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authorJohan Bjork <phb@spotify.com>2011-10-17 11:47:19 (GMT)
committerDavid Cole <david.cole@kitware.com>2011-10-20 23:14:28 (GMT)
commit5a94d099ddbd8f3d4b850957faa8c11f619c6f18 (patch)
tree915f00720c1f89d205d5e2a3626c06688c75579b /Source
parent173fb485f076089bca2aa4a7c9e2631e8c94a0b0 (diff)
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Xcode: Avoid spewing the environment on every script run (#12522)
This is the prefered way to get rid of the 'setenv XXX' output, instead of stripping it in the cmakexbuild wrapper.
Diffstat (limited to 'Source')
-rw-r--r--Source/cmGlobalXCodeGenerator.cxx5
1 files changed, 5 insertions, 0 deletions
diff --git a/Source/cmGlobalXCodeGenerator.cxx b/Source/cmGlobalXCodeGenerator.cxx
index 09265ae..32eaef8 100644
--- a/Source/cmGlobalXCodeGenerator.cxx
+++ b/Source/cmGlobalXCodeGenerator.cxx
@@ -1328,6 +1328,8 @@ cmGlobalXCodeGenerator::AddCommandsToBuildPhase(cmXCodeObject* buildphase,
cmSystemTools::ReplaceString(makecmd, "\\ ", "\\\\ ");
buildphase->AddAttribute("shellScript",
this->CreateString(makecmd.c_str()));
+ buildphase->AddAttribute("showEnvVarsInLog",
+ this->CreateString("0"));
}
//----------------------------------------------------------------------------
@@ -2065,6 +2067,9 @@ cmGlobalXCodeGenerator::CreateUtilityTarget(cmTarget& cmtarget)
shellBuildPhase->AddAttribute("shellScript",
this->CreateString(
"# shell script goes here\nexit 0"));
+ shellBuildPhase->AddAttribute("showEnvVarsInLog",
+ this->CreateString("0"));
+
cmXCodeObject* target =
this->CreateObject(cmXCodeObject::PBXAggregateTarget);
target->SetComment(cmtarget.GetName());