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authorKitware Robot <kwrobot@kitware.com>2018-06-01 13:53:41 (GMT)
committerBrad King <brad.king@kitware.com>2018-06-01 13:53:42 (GMT)
commitd7204e649ed4ebb19bb341b4e49eb51514364922 (patch)
treed9ac3ded5ae6899be7188795011743fe3e6da0a6 /Tests/VSWinStorePhone
parent12fed3edb107c949671043196fa94c542b45452a (diff)
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Revise C++ coding style using clang-format-6.0
Run the `clang-format.bash` script to update all our C and C++ code to a new style defined by `.clang-format`. Use `clang-format` version 6.0. * If you reached this commit for a line in `git blame`, re-run the blame operation starting at the parent of this commit to see older history for the content. * See the parent commit for instructions to rebase a change across this style transition commit.
Diffstat (limited to 'Tests/VSWinStorePhone')
-rw-r--r--Tests/VSWinStorePhone/Direct3DApp1/Direct3DBase.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/Tests/VSWinStorePhone/Direct3DApp1/Direct3DBase.cpp b/Tests/VSWinStorePhone/Direct3DApp1/Direct3DBase.cpp
index 8f3452c..0662fbe 100644
--- a/Tests/VSWinStorePhone/Direct3DApp1/Direct3DBase.cpp
+++ b/Tests/VSWinStorePhone/Direct3DApp1/Direct3DBase.cpp
@@ -101,12 +101,12 @@ void Direct3DBase::CreateWindowSizeDependentResources()
#if WINVER > 0x0602
m_orientation = DisplayInformation::GetForCurrentView()->CurrentOrientation;
#else
-#if PHONE
+# if PHONE
// WP8 doesn't support rotations so always make it landscape
m_orientation = DisplayOrientations::Landscape;
-#else
+# else
m_orientation = DisplayProperties::CurrentOrientation;
-#endif
+# endif
#endif
bool swapDimensions = m_orientation == DisplayOrientations::Portrait ||
m_orientation == DisplayOrientations::PortraitFlipped;