summaryrefslogtreecommitdiffstats
path: root/Tests/VSWinStorePhone
diff options
context:
space:
mode:
authorGilles Khouzam <gillesk@microsoft.com>2014-12-02 21:32:45 (GMT)
committerBrad King <brad.king@kitware.com>2014-12-03 14:31:59 (GMT)
commit352f246f3ebfd8daf5fda9bad2db01b56fa4bf4d (patch)
tree90316933aa4d550d79cf95e3b32e7d38b1324585 /Tests/VSWinStorePhone
parent2a224b4ce3fcc3c25bb3f56cf50806ae79262fc2 (diff)
downloadCMake-352f246f3ebfd8daf5fda9bad2db01b56fa4bf4d.zip
CMake-352f246f3ebfd8daf5fda9bad2db01b56fa4bf4d.tar.gz
CMake-352f246f3ebfd8daf5fda9bad2db01b56fa4bf4d.tar.bz2
VS: Add source file property to specify Windows App deployment location
Add a VS_DEPLOYMENT_LOCATION source file property to specify where to put files that are part of the package. For example: set_property(SOURCE ${ASSET_FILES} PROPERTY VS_DEPLOYMENT_LOCATION "assets") Without this, sources marked with VS_DEPLOYMENT_CONTENT cannot be located properly.
Diffstat (limited to 'Tests/VSWinStorePhone')
-rw-r--r--Tests/VSWinStorePhone/CMakeLists.txt7
-rw-r--r--Tests/VSWinStorePhone/cmake/Package_vc11.store.appxmanifest.in6
-rw-r--r--Tests/VSWinStorePhone/cmake/Package_vc12.store.appxmanifest.in8
-rw-r--r--Tests/VSWinStorePhone/cmake/Package_vc12.wp.appxmanifest.in8
4 files changed, 17 insertions, 12 deletions
diff --git a/Tests/VSWinStorePhone/CMakeLists.txt b/Tests/VSWinStorePhone/CMakeLists.txt
index badb7da..7227fcc 100644
--- a/Tests/VSWinStorePhone/CMakeLists.txt
+++ b/Tests/VSWinStorePhone/CMakeLists.txt
@@ -86,6 +86,9 @@ if (WINDOWS_PHONE8)
elseif (NOT "${PLATFORM}" STREQUAL "DESKTOP")
set(CONTENT_FILES ${CONTENT_FILES}
${CMAKE_CURRENT_BINARY_DIR}/${APP_MANIFEST_NAME}
+ )
+
+ set(ASSET_FILES ${ASSET_FILES}
Direct3DApp1/Assets/Logo.png
Direct3DApp1/Assets/SmallLogo.png
Direct3DApp1/Assets/SplashScreen.png
@@ -94,10 +97,12 @@ elseif (NOT "${PLATFORM}" STREQUAL "DESKTOP")
endif()
set(RESOURCE_FILES
- ${CONTENT_FILES} ${DEBUG_CONTENT_FILES} ${RELEASE_CONTENT_FILES}
+ ${CONTENT_FILES} ${DEBUG_CONTENT_FILES} ${RELEASE_CONTENT_FILES} ${ASSET_FILES}
Direct3DApp1/Direct3DApp1_TemporaryKey.pfx)
set_property(SOURCE ${CONTENT_FILES} PROPERTY VS_DEPLOYMENT_CONTENT 1)
+set_property(SOURCE ${ASSET_FILES} PROPERTY VS_DEPLOYMENT_CONTENT 1)
+set_property(SOURCE ${ASSET_FILES} PROPERTY VS_DEPLOYMENT_LOCATION "Assets")
set_property(SOURCE ${DEBUG_CONTENT_FILES} PROPERTY VS_DEPLOYMENT_CONTENT $<CONFIG:Debug>)
set_property(SOURCE ${RELEASE_CONTENT_FILES} PROPERTY
VS_DEPLOYMENT_CONTENT $<OR:$<CONFIG:Release>,$<CONFIG:RelWithDebInfo>,$<CONFIG:MinSizeRel>>)
diff --git a/Tests/VSWinStorePhone/cmake/Package_vc11.store.appxmanifest.in b/Tests/VSWinStorePhone/cmake/Package_vc11.store.appxmanifest.in
index d3cb21f..68172fa 100644
--- a/Tests/VSWinStorePhone/cmake/Package_vc11.store.appxmanifest.in
+++ b/Tests/VSWinStorePhone/cmake/Package_vc11.store.appxmanifest.in
@@ -4,7 +4,7 @@
<Properties>
<DisplayName>@SHORT_NAME@</DisplayName>
<PublisherDisplayName>mgong</PublisherDisplayName>
