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authorBrad King <brad.king@kitware.com>2019-09-05 12:35:29 (GMT)
committerKitware Robot <kwrobot@kitware.com>2019-09-05 12:36:06 (GMT)
commitac4d6d4a9d9b81773e61c643169cb2afe1bab644 (patch)
tree7679958f3ffece7ae00993fa7c26c70d9b6a1dc2 /Source
parentfcba9c3baa00631407f493f97afe7e9cd1b844a7 (diff)
parent7786a05c707dc5ffe9fdf7a6b468f56ed18c9e8a (diff)
downloadCMake-ac4d6d4a9d9b81773e61c643169cb2afe1bab644.zip
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Merge topic 'unity-build'
7786a05c70 Unity build: Add XCode support 1353802af3 Unity build: Add unit tests 8dfeb5d278 Unity build: Add support for Visual Studio generator 7114c141e2 Unity build: Add support for Ninja and Makefile generators Acked-by: Kitware Robot <kwrobot@kitware.com> Acked-by: Stanislav Ershov <digital.stream.of.mind@gmail.com> Acked-by: Evgeniy Dushistov <dushistov@mail.ru> Acked-by: Viktor Kirilov <vik.kirilov@gmail.com> Merge-request: !3611
Diffstat (limited to 'Source')
-rw-r--r--Source/cmGlobalXCodeGenerator.cxx1
-rw-r--r--Source/cmLocalGenerator.cxx96
-rw-r--r--Source/cmLocalGenerator.h1
-rw-r--r--Source/cmLocalVisualStudio7Generator.cxx8
-rw-r--r--Source/cmMakefileExecutableTargetGenerator.cxx1
-rw-r--r--Source/cmMakefileLibraryTargetGenerator.cxx1
-rw-r--r--Source/cmMakefileUtilityTargetGenerator.cxx1
-rw-r--r--Source/cmNinjaNormalTargetGenerator.cxx1
-rw-r--r--Source/cmTarget.cxx2
-rw-r--r--Source/cmVisualStudio10TargetGenerator.cxx51
10 files changed, 161 insertions, 2 deletions
diff --git a/Source/cmGlobalXCodeGenerator.cxx b/Source/cmGlobalXCodeGenerator.cxx
index 427ab44..74d97e1 100644
--- a/Source/cmGlobalXCodeGenerator.cxx
+++ b/Source/cmGlobalXCodeGenerator.cxx
@@ -2839,6 +2839,7 @@ bool cmGlobalXCodeGenerator::CreateGroups(
continue;
}
+ generator->AddUnityBuild(gtgt, "");
generator->AddPchDependencies(gtgt, "");
auto addSourceToGroup = [this, mf, gtgt,
diff --git a/Source/cmLocalGenerator.cxx b/Source/cmLocalGenerator.cxx
index f0145c5..e2402ad 100644
--- a/Source/cmLocalGenerator.cxx
+++ b/Source/cmLocalGenerator.cxx
@@ -38,6 +38,7 @@
#include <algorithm>
#include <assert.h>
+#include <cstdlib>
#include <functional>
#include <initializer_list>
#include <iterator>
@@ -2199,6 +2200,101 @@ void cmLocalGenerator::AddPchDependencies(cmGeneratorTarget* target,
}
}
+void cmLocalGenerator::AddUnityBuild(cmGeneratorTarget* target,
+ const std::string& config)
+{
+ if (!target->GetPropertyAsBool("UNITY_BUILD")) {
+ return;
+ }
+
+ const std::string buildType = cmSystemTools::UpperCase(config);
+
+ std::string filename_base =
+ cmStrCat(this->GetCurrentBinaryDirectory(), "/CMakeFiles/",
+ target->GetName(), ".dir/Unity/");
+
+ std::vector<cmSourceFile*> sources;
+ target->GetSourceFiles(sources, buildType);
+
+ auto batchSizeString = target->GetProperty("UNITY_BUILD_BATCH_SIZE");
+ const size_t unityBatchSize =
+ static_cast<size_t>(std::atoi(batchSizeString));
+
+ auto beforeInclude = target->GetProperty("UNITY_BUILD_CODE_BEFORE_INCLUDE");
+ auto afterInclude = target->GetProperty("UNITY_BUILD_CODE_AFTER_INCLUDE");
