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diff --git a/Help/guide/tutorial/index.rst b/Help/guide/tutorial/index.rst index 7cdd844..8a765fd 100644 --- a/Help/guide/tutorial/index.rst +++ b/Help/guide/tutorial/index.rst @@ -1,10 +1,6 @@ CMake Tutorial ************** -.. only:: html - - .. contents:: - Introduction ============ @@ -12,936 +8,27 @@ The CMake tutorial provides a step-by-step guide that covers common build system issues that CMake helps address. Seeing how various topics all work together in an example project can be very helpful. +Steps +===== + The tutorial documentation and source code for examples can be found in the ``Help/guide/tutorial`` directory of the CMake source code tree. Each step has its own subdirectory containing code that may be used as a starting point. The tutorial examples are progressive so that each step provides the complete solution for the previous step. -A Basic Starting Point (Step 1) -=============================== - -The most basic project is an executable built from source code files. -For simple projects, a three line ``CMakeLists.txt`` file is all that is -required. This will be the starting point for our tutorial. Create a -``CMakeLists.txt`` file in the ``Step1`` directory that looks like: - -.. code-block:: cmake - - cmake_minimum_required(VERSION 3.10) - - # set the project name - project(Tutorial) - - # add the executable - add_executable(Tutorial tutorial.cxx) - - -Note that this example uses lower case commands in the ``CMakeLists.txt`` file. -Upper, lower, and mixed case commands are supported by CMake. The source -code for ``tutorial.cxx`` is provided in the ``Step1`` directory and can be -used to compute the square root of a number. - -Adding a Version Number and Configured Header File --------------------------------------------------- - -The first feature we will add is to provide our executable and project with a -version number. While we could do this exclusively in the source code, using -``CMakeLists.txt`` provides more flexibility. - -First, modify the ``CMakeLists.txt`` file to use the :command:`project` command -to set the project name and version number. - -.. literalinclude:: Step2/CMakeLists.txt - :language: cmake - :end-before: # specify the C++ standard - -Then, configure a header file to pass the version number to the source -code: - -.. literalinclude:: Step2/CMakeLists.txt - :language: cmake - :start-after: # to the source code - :end-before: # add the executable - -Since the configured file will be written into the binary tree, we -must add that directory to the list of paths to search for include -files. Add the following lines to the end of the ``CMakeLists.txt`` file: - -.. literalinclude:: Step2/CMakeLists.txt - :language: cmake - :start-after: # so that we will find TutorialConfig.h - -Using your favorite editor, create ``TutorialConfig.h.in`` in the source -directory with the following contents: - -.. literalinclude:: Step2/TutorialConfig.h.in - :language: cmake - -When CMake configures this header file the values for -``@Tutorial_VERSION_MAJOR@`` and ``@Tutorial_VERSION_MINOR@`` will be -replaced. - -Next modify ``tutorial.cxx`` to include the configured header file, -``TutorialConfig.h``. - -Finally, let's print out the executable name and version number by updating -``tutorial.cxx`` as follows: - -.. literalinclude:: Step2/tutorial.cxx - :language: c++ - :start-after: { - :end-before: // convert input to double - -Specify the C++ Standard -------------------------- - -Next let's add some C++11 features to our project by replacing ``atof`` with -``std::stod`` in ``tutorial.cxx``. At the same time, remove -``#include <cstdlib>``. - -.. literalinclude:: Step2/tutorial.cxx - :language: c++ - :start-after: // convert input to double - :end-before: // calculate square root - -We will need to explicitly state in the CMake code that it should use the -correct flags. The easiest way to enable support for a specific C++ standard -in CMake is by using the :variable:`CMAKE_CXX_STANDARD` variable. For this -tutorial, set the :variable:`CMAKE_CXX_STANDARD` variable in the -``CMakeLists.txt`` file to 11 and :variable:`CMAKE_CXX_STANDARD_REQUIRED` to -True. Make sure to add the ``CMAKE_CXX_STANDARD`` declarations above the call -to ``add_executable``. - -.. literalinclude:: Step2/CMakeLists.txt - :language: cmake - :end-before: # configure a header file to pass some of the CMake settings - -Build and Test --------------- - -Run the :manual:`cmake <cmake(1)>` executable or the -:manual:`cmake-gui <cmake-gui(1)>` to configure the project and then build it -with your chosen build tool. - -For example, from the command line we