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author | Brad King <brad.king@kitware.com> | 2020-03-30 17:27:23 (GMT) |
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committer | Kitware Robot <kwrobot@kitware.com> | 2020-03-30 17:28:19 (GMT) |
commit | ad22d0c1d01266db5d5210d36c1d71d85ca77eb4 (patch) | |
tree | 16f6e51b9c5c5a6889e9d8709ed05e0b21f3a0e1 /Tests | |
parent | cfa3a2342f01ada6278bccf4c151b0e1e88798c4 (diff) | |
parent | 0723e04f7a13ca1b1ae5c4ef2c603b922bcf82e8 (diff) | |
download | CMake-ad22d0c1d01266db5d5210d36c1d71d85ca77eb4.zip CMake-ad22d0c1d01266db5d5210d36c1d71d85ca77eb4.tar.gz CMake-ad22d0c1d01266db5d5210d36c1d71d85ca77eb4.tar.bz2 |
Merge topic 'vs-non-built-file-item-metadata'
0723e04f7a VS: Add documentation for VS_SETTINGS and VS_SOURCE_SETTINGS_<tool>.
2ca1102f83 VS: Test VS_SETTINGS and VS_SOURCE_SETTINGS_<tool> properties.
f00e1b816d VS: Add VS_SOURCE_SETTINGS_<tool> target property
2ce42f281f VS: Add VS_SETTINGS source file property
53116d3942 VS: Use unordered_map to write HLSL settings.
Acked-by: Kitware Robot <kwrobot@kitware.com>
Merge-request: !4498
Diffstat (limited to 'Tests')
-rw-r--r-- | Tests/RunCMake/VS10Project/RunCMakeTest.cmake | 2 | ||||
-rw-r--r-- | Tests/RunCMake/VS10Project/VsSettings-check.cmake | 23 | ||||
-rw-r--r-- | Tests/RunCMake/VS10Project/VsSettings.cmake | 5 | ||||
-rw-r--r-- | Tests/RunCMake/VS10Project/VsSourceSettingsTool-check.cmake | 34 | ||||
-rw-r--r-- | Tests/RunCMake/VS10Project/VsSourceSettingsTool.cmake | 5 | ||||
-rw-r--r-- | Tests/RunCMake/VS10Project/shader.hlsl | 1 | ||||
-rw-r--r-- | Tests/RunCMake/VS10Project/shader2.hlsl | 1 | ||||
-rw-r--r-- | Tests/VSWinStorePhone/CMakeLists.txt | 7 | ||||
-rw-r--r-- | Tests/VSWinStorePhone/EnsurePropertiesSet.cmake | 45 |
9 files changed, 122 insertions, 1 deletions
diff --git a/Tests/RunCMake/VS10Project/RunCMakeTest.cmake b/Tests/RunCMake/VS10Project/RunCMakeTest.cmake index 3ca7cc0..5ccca01 100644 --- a/Tests/RunCMake/VS10Project/RunCMakeTest.cmake +++ b/Tests/RunCMake/VS10Project/RunCMakeTest.cmake @@ -31,6 +31,8 @@ run_cmake(VsDpiAwareBadParam) run_cmake(VsPrecompileHeaders) run_cmake(VsPrecompileHeadersReuseFromCompilePDBName) run_cmake(VsDeployEnabled) +run_cmake(VsSettings) +run_cmake(VsSourceSettingsTool) run_cmake(VsWinRTByDefault) diff --git a/Tests/RunCMake/VS10Project/VsSettings-check.cmake b/Tests/RunCMake/VS10Project/VsSettings-check.cmake new file mode 100644 index 0000000..0f8b26c --- /dev/null +++ b/Tests/RunCMake/VS10Project/VsSettings-check.cmake @@ -0,0 +1,23 @@ +macro(ensure_props_set projectFile) + if(NOT EXISTS "${projectFile}") + set(RunCMake_TEST_FAILED "Project file ${projectFile} does not exist.") + return() + endif() + + set(SettingFound FALSE) + + file(STRINGS "${projectFile}" lines) + foreach(line IN LISTS lines) + if(line MATCHES "<SourceProperty1.*Debug.