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author | Stephen Kelly <steveire@gmail.com> | 2015-04-15 22:39:33 (GMT) |
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committer | Stephen Kelly <steveire@gmail.com> | 2015-04-20 22:12:51 (GMT) |
commit | d67e8f24b89b70782c977b4db628377be875f938 (patch) | |
tree | 5b920dad214898050c0f34eeb55835ad47c739be /Source | |
parent | 1ea085d1b62f02d4e556ce1fabb0589e30108e20 (diff) | |
download | CMake-d67e8f24b89b70782c977b4db628377be875f938.zip CMake-d67e8f24b89b70782c977b4db628377be875f938.tar.gz CMake-d67e8f24b89b70782c977b4db628377be875f938.tar.bz2 |
cmake: Fix directory used to find the cache
The start and home directories are the same, but the intent of the
code here is to use what is currently called the HomeOutput directory.
Diffstat (limited to 'Source')
-rw-r--r-- | Source/cmake.cxx | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/Source/cmake.cxx b/Source/cmake.cxx index d113c9f..bf05b18 100644 --- a/Source/cmake.cxx +++ b/Source/cmake.cxx @@ -1189,7 +1189,7 @@ int cmake::HandleDeleteCacheVariables(const std::string& var) } // remove the cache - this->CacheManager->DeleteCache(this->GetStartOutputDirectory()); + this->CacheManager->DeleteCache(this->GetHomeOutputDirectory()); // load the empty cache this->LoadCache(); // restore the changed compilers |