could navigate to the -``Help/guide/tutorial`` directory of the CMake source code tree and create a -build directory: - -.. code-block:: console - - mkdir Step1_build - -Next, navigate to the build directory and run CMake to configure the project -and generate a native build system: - -.. code-block:: console - - cd Step1_build - cmake ../Step1 - -Then call that build system to actually compile/link the project: - -.. code-block:: console - - cmake --build . - -Finally, try to use the newly built ``Tutorial`` with these commands: - -.. code-block:: console - - Tutorial 4294967296 - Tutorial 10 - Tutorial - -Adding a Library (Step 2) -========================= - -Now we will add a library to our project. This library will contain our own -implementation for computing the square root of a number. The executable can -then use this library instead of the standard square root function provided by -the compiler. - -For this tutorial we will put the library into a subdirectory -called ``MathFunctions``. This directory already contains a header file, -``MathFunctions.h``, and a source file ``mysqrt.cxx``. The source file has one -function called ``mysqrt`` that provides similar functionality to the -compiler's ``sqrt`` function. - -Add the following one line ``CMakeLists.txt`` file to the ``MathFunctions`` -directory: - -.. literalinclude:: Step3/MathFunctions/CMakeLists.txt - :language: cmake - -To make use of the new library we will add an :command:`add_subdirectory` -call in the top-level ``CMakeLists.txt`` file so that the library will get -built. We add the new library to the executable, and add ``MathFunctions`` as -an include directory so that the ``mysqrt.h`` header file can be found. The -last few lines of the top-level ``CMakeLists.txt`` file should now look like: - -.. code-block:: cmake - - # add the MathFunctions library - add_subdirectory(MathFunctions) - - # add the executable - add_executable(Tutorial tutorial.cxx) - - target_link_libraries(Tutorial PUBLIC MathFunctions) - - # add the binary tree to the search path for include files - # so that we will find TutorialConfig.h - target_include_directories(Tutorial PUBLIC - "${PROJECT_BINARY_DIR}" - "${PROJECT_SOURCE_DIR}/MathFunctions" - ) - -Now let us make the MathFunctions library optional. While for the tutorial -there really isn't any need to do so, for larger projects this is a common -occurrence. The first step is to add an option to the top-level -``CMakeLists.txt`` file. - -.. literalinclude:: Step3/CMakeLists.txt - :language: cmake - :start-after: # should we use our own math functions - :end-before: # add the MathFunctions library - -This option will be displayed in the :manual:`cmake-gui <cmake-gui(1)>` and -:manual:`ccmake <ccmake(1)>` -with a default value of ON that can be changed by the user. This setting will -be stored in the cache so that the user does not need to set the value each -time they run CMake on a build directory. - -The next change is to make building and linking the MathFunctions library -conditional. To do this we change the end of the top-level ``CMakeLists.txt`` -file to look like the following: - -.. literalinclude:: Step3/CMakeLists.txt - :language: cmake - :start-after: # add the MathFunctions library - -Note the use of the variable ``EXTRA_LIBS`` to collect up any optional -libraries to later be linked into the executable. The variable -``EXTRA_INCLUDES`` is used similarly for optional header files. This is a -classic approach when dealing with many optional components, we will cover -the modern approach in the next step. - -The corresponding changes to the source code are fairly straightforward. -First, in ``tutorial.cxx``, include the ``MathFunctions.h`` header if we -need it: - -.. literalinclude:: Step3/tutorial.cxx - :language: c++ - :start-after: // should we include the MathFunctions header - :end-before: int main - -Then, in the same file, make ``USE_MYMATH`` control which square root -function is used: - -.. literalinclude:: Step3/tutorial.cxx - :language: c++ - :start-after: // which square root function should we use? - :end-before: std::cout << "The square root of - -Since the source code now requires ``USE_MYMATH`` we can add it to -``TutorialConfig.h.in`` with the following line: - -.. literalinclude:: Step3/TutorialConfig.h.in - :language: c - :lines: 4 - -**Exercise**: Why is it important that we configure ``TutorialConfig.h.in`` -after the option for ``USE_MYMATH``? What would happen if we inverted the two? - -Run the :manual:`cmake <cmake(1)>` executable or the -:manual:`cmake-gui <cmake-gui(1)>` to configure the project and then build it -with your chosen build tool. Then run the built Tutorial