+
+ for (std::string lang : { "C", "CXX" }) {
+ std::vector<cmSourceFile*> filtered_sources;
+ std::copy_if(sources.begin(), sources.end(),
+ std::back_inserter(filtered_sources), [&](cmSourceFile* sf) {
+ return sf->GetLanguage() == lang &&
+ !sf->GetPropertyAsBool("SKIP_UNITY_BUILD_INCLUSION") &&
+ !sf->GetPropertyAsBool("GENERATED") &&
+ !sf->GetProperty("COMPILE_OPTIONS") &&
+ !sf->GetProperty("COMPILE_DEFINITIONS") &&
+ !sf->GetProperty("COMPILE_FLAGS") &&
+ !sf->GetProperty("INCLUDE_DIRECTORIES");
+ });
+
+ size_t batchSize = unityBatchSize;
+ if (unityBatchSize == 0) {
+ batchSize = filtered_sources.size();
+ }
+
+ for (size_t itemsLeft = filtered_sources.size(), chunk = batchSize,
+ batch = 0;
+ itemsLeft > 0; itemsLeft -= chunk, ++batch) {
+
+ chunk = std::min(itemsLeft, batchSize);
+
+ std::string filename = cmStrCat(filename_base, "unity_", batch,
+ (lang == "C") ? ".c" : ".cxx");
+
+ const std::string filename_tmp = cmStrCat(filename, ".tmp");
+ {
+ size_t begin = batch * batchSize;
+ size_t end = begin + chunk;
+
+ cmGeneratedFileStream file(
+ filename_tmp, false,
+ this->GetGlobalGenerator()->GetMakefileEncoding());
+ file << "/* generated by CMake */\n\n";
+
+ for (; begin != end; ++begin) {
+ cmSourceFile* sf = filtered_sources[begin];
+
+ // Only in Visual Studio generator we keep the source files
+ // for explicit processing. For the rest the source files will
+ // not be included in the project.
+ if (!this->GetGlobalGenerator()->IsMultiConfig() ||
+ this->GetGlobalGenerator()->IsXcode()) {
+ sf->SetProperty("HEADER_FILE_ONLY", "ON");
+ }
+ sf->SetProperty("UNITY_SOURCE_FILE", filename.c_str());
+
+ if (beforeInclude) {
+ file << beforeInclude << "\n";
+ }
+
+ file << "#include \"" << sf->GetFullPath() << "\"\n";
+
+ if (afterInclude) {
+ file << afterInclude << "\n";
+ }
+ }
+ }
+ cmSystemTools::CopyFileIfDifferent(filename_tmp, filename);
+ cmSystemTools::RemoveFile(filename_tmp);
+
+ target->AddSource(filename, true);
+
+ auto unity = this->Makefile->GetOrCreateSource(filename);
+ unity->SetProperty("SKIP_UNITY_BUILD_INCLUSION", "ON");
+ unity->SetProperty("UNITY_SOURCE_FILE", filename.c_str());
+ }
+ }
+}
+
void cmLocalGenerator::AppendIPOLinkerFlags(std::string& flags,
cmGeneratorTarget* target,
const std::string& config,
diff --git a/Source/cmLocalGenerator.h b/Source/cmLocalGenerator.h
index f63fe0f..515ffae 100644
--- a/Source/cmLocalGenerator.h
+++ b/Source/cmLocalGenerator.h
@@ -126,6 +126,7 @@ public:
const std::string& rawFlag) const;
void AddPchDependencies(cmGeneratorTarget* target,
const std::string& config);
+ void AddUnityBuild(cmGeneratorTarget* target, const std::string& config);
void AppendIPOLinkerFlags(std::string& flags, cmGeneratorTarget* target,
const std::string& config,
const std::string& lang);
diff --git a/Source/cmLocalVisualStudio7Generator.cxx b/Source/cmLocalVisualStudio7Generator.cxx
index 357ccc8..74f4777 100644
--- a/Source/cmLocalVisualStudio7Generator.cxx
+++ b/Source/cmLocalVisualStudio7Generator.cxx
@@ -1321,6 +1321,7 @@ void cmLocalVisualStudio7Generator::WriteVCProjFile(std::ostream& fout,
