8bcfd6f67b9fe6759c6a32da23a629b85 (patch)
treed5ab84ab398b3c5c72a9311ff8c360e8e5e0066e /Source/cmVariableWatchCommand.h
parente0461bbcbcae66769766ede75de735de76455e48 (diff)
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BUG: Keep variable_watch() commands in memory
The "Keep only FinalPass commands in memory" commit caused instances of this command to be deleted after the InitialPass. Even though the variable_watch command does not have a final pass, it does need to stay alive because it owns the callback information.
Diffstat (limited to 'Source/cmVariableWatchCommand.h')
-rw-r--r--Source/cmVariableWatchCommand.h4
1 files changed, 4 insertions, 0 deletions
diff --git a/Source/cmVariableWatchCommand.h b/Source/cmVariableWatchCommand.h
index 61d6226..cca13e2 100644
--- a/Source/cmVariableWatchCommand.h
+++ b/Source/cmVariableWatchCommand.h
@@ -56,6 +56,10 @@ public:
*/
virtual bool IsScriptable() { return true; }
+ /** This command does not really have a final pass but it needs to
+ stay alive since it owns variable watch callback information. */
+ virtual bool HasFinalPass() const { return true; }
+
/**
* The name of the command as specified in CMakeList.txt.
*/