executable. - -Now let's update the value of ``USE_MYMATH``. The easiest way is to use the -:manual:`cmake-gui <cmake-gui(1)>` or :manual:`ccmake <ccmake(1)>` if you're -in the terminal. Or, alternatively, if you want to change the option from the -command-line, try: - -.. code-block:: console - - cmake ../Step2 -DUSE_MYMATH=OFF - -Rebuild and run the tutorial again. - -Which function gives better results, sqrt or mysqrt? - -Adding Usage Requirements for Library (Step 3) -============================================== - -Usage requirements allow for far better control over a library or executable's -link and include line while also giving more control over the transitive -property of targets inside CMake. The primary commands that leverage usage -requirements are: - - - :command:`target_compile_definitions` - - :command:`target_compile_options` - - :command:`target_include_directories` - - :command:`target_link_libraries` - -Let's refactor our code from `Adding a Library (Step 2)`_ to use the modern -CMake approach of usage requirements. We first state that anybody linking to -MathFunctions needs to include the current source directory, while -MathFunctions itself doesn't. So this can become an ``INTERFACE`` usage -requirement. - -Remember ``INTERFACE`` means things that consumers require but the producer -doesn't. Add the following lines to the end of -``MathFunctions/CMakeLists.txt``: - -.. literalinclude:: Step4/MathFunctions/CMakeLists.txt - :language: cmake - :start-after: # to find MathFunctions.h - -Now that we've specified usage requirements for MathFunctions we can safely -remove our uses of the ``EXTRA_INCLUDES`` variable from the top-level -``CMakeLists.txt``, here: - -.. literalinclude:: Step4/CMakeLists.txt - :language: cmake - :start-after: # add the MathFunctions library - :end-before: # add the executable - -And here: - -.. literalinclude:: Step4/CMakeLists.txt - :language: cmake - :start-after: # so that we will find TutorialConfig.h - -Once this is done, run the :manual:`cmake <cmake(1)>` executable or the -:manual:`cmake-gui <cmake-gui(1)>` to configure the project and then build it -with your chosen build tool or by using ``cmake --build .`` from the build -directory. - -Installing and Testing (Step 4) -=============================== - -Now we can start adding install rules and testing support to our project. - -Install Rules -------------- - -The install rules are fairly simple: for MathFunctions we want to install the -library and header file and for the application we want to install the -executable and configured header. - -So to the end of ``MathFunctions/CMakeLists.txt`` we add: - -.. literalinclude:: Step5/MathFunctions/CMakeLists.txt - :language: cmake - :start-after: # install rules - -And to the end of the top-level ``CMakeLists.txt`` we add: - -.. literalinclude:: Step5/CMakeLists.txt - :language: cmake - :start-after: # add the install targets - :end-before: # enable testing - -That is all that is needed to create a basic local install of the tutorial. - -Now run the :manual:`cmake <cmake(1)>` executable or the -:manual:`cmake-gui <cmake-gui(1)>` to configure the project and then build it -with your chosen build tool. - -Then run the install step by using the ``install`` option of the -:manual:`cmake <cmake(1)>` command (introduced in 3.15, older versions of -CMake must use ``make install``) from the command line. For -multi-configuration tools, don't forget to use the ``--config`` argument to -specify the configuration. If using an IDE, simply build the ``INSTALL`` -target. This step will install the appropriate header files, libraries, and -executables. For example: - -.. code-block:: console - - cmake --install . - -The CMake variable :variable:`CMAKE_INSTALL_PREFIX` is used to determine the -root of where the files will be installed. If using the ``cmake --install`` -command, the installation prefix can be overridden via the ``--prefix`` -argument. For example: - -.. code-block:: console - - cmake --install . --prefix "/home/myuser/installdir" - -Navigate to the install directory and verify that the installed Tutorial runs. - -Testing Support ---------------- - -Next let's test our application. At the end of the top-level ``CMakeLists.txt`` -file we can enable testing and then add a number of basic tests to verify that -the application is working correctly. - -.. literalinclude:: Step5/CMakeLists.txt - :language: cmake - :start-after: # enable testing - -The first test simply verifies that the application runs, does not segfault or -otherwise crash, and has a zero return value. This is the basic form of a -CTest test. - -The next test makes use of the :prop_test:`PASS_REGULAR_EXPRESSION` test -property to verify that the output of the test contains certain strings. In -this case, verifying that the usage message is printed when an incorrect number -of arguments are provided. - -Lastly, we have a function called ``do_test`` that runs the application and -verifies that the computed square root is correct for given input. For each -invocation of ``do_test``, another test is added to the project with a name, -input, and expected results based on the passed arguments. - -Rebuild the application and then cd to the binary directory and run the -:manual:`ctest <ctest(1)>` executable: ``ctest -N`` and ``ctest -VV``. For -multi-config generators (e.g. Visual Studio), the configuration type must be -specified. To run tests in Debug mode, for example, use ``ctest -C Debug -VV`` -from the build directory (not the Debug subdirectory!). Alternatively, build -the ``RUN_TESTS`` target from the IDE. - -Adding System Introspection (Step 5) -==================================== - -Let us consider adding some code to our project that depends on features the -target platform may not have. For this example, we will add some code that -depends on whether or not the target platform has the ``log`` and ``exp`` -functions. Of course almost every platform has these functions but for this -tutorial assume that they are not common. - -If the platform has ``log`` and ``exp`` then we will use them to compute the -square root in the ``mysqrt`` function. We first test for the availability of -these functions using the :module:`CheckSymbolExists` module in -``MathFunctions/CMakeLists.txt``. On some platforms, we will need to link to -the m library. If ``log`` and ``exp`` are not initially found, require the m -library and try again. - -.. literalinclude:: Step6/MathFunctions/CMakeLists.txt - :language: cmake - :start-after: # does this system provide the log and exp functions? - :end-before: # add compile definitions - -If available, use :command:`target_compile_definitions` to specify -``HAVE_LOG`` and ``HAVE_EXP`` as ``PRIVATE`` compile definitions. - -.. literalinclude:: Step6/MathFunctions/CMakeLists.txt - :language: cmake - :start-after: # add compile definitions - :end-before: # install rules - -If ``log`` and ``exp`` are available on the system, then we will use them to -compute the square root in the ``mysqrt`` function. Add the following code to -the ``mysqrt`` function in ``MathFunctions/mysqrt.cxx`` (don't forget the -``#endif`` before returning the result!): - -.. literalinclude:: Step6/MathFunctions/mysqrt.cxx - :language: c++ - :start-after: // if we have both log and exp then use them - :end-before: // do ten iterations - -We will also need to modify ``mysqrt.cxx`` to include ``cmath``. - -.. literalinclude:: Step6/MathFunctions/mysqrt.cxx - :language: c++ - :end-before: #include <iostream> - -Run the :manual:`cmake <cmake(1)>` executable or the -:manual:`cmake-gui <cmake-gui(1)>` to configure the project and then build it -with your chosen build tool and run the Tutorial executable. - -Which function gives better results now, sqrt or mysqrt? - -Adding a Custom Command and Generated File (Step 6) -=================================================== - -Suppose, for the purpose of this tutorial, we decide that we never want to use -the platform ``log`` and ``exp`` functions and instead would like to -generate a table of precomputed values to use in the ``mysqrt`` function. -In this section, we will create the table as part of the build process, -and then compile that table into our application. - -First, let's remove the check for the ``log`` and ``exp`` functions in -``MathFunctions/CMakeLists.txt``. Then remove the check for ``HAVE_LOG`` and -``HAVE_EXP`` from ``mysqrt.cxx``. At the same time, we can remove -:code:`#include <cmath>`. - -In the ``MathFunctions`` subdirectory, a new source file named -``MakeTable.cxx`` has been provided to generate the table. - -After reviewing the file, we can see that the table is produced as valid C++ -code and that the output filename is passed in as an argument. - -The next step is to add the appropriate commands to the -``MathFunctions/CMakeLists.txt`` file to build the MakeTable executable and -then run it as part of the build process. A few commands are needed to -accomplish this. - -First, at the top of ``MathFunctions/CMakeLists.txt``, the executable for -``MakeTable`` is added as any other executable would be added. - -.. literalinclude:: Step7/MathFunctions/CMakeLists.txt - :language: cmake - :start-after: # first we add the executable that generates the table - :end-before: # add the command to generate the source code - -Then we add