const std::string& libName,
cmGeneratorTarget* target)
{
+ this->AddUnityBuild(target, "");
this->AddPchDependencies(target, "");
std::vector<std::string> configs;
@@ -1509,8 +1510,11 @@ cmLocalVisualStudio7GeneratorFCInfo::cmLocalVisualStudio7GeneratorFCInfo(
const std::string& linkLanguage = gt->GetLinkerLanguage(config.c_str());
// If HEADER_FILE_ONLY is set, we must suppress this generation in
// the project file
- fc.ExcludedFromBuild =
- sf.GetPropertyAsBool("HEADER_FILE_ONLY") || !cmContains(acs.Configs, ci);
+ fc.ExcludedFromBuild = sf.GetPropertyAsBool("HEADER_FILE_ONLY") ||
+ !cmContains(acs.Configs, ci) ||
+ (gt->GetPropertyAsBool("UNITY_BUILD") &&
+ sf.GetProperty("UNITY_SOURCE_FILE") &&
+ !sf.GetPropertyAsBool("SKIP_UNITY_BUILD_INCLUSION"));
if (fc.ExcludedFromBuild) {
needfc = true;
}
diff --git a/Source/cmMakefileExecutableTargetGenerator.cxx b/Source/cmMakefileExecutableTargetGenerator.cxx
index bebd5c4..002addf 100644
--- a/Source/cmMakefileExecutableTargetGenerator.cxx
+++ b/Source/cmMakefileExecutableTargetGenerator.cxx
@@ -41,6 +41,7 @@ cmMakefileExecutableTargetGenerator::cmMakefileExecutableTargetGenerator(
cm::make_unique<cmOSXBundleGenerator>(target, this->ConfigName);
this->OSXBundleGenerator->SetMacContentFolders(&this->MacContentFolders);
+ this->LocalGenerator->AddUnityBuild(target, this->ConfigName);
this->LocalGenerator->AddPchDependencies(target, this->ConfigName);
}
diff --git a/Source/cmMakefileLibraryTargetGenerator.cxx b/Source/cmMakefileLibraryTargetGenerator.cxx
index 4244402..d603dac 100644
--- a/Source/cmMakefileLibraryTargetGenerator.cxx
+++ b/Source/cmMakefileLibraryTargetGenerator.cxx
@@ -43,6 +43,7 @@ cmMakefileLibraryTargetGenerator::cmMakefileLibraryTargetGenerator(
cm::make_unique<cmOSXBundleGenerator>(target, this->ConfigName);
this->OSXBundleGenerator->SetMacContentFolders(&this->MacContentFolders);
+ this->LocalGenerator->AddUnityBuild(target, this->ConfigName);
this->LocalGenerator->AddPchDependencies(target, this->ConfigName);
}
diff --git a/Source/cmMakefileUtilityTargetGenerator.cxx b/Source/cmMakefileUtilityTargetGenerator.cxx
index 556191f..d4045b3 100644
--- a/Source/cmMakefileUtilityTargetGenerator.cxx
+++ b/Source/cmMakefileUtilityTargetGenerator.cxx
@@ -26,6 +26,7 @@ cmMakefileUtilityTargetGenerator::cmMakefileUtilityTargetGenerator(
cm::make_unique<cmOSXBundleGenerator>(target, this->ConfigName);
this->OSXBundleGenerator->SetMacContentFolders(&this->MacContentFolders);
+ this->LocalGenerator->AddUnityBuild(target, this->ConfigName);
this->LocalGenerator->AddPchDependencies(target, this->ConfigName);
}
diff --git a/Source/cmNinjaNormalTargetGenerator.cxx b/Source/cmNinjaNormalTargetGenerator.cxx
index 6c23846..bc2506e 100644
--- a/Source/cmNinjaNormalTargetGenerator.cxx
+++ b/Source/cmNinjaNormalTargetGenerator.cxx
@@ -61,6 +61,7 @@ cmNinjaNormalTargetGenerator::cmNinjaNormalTargetGenerator(
cm::make_unique<cmOSXBundleGenerator>(target, this->GetConfigName());
this->OSXBundleGenerator->SetMacContentFolders(&this->MacContentFolders);
+ GetLocalGenerator()->AddUnityBuild(target, this->GetConfigName());
