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author | Gilles Khouzam <gillesk@microsoft.com> | 2014-12-02 21:32:45 (GMT) |
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committer | Brad King <brad.king@kitware.com> | 2014-12-03 14:31:59 (GMT) |
commit | 352f246f3ebfd8daf5fda9bad2db01b56fa4bf4d (patch) | |
tree | 90316933aa4d550d79cf95e3b32e7d38b1324585 /Tests/VSWinStorePhone | |
parent | 2a224b4ce3fcc3c25bb3f56cf50806ae79262fc2 (diff) | |
download | CMake-352f246f3ebfd8daf5fda9bad2db01b56fa4bf4d.zip CMake-352f246f3ebfd8daf5fda9bad2db01b56fa4bf4d.tar.gz CMake-352f246f3ebfd8daf5fda9bad2db01b56fa4bf4d.tar.bz2 |
VS: Add source file property to specify Windows App deployment location
Add a VS_DEPLOYMENT_LOCATION source file property to specify where to
put files that are part of the package. For example:
set_property(SOURCE ${ASSET_FILES} PROPERTY VS_DEPLOYMENT_LOCATION "assets")
Without this, sources marked with VS_DEPLOYMENT_CONTENT cannot be
located properly.
Diffstat (limited to 'Tests/VSWinStorePhone')
4 files changed, 17 insertions, 12 deletions
diff --git a/Tests/VSWinStorePhone/CMakeLists.txt b/Tests/VSWinStorePhone/CMakeLists.txt index badb7da..7227fcc 100644 --- a/Tests/VSWinStorePhone/CMakeLists.txt +++ b/Tests/VSWinStorePhone/CMakeLists.txt @@ -86,6 +86,9 @@ if (WINDOWS_PHONE8) elseif (NOT "${PLATFORM}" STREQUAL "DESKTOP") set(CONTENT_FILES ${CONTENT_FILES} ${CMAKE_CURRENT_BINARY_DIR}/${APP_MANIFEST_NAME} + ) + + set(ASSET_FILES ${ASSET_FILES} Direct3DApp1/Assets/Logo.png Direct3DApp1/Assets/SmallLogo.png Direct3DApp1/Assets/SplashScreen.png @@ -94,10 +97,12 @@ elseif (NOT "${PLATFORM}" STREQUAL "DESKTOP") endif() set(RESOURCE_FILES - ${CONTENT_FILES} ${DEBUG_CONTENT_FILES} ${RELEASE_CONTENT_FILES} + ${CONTENT_FILES} ${DEBUG_CONTENT_FILES} ${RELEASE_CONTENT_FILES} ${ASSET_FILES} Direct3DApp1/Direct3DApp1_TemporaryKey.pfx) set_property(SOURCE ${CONTENT_FILES} PROPERTY VS_DEPLOYMENT_CONTENT 1) +set_property(SOURCE ${ASSET_FILES} PROPERTY VS_DEPLOYMENT_CONTENT 1) +set_property(SOURCE ${ASSET_FILES} PROPERTY VS_DEPLOYMENT_LOCATION "Assets") set_property(SOURCE ${DEBUG_CONTENT_FILES} PROPERTY VS_DEPLOYMENT_CONTENT $<CONFIG:Debug>) set_property(SOURCE ${RELEASE_CONTENT_FILES} PROPERTY VS_DEPLOYMENT_CONTENT $<OR:$<CONFIG:Release>,$<CONFIG:RelWithDebInfo>,$<CONFIG:MinSizeRel>>) diff --git a/Tests/VSWinStorePhone/cmake/Package_vc11.store.appxmanifest.in b/Tests/VSWinStorePhone/cmake/Package_vc11.store.appxmanifest.in index d3cb21f..68172fa 100644 --- a/Tests/VSWinStorePhone/cmake/Package_vc11.store.appxmanifest.in +++ b/Tests/VSWinStorePhone/cmake/Package_vc11.store.appxmanifest.in @@ -4,7 +4,7 @@ <Properties> <DisplayName>@SHORT_NAME@</DisplayName> <PublisherDisplayName>mgong</PublisherDisplayName> - <Logo>StoreLogo.png</Logo> + <Logo>Assets/StoreLogo.png</Logo> </Properties> <Prerequisites> <OSMinVersion>6.2.1</OSMinVersion> @@ -15,9 +15,9 @@ </Resources> <Applications> <Application Id="App" Executable="$targetnametoken$.exe" EntryPoint="@SHORT_NAME@.App"> - <VisualElements DisplayName="@SHORT_NAME@" Description="@SHORT_NAME@" BackgroundColor="#336699" ForegroundText="light" Logo="Logo.png" SmallLogo="SmallLogo.png"> + <VisualElements DisplayName="@SHORT_NAME@" Description="@SHORT_NAME@" BackgroundColor="#336699" ForegroundText="light" Logo="Assets/Logo.png" SmallLogo="Assets/SmallLogo.png"> <DefaultTile ShowName="allLogos" ShortName="@SHORT_NAME@" /> - <SplashScreen Image="SplashScreen.png" /> + <SplashScreen Image="Assets/SplashScreen.png" /> </VisualElements> </Application> </Applications> diff --git a/Tests/VSWinStorePhone/cmake/Package_vc12.store.appxmanifest.in b/Tests/VSWinStorePhone/cmake/Package_vc12.store.appxmanifest.in index 495f18e..08205f5 100644 --- a/Tests/VSWinStorePhone/cmake/Package_vc12.store.appxmanifest.in +++ b/Tests/VSWinStorePhone/cmake/Package_vc12.store.appxmanifest.in @@ -4,7 +4,7 @@ <Properties> <DisplayName>@SHORT_NAME@</DisplayName> <PublisherDisplayName>mgong</PublisherDisplayName> - <Logo>StoreLogo.png</Logo> + <Logo>Assets/StoreLogo.png</Logo> </Properties> <Prerequisites> <OSMinVersion>6.3</OSMinVersion> @@ -20,14 +20,14 @@ Description="@SHORT_NAME@" BackgroundColor="#336699" ForegroundText="light" - Square150x150Logo="Logo.png" - Square30x30Logo="SmallLogo.png"> + Square150x150Logo="Assets/Logo.png" + Square30x30Logo="Assets/SmallLogo.png"> <m2:DefaultTile ShortName="@SHORT_NAME@"> <m2:ShowNameOnTiles> <m2:ShowOn Tile="square150x150Logo" /> </m2:ShowNameOnTiles> </m2:DefaultTile> - <m2:SplashScreen Image="SplashScreen.png" /> + <m2:SplashScreen Image="Assets/SplashScreen.png" /> </m2:VisualElements> </Application> </Applications> diff --git a/Tests/VSWinStorePhone/cmake/Package_vc12.wp.appxmanifest.in b/Tests/VSWinStorePhone/cmake/Package_vc12.wp.appxmanifest.in index 2d4d389..d47d43c 100644 --- a/Tests/VSWinStorePhone/cmake/Package_vc12.wp.appxmanifest.in +++ b/Tests/VSWinStorePhone/cmake/Package_vc12.wp.appxmanifest.in @@ -6,7 +6,7 @@ <Properties> <DisplayName>@SHORT_NAME@</DisplayName> <PublisherDisplayName>mgong</PublisherDisplayName> - <Logo>StoreLogo.png</Logo> + <Logo>Assets/StoreLogo.png</Logo> </Properties> <Prerequisites> <OSMinVersion>6.3.1</OSMinVersion> @@ -22,14 +22,14 @@ Description="@SHORT_NAME@" BackgroundColor="#336699" ForegroundText="light" - Square150x150Logo="Logo.png" - Square30x30Logo="SmallLogo.png"> + Square150x150Logo="Assets/Logo.png" + Square30x30Logo="Assets/SmallLogo.png"> <m2:DefaultTile ShortName="@SHORT_NAME@"> <m2:ShowNameOnTiles> <m2:ShowOn Tile="square150x150Logo" /> </m2:ShowNameOnTiles> </m2:DefaultTile> - <m2:SplashScreen Image="SplashScreen.png" /> + <m2:SplashScreen Image="Assets/SplashScreen.png" /> </m2:VisualElements> </Application> </Applications> |