a custom command that specifies how to produce ``Table.h`` -by running MakeTable. - -.. literalinclude:: Step7/MathFunctions/CMakeLists.txt - :language: cmake - :start-after: # add the command to generate the source code - :end-before: # add the main library - -Next we have to let CMake know that ``mysqrt.cxx`` depends on the generated -file ``Table.h``. This is done by adding the generated ``Table.h`` to the list -of sources for the library MathFunctions. - -.. literalinclude:: Step7/MathFunctions/CMakeLists.txt - :language: cmake - :start-after: # add the main library - :end-before: # state that anybody linking - -We also have to add the current binary directory to the list of include -directories so that ``Table.h`` can be found and included by ``mysqrt.cxx``. - -.. literalinclude:: Step7/MathFunctions/CMakeLists.txt - :language: cmake - :start-after: # state that we depend on our bin - :end-before: # install rules - -Now let's use the generated table. First, modify ``mysqrt.cxx`` to include -``Table.h``. Next, we can rewrite the mysqrt function to use the table: - -.. literalinclude:: Step7/MathFunctions/mysqrt.cxx - :language: c++ - :start-after: // a hack square root calculation using simple operations - -Run the :manual:`cmake <cmake(1)>` executable or the -:manual:`cmake-gui <cmake-gui(1)>` to configure the project and then build it -with your chosen build tool. - -When this project is built it will first build the ``MakeTable`` executable. -It will then run ``MakeTable`` to produce ``Table.h``. Finally, it will -compile ``mysqrt.cxx`` which includes ``Table.h`` to produce the MathFunctions -library. - -Run the Tutorial executable and verify that it is using the table. - -Building an Installer (Step 7) -============================== - -Next suppose that we want to distribute our project to other people so that -they can use it. We want to provide both binary and source distributions on a -variety of platforms. This is a little different from the install we did -previously in `Installing and Testing (Step 4)`_ , where we were -installing the binaries that we had built from the source code. In this -example we will be building installation packages that support binary -installations and package management features. To accomplish this we will use -CPack to create platform specific installers. Specifically we need to add a -few lines to the bottom of our top-level ``CMakeLists.txt`` file. - -.. literalinclude:: Step8/CMakeLists.txt - :language: cmake - :start-after: # setup installer - -That is all there is to it. We start by including -:module:`InstallRequiredSystemLibraries`. This module will include any runtime -libraries that are needed by the project for the current platform. Next we set -some CPack variables to where we have stored the license and version -information for this project. The version information was set earlier in this -tutorial and the ``license.txt`` has been included in the top-level source -directory for this step. - -Finally we include the :module:`CPack module <CPack>` which will use these -variables and some other properties of the current system to setup an -installer. - -The next step is to build the project in the usual manner and then run the -:manual:`cpack <cpack(1)>` executable. To build a binary distribution, from the -binary directory run: - -.. code-block:: console - - cpack - -To specify the generator, use the ``-G`` option. For multi-config builds, use -``-C`` to specify the configuration. For example: - -.. code-block:: console - - cpack -G ZIP -C Debug - -To create a source distribution you would type: - -.. code-block:: console - - cpack --config CPackSourceConfig.cmake - -Alternatively, run ``make package`` or right click the ``Package`` target and -``Build Project`` from an IDE. - -Run the installer found in the binary directory. Then run the installed -executable and verify that it works. - -Adding Support for a Dashboard (Step 8) -======================================= - -Adding support for submitting our test results to a dashboard is simple. We -already defined a number of tests for our project in `Testing Support`_. Now we -just have to run those tests and submit them to a dashboard. To include support -for dashboards we include the :module:`CTest` module in our top-level -``CMakeLists.txt``. - -Replace: - -.. code-block:: cmake - - # enable testing - enable_testing() - -With: - -.. code-block:: cmake - - # enable dashboard scripting - include(CTest) - -The :module:`CTest` module will automatically call ``enable_testing()``, so we -can remove it from our CMake files. - -We will also need to create a ``CTestConfig.cmake`` file in the top-level -directory