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authorBrad King <brad.king@kitware.com>2020-03-30 17:27:23 (GMT)
committerKitware Robot <kwrobot@kitware.com>2020-03-30 17:28:19 (GMT)
commitad22d0c1d01266db5d5210d36c1d71d85ca77eb4 (patch)
tree16f6e51b9c5c5a6889e9d8709ed05e0b21f3a0e1 /Tests
parentcfa3a2342f01ada6278bccf4c151b0e1e88798c4 (diff)
parent0723e04f7a13ca1b1ae5c4ef2c603b922bcf82e8 (diff)
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Merge topic 'vs-non-built-file-item-metadata'
0723e04f7a VS: Add documentation for VS_SETTINGS and VS_SOURCE_SETTINGS_<tool>. 2ca1102f83 VS: Test VS_SETTINGS and VS_SOURCE_SETTINGS_<tool> properties. f00e1b816d VS: Add VS_SOURCE_SETTINGS_<tool> target property 2ce42f281f VS: Add VS_SETTINGS source file property 53116d3942 VS: Use unordered_map to write HLSL settings. Acked-by: Kitware Robot <kwrobot@kitware.com> Merge-request: !4498
Diffstat (limited to 'Tests')
-rw-r--r--Tests/RunCMake/VS10Project/RunCMakeTest.cmake2
-rw-r--r--Tests/RunCMake/VS10Project/VsSettings-check.cmake23
-rw-r--r--Tests/RunCMake/VS10Project/VsSettings.cmake5
-rw-r--r--Tests/RunCMake/VS10Project/VsSourceSettingsTool-check.cmake34
-rw-r--r--Tests/RunCMake/VS10Project/VsSourceSettingsTool.cmake5
-rw-r--r--Tests/RunCMake/VS10Project/shader.hlsl1
-rw-r--r--Tests/RunCMake/VS10Project/shader2.hlsl1
-rw-r--r--Tests/VSWinStorePhone/CMakeLists.txt7
-rw-r--r--Tests/VSWinStorePhone/EnsurePropertiesSet.cmake45
9 files changed, 122 insertions, 1 deletions
diff --git a/Tests/RunCMake/VS10Project/RunCMakeTest.cmake b/Tests/RunCMake/VS10Project/RunCMakeTest.cmake
index 3ca7cc0..5ccca01 100644
--- a/Tests/RunCMake/VS10Project/RunCMakeTest.cmake
+++ b/Tests/RunCMake/VS10Project/RunCMakeTest.cmake
@@ -31,6 +31,8 @@ run_cmake(VsDpiAwareBadParam)
run_cmake(VsPrecompileHeaders)
run_cmake(VsPrecompileHeadersReuseFromCompilePDBName)
run_cmake(VsDeployEnabled)
+run_cmake(VsSettings)
+run_cmake(VsSourceSettingsTool)
run_cmake(VsWinRTByDefault)
diff --git a/Tests/RunCMake/VS10Project/VsSettings-check.cmake b/Tests/RunCMake/VS10Project/VsSettings-check.cmake
new file mode 100644
index 0000000..0f8b26c
--- /dev/null
+++ b/Tests/RunCMake/VS10Project/VsSettings-check.cmake
@@ -0,0 +1,23 @@
+macro(ensure_props_set projectFile)
+ if(NOT EXISTS "${projectFile}")
+ set(RunCMake_TEST_FAILED "Project file ${projectFile} does not exist.")