*>SourceProperty1Value</SourceProperty1>") + message("SourceProperty1 setting found") + set(SettingFound TRUE) + endif() + endforeach() + + if (NOT SettingFound) + set(RunCMake_TEST_FAILED "SourceProperty1 setting was not found") + return() + endif() +endmacro() + +ensure_props_set("${RunCMake_TEST_BINARY_DIR}/foo.vcxproj") diff --git a/Tests/RunCMake/VS10Project/VsSettings.cmake b/Tests/RunCMake/VS10Project/VsSettings.cmake new file mode 100644 index 0000000..a4b321b --- /dev/null +++ b/Tests/RunCMake/VS10Project/VsSettings.cmake @@ -0,0 +1,5 @@ +enable_language(CXX) + +add_library(foo foo.cpp shader.hlsl) +set_property(SOURCE shader.hlsl PROPERTY VS_SETTINGS + "$<$<CONFIG:DEBUG>:SourceProperty1=SourceProperty1Value>") diff --git a/Tests/RunCMake/VS10Project/VsSourceSettingsTool-check.cmake b/Tests/RunCMake/VS10Project/VsSourceSettingsTool-check.cmake new file mode 100644 index 0000000..29a89c3 --- /dev/null +++ b/Tests/RunCMake/VS10Project/VsSourceSettingsTool-check.cmake @@ -0,0 +1,34 @@ +macro(ensure_props_set projectFile) + if(NOT EXISTS "${projectFile}") + set(RunCMake_TEST_FAILED "Project file ${projectFile} does not exist.") + return() + endif() + + set(FirstSettingFound FALSE) + set(SecondSettingFound FALSE) + + file(STRINGS "${projectFile}" lines) + foreach(line IN LISTS lines) + if(line MATCHES "<TargetProperty1.*Debug.*>TargetProperty1ValueDebug</TargetProperty1>") + if (FirstSettingFound) + message("TargetProperty1 setting found twice") + set(SecondSettingFound TRUE) + else() + message("TargetProperty1 setting found once") + set(FirstSettingFound TRUE) + endif() + endif() + endforeach() + + if (NOT FirstSettingFound) + set(RunCMake_TEST_FAILED "TargetProperty1 setting not found at all") + return() + endif() + + if (NOT SecondSettingFound) + set(RunCMake_TEST_FAILED "TargetProperty1 setting found once when it should be found twice") + return() + endif() +endmacro() + +ensure_props_set("${RunCMake_TEST_BINARY_DIR}/foo.vcxproj") diff --git a/Tests/RunCMake/VS10Project/VsSourceSettingsTool.cmake b/Tests/RunCMake/VS10Project/VsSourceSettingsTool.cmake new file mode 100644 index 0000000..498962f --- /dev/null +++ b/Tests/RunCMake/VS10Project/VsSourceSettingsTool.cmake @@ -0,0 +1,5 @@ +enable_language(CXX) + +add_library(foo foo.cpp shader.hlsl shader2.hlsl) +set_property(TARGET foo PROPERTY VS_SOURCE_SETTINGS_FXCompile + "$<$<CONFIG:DEBUG>:TargetProperty1=TargetProperty1ValueDebug>") diff --git a/Tests/RunCMake/VS10Project/shader.hlsl b/Tests/RunCMake/VS10Project/shader.hlsl new file mode 100644 index 0000000..8b13789 --- /dev/null +++ b/Tests/RunCMake/VS10Project/shader.hlsl @@ -0,0 +1 @@ + diff --git a/Tests/RunCMake/VS10Project/shader2.hlsl b/Tests/RunCMake/VS10Project/shader2.hlsl new file mode 100644 index 0000000..8b13789 --- /dev/null +++ b/Tests/RunCMake/VS10Project/shader2.hlsl @@ -0,0 +1 @@ + diff --git a/Tests/VSWinStorePhone/CMakeLists.txt b/Tests/VSWinStorePhone/CMakeLists.txt index b8e157d..558d5de 100644 --- a/Tests/VSWinStorePhone/CMakeLists.txt +++ b/Tests/VSWinStorePhone/CMakeLists.txt @@ -127,7 +127,7 @@ set_property(SOURCE ${VERTEXSHADER_FILES} PROPERTY VS_SHADER_ENTRYPOINT mainVS) set_property(SOURCE ${VERTEXSHADER_FILES} PROPERTY VS_SHADER_MODEL 4.0_level_9_3) set_property(SOURCE ${VERTEXSHADER_FILES} PROPERTY VS_SHADER_FLAGS "/DFLAGS_ADDED") set_property(SOURCE ${VERTEXSHADER_FILES} PROPERTY VS_SHADER_OUTPUT_HEADER_FILE "$(OutDir)%(Filename).h") - +set_property(SOURCE ${VERTEXSHADER_FILES} PROPERTY VS_SETTINGS "$<$<CONFIG:DEBUG>:SourceProperty1=SourceProperty1Value>") source_group("Source Files" FILES ${SOURCE_FILES}) source_group("Header Files" FILES ${HEADER_FILES}) @@ -135,6 +135,11 @@ source_group("Resource Files" FILES ${RESOURCE_FILES}) add_executable(${EXE_NAME} WIN32 ${SOURCE_FILES} ${HEADER_FILES} ${RESOURCE_FILES}) set_property(TARGET ${EXE_NAME} PROPERTY VS_WINRT_COMPONENT TRUE) +set_property(TARGET ${EXE_NAME} PROPERTY VS_SOURCE_SETTINGS_FXCompile + "TargetProperty1=$<$<CONFIG:DEBUG>:TargetProperty1ValueDebug>$<$<CONFIG:RELEASE>:TargetProperty1ValueRelease>") + +add_custom_command(TARGET ${EXE_NAME} POST_BUILD + COMMAND ${CMAKE_COMMAND} -Dvcxproj="${CMAKE_CURRENT_BINARY_DIR}/${EXE_NAME}.vcxproj" -P "${CMAKE_CURRENT_SOURCE_DIR}/EnsurePropertiesSet.cmake") string(SUBSTRING "${CMAKE_SYSTEM_VERSION}" 0, 4, SHORT_VERSION) diff --git a/Tests/VSWinStorePhone/EnsurePropertiesSet.cmake b/Tests/VSWinStorePhone/EnsurePropertiesSet.cmake new file mode 100644 index 0000000..528c46f --- /dev/null +++ b/Tests/VSWinStorePhone/EnsurePropertiesSet.cmake @@ -0,0 +1,45 @@ +macro(ensure_props_set projectFile) + if(NOT EXISTS "${projectFile}") + message(FATAL_ERROR "Project file ${projectFile} does not exist.") + return() + endif() + + set(SourcePropertyFound FALSE) + set(DebugTargetPropertyFound FALSE) + set(ReleaseTargetPropertyFound FALSE) + + file(STRINGS "${projectFile}" lines) + foreach(line IN LISTS lines) + if(line MATCHES "<SourceProperty1.*Debug.*>SourceProperty1Value</SourceProperty1>") + message("SourceProperty1 setting found") + set(SourcePropertyFound TRUE) + endif() + + if(line MATCHES "<TargetProperty1.*Debug.*>TargetProperty1ValueDebug</TargetProperty1>") + message("Debug TargetProperty1 setting found") + set(DebugTargetPropertyFound TRUE) + endif() + + if(line MATCHES "<TargetProperty1.*Release.*>TargetProperty1ValueRelease</TargetProperty1>") + message("Release TargetProperty1 setting found") + set(ReleaseTargetPropertyFound TRUE) + endif() + endforeach() + + if (NOT SourcePropertyFound) + message(FATAL_ERROR "SourceProperty1 setting not found") + return() + endif() + + if (NOT DebugTargetPropertyFound) + message(FATAL_ERROR "Debug TargetProperty1 setting not found") + return() + endif() + + if (NOT ReleaseTargetPropertyFound) + message(FATAL_ERROR "Release TargetProperty1 setting not found") + return() + endif() +endmacro() + +ensure_props_set("${vcxproj}") |