where we can specify the name of the project and where to submit the -dashboard. - -.. literalinclude:: Step9/CTestConfig.cmake - :language: cmake - -The :manual:`ctest <ctest(1)>` executable will read in this file when it runs. -To create a simple dashboard you can run the :manual:`cmake <cmake(1)>` -executable or the :manual:`cmake-gui <cmake-gui(1)>` to configure the project, -but do not build it yet. Instead, change directory to the binary tree, and then -run: - - ctest [-VV] -D Experimental - -Remember, for multi-config generators (e.g. Visual Studio), the configuration -type must be specified:: - - ctest [-VV] -C Debug -D Experimental - -Or, from an IDE, build the ``Experimental`` target. - -The :manual:`ctest <ctest(1)>` executable will build and test the project and -submit the results to Kitware's public dashboard: -https://my.cdash.org/index.php?project=CMakeTutorial. - -Mixing Static and Shared (Step 9) -================================= - -In this section we will show how the :variable:`BUILD_SHARED_LIBS` variable can -be used to control the default behavior of :command:`add_library`, -and allow control over how libraries without an explicit type (``STATIC``, -``SHARED``, ``MODULE`` or ``OBJECT``) are built. - -To accomplish this we need to add :variable:`BUILD_SHARED_LIBS` to the -top-level ``CMakeLists.txt``. We use the :command:`option` command as it allows -users to optionally select if the value should be ON or OFF. - -Next we are going to refactor MathFunctions to become a real library that -encapsulates using ``mysqrt`` or ``sqrt``, instead of requiring the calling -code to do this logic. This will also mean that ``USE_MYMATH`` will not control -building MathFunctions, but instead will control the behavior of this library. - -The first step is to update the starting section of the top-level -``CMakeLists.txt`` to look like: - -.. literalinclude:: Step10/CMakeLists.txt - :language: cmake - :end-before: # add the binary tree - -Now that we have made MathFunctions always be used, we will need to update -the logic of that library. So, in ``MathFunctions/CMakeLists.txt`` we need to -create a SqrtLibrary that will conditionally be built and installed when -``USE_MYMATH`` is enabled. Now, since this is a tutorial, we are going to -explicitly require that SqrtLibrary is built statically. - -The end result is that ``MathFunctions/CMakeLists.txt`` should look like: - -.. literalinclude:: Step10/MathFunctions/CMakeLists.txt - :language: cmake - :lines: 1-36,42- - -Next, update ``MathFunctions/mysqrt.cxx`` to use the ``mathfunctions`` and -``detail`` namespaces: - -.. literalinclude:: Step10/MathFunctions/mysqrt.cxx - :language: c++ - -We also need to make some changes in ``tutorial.cxx``, so that it no longer -uses ``USE_MYMATH``: - -#. Always include ``MathFunctions.h`` -#. Always use ``mathfunctions::sqrt`` -#. Don't include cmath - -Finally, update ``MathFunctions/MathFunctions.h`` to use dll export defines: - -.. literalinclude:: Step10/MathFunctions/MathFunctions.h - :language: c++ - -At this point, if you build everything, you may notice that linking fails -as we are combining a static library without position independent code with a -library that has position independent code. The solution to this is to -explicitly set the :prop_tgt:`POSITION_INDEPENDENT_CODE` target property of -SqrtLibrary to be True no matter the build type. - -.. literalinclude:: Step10/MathFunctions/CMakeLists.txt - :language: cmake - :lines: 37-42 - -**Exercise**: We modified ``MathFunctions.h`` to use dll export defines. -Using CMake documentation can you find a helper module to simplify this? - - -Adding Generator Expressions (Step 10) -====================================== - -:manual:`Generator expressions <cmake-generator-expressions(7)>` are evaluated -during build system generation to produce information specific to each build -configuration. - -:manual:`Generator expressions <cmake-generator-expressions(7)>` are allowed in -the context of many target properties, such as :prop_tgt:`LINK_LIBRARIES`, -:prop_tgt:`INCLUDE_DIRECTORIES`, :prop_tgt:`COMPILE_DEFINITIONS` and others. -They may also be used when using commands to populate those properties, such as -:command:`target_link_libraries`, :command:`target_include_directories`, -:command:`target_compile_definitions` and others. - -:manual:`Generator expressions <cmake-generator-expressions(7)>` may be used -to enable conditional linking, conditional definitions used when compiling, -conditional include directories and more. The conditions may be based on the -build configuration, target properties, platform information or any other -queryable information. - -There are different types of -:manual:`generator expressions <cmake-generator-expressions(7)>` including -Logical, Informational, and Output expressions. - -Logical expressions are used to create conditional output. The basic -expressions are the 0 and 1 expressions. A ``$<0:...