+ return()
+ endif()
+
+ set(SettingFound FALSE)
+
+ file(STRINGS "${projectFile}" lines)
+ foreach(line IN LISTS lines)
+ if(line MATCHES "<SourceProperty1.*Debug.*>SourceProperty1Value</SourceProperty1>")
+ message("SourceProperty1 setting found")
+ set(SettingFound TRUE)
+ endif()
+ endforeach()
+
+ if (NOT SettingFound)
+ set(RunCMake_TEST_FAILED "SourceProperty1 setting was not found")
+ return()
+ endif()
+endmacro()
+
+ensure_props_set("${RunCMake_TEST_BINARY_DIR}/foo.vcxproj")
diff --git a/Tests/RunCMake/VS10Project/VsSettings.cmake b/Tests/RunCMake/VS10Project/VsSettings.cmake
new file mode 100644
index 0000000..a4b321b
--- /dev/null
+++ b/Tests/RunCMake/VS10Project/VsSettings.cmake
@@ -0,0 +1,5 @@
+enable_language(CXX)
+
+add_library(foo foo.cpp shader.hlsl)
+set_property(SOURCE shader.hlsl PROPERTY VS_SETTINGS
+ "$<$<CONFIG:DEBUG>:SourceProperty1=SourceProperty1Value>")
diff --git a/Tests/RunCMake/VS10Project/VsSourceSettingsTool-check.cmake b/Tests/RunCMake/VS10Project/VsSourceSettingsTool-check.cmake
new file mode 100644
index 0000000..29a89c3
--- /dev/null
+++ b/Tests/RunCMake/VS10Project/VsSourceSettingsTool-check.cmake
@@ -0,0 +1,34 @@
+macro(ensure_props_set projectFile)
+ if(NOT EXISTS "${projectFile}")
+ set(RunCMake_TEST_FAILED "Project file ${projectFile} does not exist.")
+ return()
+ endif()
+
+ set(FirstSettingFound FALSE)
+ set(SecondSettingFound FALSE)
+
+ file(STRINGS "${projectFile}" lines)
+ foreach(line IN LISTS lines)
+ if(line MATCHES "<TargetProperty1.*Debug.*>TargetProperty1ValueDebug</TargetProperty1>")
+ if (FirstSettingFound)
+ message("TargetProperty1 setting found twice")
+ set(SecondSettingFound TRUE)
+ else()
+ message("TargetProperty1 setting found once")
+ set(FirstSettingFound TRUE)
+ endif()
+ endif()
+ endforeach()
+
+ if (NOT FirstSettingFound)
+ set(RunCMake_TEST_FAILED "TargetProperty1 setting not found at all")
+ return()
+ endif()
+
+ if (NOT SecondSettingFound)
+ set(RunCMake_TEST_FAILED "TargetProperty1 setting found once when it should be found twice")
+ return()
+ endif()
+endmacro()
+
+ensure_props_set("${RunCMake_TEST_BINARY_DIR}/foo.vcxproj")
diff --git a/Tests/RunCMake/VS10Project/VsSourceSettingsTool.cmake b/Tests/RunCMake/VS10Project/VsSourceSettingsTool.cmake
new file mode 100644
index 0000000..498962f
--- /dev/null
+++ b/Tests/RunCMake/VS10Project/VsSourceSettingsTool.cmake
@@ -0,0 +1,5 @@
+enable_language(CXX)
+
+add_library(foo foo.cpp shader.hlsl shader2.hlsl)
+set_property(TARGET foo PROPERTY VS_SOURCE_SETTINGS_FXCompile
+ "$<$<CONFIG:DEBUG>:TargetProperty1=TargetProperty1ValueDebug>")
diff --git a/Tests/RunCMake/VS10Project/shader.hlsl b/Tests/RunCMake/VS10Project/shader.hlsl
new file mode 100644
index 0000000..8b13789
--- /dev/null
+++ b/Tests/RunCMake/VS10Project/shader.hlsl
@@ -0,0 +1 @@
+
diff --git a/Tests/RunCMake/VS10Project/shader2.hlsl b/Tests/RunCMake/VS10Project/shader2.hlsl
new file mode 100644
index 0000000..8b13789
--- /dev/null
+++ b/Tests/RunCMake/VS10Project/shader2.hlsl
@@ -0,0 +1 @@
+