GetLocalGenerator()->AddPchDependencies(target, this->GetConfigName());
}
diff --git a/Source/cmTarget.cxx b/Source/cmTarget.cxx
index 2a09b43..10ea7dd 100644
--- a/Source/cmTarget.cxx
+++ b/Source/cmTarget.cxx
@@ -352,6 +352,8 @@ cmTarget::cmTarget(std::string const& name, cmStateEnums::TargetType type,
initProp("Swift_MODULE_DIRECTORY");
initProp("VS_JUST_MY_CODE_DEBUGGING");
initProp("DISABLE_PRECOMPILE_HEADERS");
+ initProp("UNITY_BUILD");
+ initPropValue("UNITY_BUILD_BATCH_SIZE", "8");
#ifdef __APPLE__
if (this->GetGlobalGenerator()->IsXcode()) {
initProp("XCODE_GENERATE_SCHEME");
diff --git a/Source/cmVisualStudio10TargetGenerator.cxx b/Source/cmVisualStudio10TargetGenerator.cxx
index 06e1798..29ebe02 100644
--- a/Source/cmVisualStudio10TargetGenerator.cxx
+++ b/Source/cmVisualStudio10TargetGenerator.cxx
@@ -250,6 +250,7 @@ cmVisualStudio10TargetGenerator::cmVisualStudio10TargetGenerator(
this->InSourceBuild = (this->Makefile->GetCurrentSourceDirectory() ==
this->Makefile->GetCurrentBinaryDirectory());
+ this->LocalGenerator->AddUnityBuild(target, "");
this->LocalGenerator->AddPchDependencies(target, "");
}
@@ -2070,6 +2071,17 @@ void cmVisualStudio10TargetGenerator::WriteAllSources(Elem& e0)
if (this->GeneratorTarget->GetType() > cmStateEnums::UTILITY) {
return;
}
+
+ const bool haveUnityBuild =
+ this->GeneratorTarget->GetPropertyAsBool("UNITY_BUILD");
+
+ if (haveUnityBuild &&
+ this->GlobalGenerator->GetVersion() >=
+ cmGlobalVisualStudioGenerator::VS15) {
+ Elem e1(e0, "PropertyGroup");
+ e1.Element("EnableUnitySupport", "true");
+ }
+
Elem e1(e0, "ItemGroup");
e1.SetHasElements();
@@ -2168,6 +2180,45 @@ void cmVisualStudio10TargetGenerator::WriteAllSources(Elem& e0)
Elem e2(e1, tool);
this->WriteSource(e2, si.Source);
+
+ bool useNativeUnityBuild = false;
+ if (haveUnityBuild &&
+ this->GlobalGenerator->GetVersion() >=
+ cmGlobalVisualStudioGenerator::VS15) {
+ // Magic value taken from cmGlobalVisualStudioVersionedGenerator.cxx
+ static const std::string vs15 = "141";
+ std::string toolset =
+ this->GlobalGenerator->GetPlatformToolsetString();
+ cmSystemTools::ReplaceString(toolset, "v", "");
+
+ if (toolset.empty() ||
+ cmSystemTools::VersionCompareGreaterEq(toolset, vs15)) {
+ useNativeUnityBuild = true;
+ }
+ }
+
+ if (haveUnityBuild && strcmp(tool, "ClCompile") == 0 &&
+ si.Source->GetProperty("UNITY_SOURCE_FILE")) {
+ if (useNativeUnityBuild) {
+ e2.Attribute(
+ "IncludeInUnityFile",
+ si.Source->GetPropertyAsBool("SKIP_UNITY_BUILD_INCLUSION")
+ ? "false"
+ : "true");
+ e2.Attribute("CustomUnityFile", "true");
+
+ std::string unityDir = cmSystemTools::GetFilenamePath(
+ si.Source->GetProperty("UNITY_SOURCE_FILE"));
+ e2.Attribute("UnityFilesDirectory", unityDir);
+ } else {
+ // Visual Studio versions prior to 2017 do not know about unity
+ // builds, thus we exclude the files alredy part of unity sources.
+ if (!si.Source->GetPropertyAsBool("SKIP_UNITY_BUILD_INCLUSION")) {
+ exclude_configs = si.Configs;
+ }
+ }
+ }
+
if (si.Kind == cmGeneratorTarget::SourceKindObjectSource) {
this->OutputSourceSpecificFlags(e2, si.Source);
}