>`` results in the empty -string, and ``<1:...>`` results in the content of "...". They can also be -nested. - -A common usage of -:manual:`generator expressions <cmake-generator-expressions(7)>` is to -conditionally add compiler flags, such as those for language levels or -warnings. A nice pattern is to associate this information to an ``INTERFACE`` -target allowing this information to propagate. Let's start by constructing an -``INTERFACE`` target and specifying the required C++ standard level of ``11`` -instead of using :variable:`CMAKE_CXX_STANDARD`. - -So the following code: - -.. literalinclude:: Step10/CMakeLists.txt - :language: cmake - :start-after: project(Tutorial VERSION 1.0) - :end-before: # control where the static and shared libraries are built so that on windows - -Would be replaced with: - -.. literalinclude:: Step11/CMakeLists.txt - :language: cmake - :start-after: project(Tutorial VERSION 1.0) - :end-before: # add compiler warning flags just when building this project via - - -Next we add the desired compiler warning flags that we want for our project. As -warning flags vary based on the compiler we use the ``COMPILE_LANG_AND_ID`` -generator expression to control which flags to apply given a language and a set -of compiler ids as seen below: - -.. literalinclude:: Step11/CMakeLists.txt - :language: cmake - :start-after: # the BUILD_INTERFACE genex - :end-before: # control where the static and shared libraries are built so that on windows - -Looking at this we see that the warning flags are encapsulated inside a -``BUILD_INTERFACE`` condition. This is done so that consumers of our installed -project will not inherit our warning flags. - - -**Exercise**: Modify ``MathFunctions/CMakeLists.txt`` so that all targets have -a :command:`target_link_libraries` call to ``tutorial_compiler_flags``. - - -Adding Export Configuration (Step 11) -===================================== - -During `Installing and Testing (Step 4)`_ of the tutorial we added the ability -for CMake to install the library and headers of the project. During -`Building an Installer (Step 7)`_ we added the ability to package up this -information so it could be distributed to other people. - -The next step is to add the necessary information so that other CMake projects -can use our project, be it from a build directory, a local install or when -packaged. - -The first step is to update our :command:`install(TARGETS)` commands to not -only specify a ``DESTINATION`` but also an ``EXPORT``. The ``EXPORT`` keyword -generates and installs a CMake file containing code to import all targets -listed in the install command from the installation tree. So let's go ahead and -explicitly ``EXPORT`` the MathFunctions library by updating the ``install`` -command in ``MathFunctions/CMakeLists.txt`` to look like: - -.. literalinclude:: Complete/MathFunctions/CMakeLists.txt - :language: cmake - :start-after: # install rules - -Now that we have MathFunctions being exported, we also need to explicitly -install the generated ``MathFunctionsTargets.cmake`` file. This is done by -adding the following to the bottom of the top-level ``CMakeLists.txt``: - -.. literalinclude:: Complete/CMakeLists.txt - :language: cmake - :start-after: # install the configuration targets - :end-before: include(CMakePackageConfigHelpers) - -At this point you should try and run CMake. If everything is setup properly -you will see that CMake will generate an error that looks like: - -.. code-block:: console - - Target "MathFunctions" INTERFACE_INCLUDE_DIRECTORIES property contains - path: - - "/Users/robert/Documents/CMakeClass/Tutorial/Step11/MathFunctions" - - which is prefixed in the source directory. - -What CMake is trying to say is that during generating the export information -it will export a path that is intrinsically tied to the current machine and -will not be valid on other machines. The solution to this is to update the -MathFunctions :command:`target_include_directories` to understand that it needs -different ``INTERFACE`` locations when being used from within the build -directory and from an install / package. This means converting the -:command:`target_include_directories` call for MathFunctions to look like: - -.. literalinclude:: Step12/MathFunctions/CMakeLists.txt - :language: cmake - :start-after: # to find MathFunctions.h, while we don't. - :end-before: # should we use our