diff --git a/Tests/VSWinStorePhone/CMakeLists.txt b/Tests/VSWinStorePhone/CMakeLists.txt
index b8e157d..558d5de 100644
--- a/Tests/VSWinStorePhone/CMakeLists.txt
+++ b/Tests/VSWinStorePhone/CMakeLists.txt
@@ -127,7 +127,7 @@ set_property(SOURCE ${VERTEXSHADER_FILES} PROPERTY VS_SHADER_ENTRYPOINT mainVS)
set_property(SOURCE ${VERTEXSHADER_FILES} PROPERTY VS_SHADER_MODEL 4.0_level_9_3)
set_property(SOURCE ${VERTEXSHADER_FILES} PROPERTY VS_SHADER_FLAGS "/DFLAGS_ADDED")
set_property(SOURCE ${VERTEXSHADER_FILES} PROPERTY VS_SHADER_OUTPUT_HEADER_FILE "$(OutDir)%(Filename).h")
-
+set_property(SOURCE ${VERTEXSHADER_FILES} PROPERTY VS_SETTINGS "$<$<CONFIG:DEBUG>:SourceProperty1=SourceProperty1Value>")
source_group("Source Files" FILES ${SOURCE_FILES})
source_group("Header Files" FILES ${HEADER_FILES})
@@ -135,6 +135,11 @@ source_group("Resource Files" FILES ${RESOURCE_FILES})
add_executable(${EXE_NAME} WIN32 ${SOURCE_FILES} ${HEADER_FILES} ${RESOURCE_FILES})
set_property(TARGET ${EXE_NAME} PROPERTY VS_WINRT_COMPONENT TRUE)
+set_property(TARGET ${EXE_NAME} PROPERTY VS_SOURCE_SETTINGS_FXCompile
+ "TargetProperty1=$<$<CONFIG:DEBUG>:TargetProperty1ValueDebug>$<$<CONFIG:RELEASE>:TargetProperty1ValueRelease>")
+
+add_custom_command(TARGET ${EXE_NAME} POST_BUILD
+ COMMAND ${CMAKE_COMMAND} -Dvcxproj="${CMAKE_CURRENT_BINARY_DIR}/${EXE_NAME}.vcxproj" -P "${CMAKE_CURRENT_SOURCE_DIR}/EnsurePropertiesSet.cmake")
string(SUBSTRING "${CMAKE_SYSTEM_VERSION}" 0, 4, SHORT_VERSION)
diff --git a/Tests/VSWinStorePhone/EnsurePropertiesSet.cmake b/Tests/VSWinStorePhone/EnsurePropertiesSet.cmake
new file mode 100644
index 0000000..528c46f
--- /dev/null
+++ b/Tests/VSWinStorePhone/EnsurePropertiesSet.cmake
@@ -0,0 +1,45 @@
+macro(ensure_props_set projectFile)
+ if(NOT EXISTS "${projectFile}")
+ message(FATAL_ERROR "Project file ${projectFile} does not exist.")
+ return()
+ endif()
+
+ set(SourcePropertyFound FALSE)
+ set(DebugTargetPropertyFound FALSE)
+ set(ReleaseTargetPropertyFound FALSE)
+
+ file(STRINGS "${projectFile}" lines)
+ foreach(line IN LISTS lines)
+ if(line MATCHES "<SourceProperty1.*Debug.*>SourceProperty1Value</SourceProperty1>")
+ message("SourceProperty1 setting found")
+ set(SourcePropertyFound TRUE)
+ endif()
+
+ if(line MATCHES "<TargetProperty1.*Debug.*>TargetProperty1ValueDebug</TargetProperty1>")
+ message("Debug TargetProperty1 setting found")
+ set(DebugTargetPropertyFound TRUE)
+ endif()
+
+ if(line MATCHES "<TargetProperty1.*Release.*>TargetProperty1ValueRelease</TargetProperty1>")
+ message("Release TargetProperty1 setting found")
+ set(ReleaseTargetPropertyFound TRUE)
+ endif()
+ endforeach()
+
+ if (NOT SourcePropertyFound)
+ message(FATAL_ERROR "SourceProperty1 setting not found")
+ return()
+ endif()
+
+ if (NOT DebugTargetPropertyFound)
+ message(FATAL_ERROR "Debug TargetProperty1 setting not found")
+ return()
+ endif()
+
+ if (NOT ReleaseTargetPropertyFound)
+ message(FATAL_ERROR "Release TargetProperty1 setting not found")
+ return()
+ endif()
+endmacro()
+
+ensure_props_set("${vcxproj}")