- <Logo>StoreLogo.png</Logo>
+ <Logo>Assets/StoreLogo.png</Logo>
</Properties>
<Prerequisites>
<OSMinVersion>6.2.1</OSMinVersion>
@@ -15,9 +15,9 @@
</Resources>
<Applications>
<Application Id="App" Executable="$targetnametoken$.exe" EntryPoint="@SHORT_NAME@.App">
- <VisualElements DisplayName="@SHORT_NAME@" Description="@SHORT_NAME@" BackgroundColor="#336699" ForegroundText="light" Logo="Logo.png" SmallLogo="SmallLogo.png">
+ <VisualElements DisplayName="@SHORT_NAME@" Description="@SHORT_NAME@" BackgroundColor="#336699" ForegroundText="light" Logo="Assets/Logo.png" SmallLogo="Assets/SmallLogo.png">
<DefaultTile ShowName="allLogos" ShortName="@SHORT_NAME@" />
- <SplashScreen Image="SplashScreen.png" />
+ <SplashScreen Image="Assets/SplashScreen.png" />
</VisualElements>
</Application>
</Applications>
diff --git a/Tests/VSWinStorePhone/cmake/Package_vc12.store.appxmanifest.in b/Tests/VSWinStorePhone/cmake/Package_vc12.store.appxmanifest.in
index 495f18e..08205f5 100644
--- a/Tests/VSWinStorePhone/cmake/Package_vc12.store.appxmanifest.in
+++ b/Tests/VSWinStorePhone/cmake/Package_vc12.store.appxmanifest.in
@@ -4,7 +4,7 @@
<Properties>
<DisplayName>@SHORT_NAME@</DisplayName>
<PublisherDisplayName>mgong</PublisherDisplayName>
- <Logo>StoreLogo.png</Logo>
+ <Logo>Assets/StoreLogo.png</Logo>
</Properties>
<Prerequisites>
<OSMinVersion>6.3</OSMinVersion>
@@ -20,14 +20,14 @@
Description="@SHORT_NAME@"
BackgroundColor="#336699"
ForegroundText="light"
- Square150x150Logo="Logo.png"
- Square30x30Logo="SmallLogo.png">
+ Square150x150Logo="Assets/Logo.png"
+ Square30x30Logo="Assets/SmallLogo.png">
<m2:DefaultTile ShortName="@SHORT_NAME@">
<m2:ShowNameOnTiles>
<m2:ShowOn Tile="square150x150Logo" />
</m2:ShowNameOnTiles>
</m2:DefaultTile>
- <m2:SplashScreen Image="SplashScreen.png" />
+ <m2:SplashScreen Image="Assets/SplashScreen.png" />
</m2:VisualElements>
</Application>
</Applications>
diff --git a/Tests/VSWinStorePhone/cmake/Package_vc12.wp.appxmanifest.in b/Tests/VSWinStorePhone/cmake/Package_vc12.wp.appxmanifest.in
index 2d4d389..d47d43c 100644
--- a/Tests/VSWinStorePhone/cmake/Package_vc12.wp.appxmanifest.in
+++ b/Tests/VSWinStorePhone/cmake/Package_vc12.wp.appxmanifest.in
@@ -6,7 +6,7 @@
<Properties>
<DisplayName>@SHORT_NAME@</DisplayName>
<PublisherDisplayName>mgong</PublisherDisplayName>
- <Logo>StoreLogo.png</Logo>
+ <Logo>Assets/StoreLogo.png</Logo>
</Properties>
<Prerequisites>
<OSMinVersion>6.3.1</OSMinVersion>
@@ -22,14 +22,14 @@
Description="@SHORT_NAME@"
BackgroundColor="#336699"
ForegroundText="light"
- Square150x150Logo="Logo.png"
- Square30x30Logo="SmallLogo.png">
+ Square150x150Logo="Assets/Logo.png"
+ Square30x30Logo="Assets/SmallLogo.png">
<m2:DefaultTile ShortName="@SHORT_NAME@">
<m2:ShowNameOnTiles>
<m2:ShowOn Tile="square150x150Logo" />
</m2:ShowNameOnTiles>
</m2:DefaultTile>
- <m2:SplashScreen Image="SplashScreen.png" />
+ <m2:SplashScreen Image="Assets/SplashScreen.png" />
</m2:VisualElements>
</Application>
</Applications>