own math functions - -Once this has been updated, we can re-run CMake and verify that it doesn't -warn anymore. - -At this point, we have CMake properly packaging the target information that is -required but we will still need to generate a ``MathFunctionsConfig.cmake`` so -that the CMake :command:`find_package` command can find our project. So let's go -ahead and add a new file to the top-level of the project called -``Config.cmake.in`` with the following contents: - -.. literalinclude:: Step12/Config.cmake.in - -Then, to properly configure and install that file, add the following to the -bottom of the top-level ``CMakeLists.txt``: - -.. literalinclude:: Step12/CMakeLists.txt - :language: cmake - :start-after: # install the configuration targets - :end-before: # generate the export - -At this point, we have generated a relocatable CMake Configuration for our -project that can be used after the project has been installed or packaged. If -we want our project to also be used from a build directory we only have to add -the following to the bottom of the top level ``CMakeLists.txt``: - -.. literalinclude:: Step12/CMakeLists.txt - :language: cmake - :start-after: # needs to be after the install(TARGETS ) command - -With this export call we now generate a ``Targets.cmake``, allowing the -configured ``MathFunctionsConfig.cmake`` in the build directory to be used by -other projects, without needing it to be installed. - -Packaging Debug and Release (Step 12) -===================================== - -**Note:** This example is valid for single-configuration generators and will -not work for multi-configuration generators (e.g. Visual Studio). - -By default, CMake's model is that a build directory only contains a single -configuration, be it Debug, Release, MinSizeRel, or RelWithDebInfo. It is -possible, however, to setup CPack to bundle multiple build directories and -construct a package that contains multiple configurations of the same project. - -First, we want to ensure that the debug and release builds use different names -for the executables and libraries that will be installed. Let's use `d` as the -postfix for the debug executable and libraries. - -Set :variable:`CMAKE_DEBUG_POSTFIX` near the beginning of the top-level -``CMakeLists.txt`` file: - -.. literalinclude:: Complete/CMakeLists.txt - :language: cmake - :start-after: project(Tutorial VERSION 1.0) - :end-before: target_compile_features(tutorial_compiler_flags - -And the :prop_tgt:`DEBUG_POSTFIX` property on the tutorial executable: - -.. literalinclude:: Complete/CMakeLists.txt - :language: cmake - :start-after: # add the executable - :end-before: # add the binary tree to the search path for include files - -Let's also add version numbering to the MathFunctions library. In -``MathFunctions/CMakeLists.txt``, set the :prop_tgt:`VERSION` and -:prop_tgt:`SOVERSION` properties: - -.. literalinclude:: Complete/MathFunctions/CMakeLists.txt - :language: cmake - :start-after: # setup the version numbering - :end-before: # install rules - -From the ``Step12`` directory, create ``debug`` and ``release`` -subbdirectories. The layout will look like: - -.. code-block:: none - - - Step12 - - debug - - release - -Now we need to setup debug and release builds. We can use -:variable:`CMAKE_BUILD_TYPE` to set the configuration type: - -.. code-block:: console - - cd debug - cmake -DCMAKE_BUILD_TYPE=Debug .. - cmake --build . - cd ../release - cmake -DCMAKE_BUILD_TYPE=Release .. - cmake --build . - -Now that both the debug and release builds are complete, we can use a custom -configuration file to package both builds into a single release. In the -``Step12`` directory, create a file called ``MultiCPackConfig.cmake``. In this -file, first include the default configuration file that was created by the -:manual:`cmake <cmake(1)>` executable. - -Next, use the ``CPACK_INSTALL_CMAKE_PROJECTS`` variable to specify which -projects to install. In this case, we want to install both debug and release. - -.. literalinclude:: Complete/MultiCPackConfig.cmake - :language: cmake - -From the ``Step12`` directory, run :manual:`cpack <cpack(1)>` specifying our -custom configuration file with the ``config`` option: - -.. code-block:: console - - cpack --config MultiCPackConfig.cmake +.. toctree:: + :maxdepth: 2 + + A Basic Starting Point + Adding a Library + Adding Usage Requirements for a Library + Installing and Testing + Adding System Introspection + Adding a Custom Command and Generated File + Packaging an Installer + Adding Support for a Testing Dashboard + Selecting Static or Shared Libraries + Adding Generator Expressions + Adding Export Configuration + Packaging Debug and Release |