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Diffstat (limited to 'Modules/FindOpenSceneGraph.cmake')
-rw-r--r-- | Modules/FindOpenSceneGraph.cmake | 211 |
1 files changed, 211 insertions, 0 deletions
diff --git a/Modules/FindOpenSceneGraph.cmake b/Modules/FindOpenSceneGraph.cmake new file mode 100644 index 0000000..6050c48 --- /dev/null +++ b/Modules/FindOpenSceneGraph.cmake @@ -0,0 +1,211 @@ +# - Find OpenSceneGraph +# This module searches for the OpenSceneGraph core "osg" library as well as +# OpenThreads, and whatever additional COMPONENTS that you specify. +# See http://www.openscenegraph.org +# +# NOTE: If you would like to use this module in your CMAKE_MODULE_PATH instead +# of requiring CMake >= 2.6.3, you will also need to download +# FindOpenThreads.cmake, Findosg_functions.cmake, Findosg.cmake, as well as +# files for any Components you need to call (FindosgDB.cmake, +# FindosgUtil.cmake, etc.) +# +#================================== +# +# This module accepts the following variables (note mixed case) +# +# OpenSceneGraph_DEBUG - Enable debugging output +# +# OpenSceneGraph_MARK_AS_ADVANCED - Mark cache variables as advanced +# automatically +# +# The following environment variables are also respected for finding the OSG +# and it's various components. CMAKE_PREFIX_PATH can also be used for this +# (see find_library() CMake documentation). +# +# <MODULE>_DIR (where MODULE is of the form "OSGVOLUME" and there is a FindosgVolume.cmake file) +# OSG_DIR +# OSGDIR +# OSG_ROOT +# +# This module defines the following output variables: +# +# OPENSCENEGRAPH_FOUND - Was the OSG and all of the specified components found? +# +# OPENSCENEGRAPH_VERSION - The version of the OSG which was found +# +# OPENSCENEGRAPH_INCLUDE_DIRS - Where to find the headers +# +# OPENSCENEGRAPH_LIBRARIES - The OSG libraries +# +#================================== +# Example Usage: +# +# find_package(OpenSceneGraph 2.0.0 COMPONENTS osgDB osgUtil) +# include_directories(${OPENSCENEGRAPH_INCLUDE_DIRS}) +# +# add_executable(foo foo.cc) +# target_link_libraries(foo ${OPENSCENEGRAPH_LIBRARIES}) +# +#================================== +# +# Naming convention: +# Local variables of the form _osg_foo +# Input variables of the form OpenSceneGraph_FOO +# Output variables of the form OPENSCENEGRAPH_FOO +# +# Copyright (c) 2009, Philip Lowman <philip@yhbt.com> +# +# Redistribution AND use is allowed according to the terms of the New +# BSD license. +# For details see the accompanying COPYING-CMAKE-SCRIPTS file. +# +#================================== + +include(Findosg_functions) + +set(_osg_modules_to_process) +foreach(_osg_component ${OpenSceneGraph_FIND_COMPONENTS}) + list(APPEND _osg_modules_to_process ${_osg_component}) +endforeach() +list(APPEND _osg_modules_to_process "osg" "OpenThreads") +list(REMOVE_DUPLICATES _osg_modules_to_process) + +if(OpenSceneGraph_DEBUG) + message("[ FindOpenSceneGraph.cmake:${CMAKE_CURRENT_LIST_LINE} ] " + "Components = ${_osg_modules_to_process}") +endif() + +# +# First we need to find and parse osg/Version +# +OSG_FIND_PATH(OSG osg/Version) +if(OpenSceneGraph_MARK_AS_ADVANCED) + OSG_MARK_AS_ADVANCED(OSG) +endif() + +# Try to ascertain the version... +if(OSG_INCLUDE_DIR) + if(OpenSceneGraph_DEBUG) + message("[ FindOpenSceneGraph.cmake:${CMAKE_CURRENT_LIST_LINE} ] " + "Detected OSG_INCLUDE_DIR = ${OSG_INCLUDE_DIR}") + endif() + + file(READ "${OSG_INCLUDE_DIR}/osg/Version" _osg_Version_contents) + + string(REGEX MATCH ".*#define OSG_VERSION_MAJOR[ \t]+[0-9]+.*" + _osg_old_defines ${_osg_Version_contents}) + string(REGEX MATCH ".*#define OPENSCENEGRAPH_MAJOR_VERSION[ \t]+[0-9]+.*" + _osg_new_defines ${_osg_Version_contents}) + if(_osg_old_defines) + string(REGEX REPLACE ".*#define OSG_VERSION_MAJOR[ \t]+([0-9]+).*" + "\\1" _osg_VERSION_MAJOR ${_osg_Version_contents}) + string(REGEX REPLACE ".*#define OSG_VERSION_MINOR[ \t]+([0-9]+).*" + "\\1" _osg_VERSION_MINOR ${_osg_Version_contents}) + string(REGEX REPLACE ".*#define OSG_VERSION_PATCH[ \t]+([0-9]+).*" + "\\1" _osg_VERSION_PATCH ${_osg_Version_contents}) + elseif(_osg_new_defines) + string(REGEX REPLACE ".*#define OPENSCENEGRAPH_MAJOR_VERSION[ \t]+([0-9]+).*" + "\\1" _osg_VERSION_MAJOR ${_osg_Version_contents}) + string(REGEX REPLACE ".*#define OPENSCENEGRAPH_MINOR_VERSION[ \t]+([0-9]+).*" + "\\1" _osg_VERSION_MINOR ${_osg_Version_contents}) + string(REGEX REPLACE ".*#define OPENSCENEGRAPH_PATCH_VERSION[ \t]+([0-9]+).*" + "\\1" _osg_VERSION_PATCH ${_osg_Version_contents}) + else() + message("[ FindOpenSceneGraph.cmake:${CMAKE_CURRENT_LIST_LINE} ] " + "Failed to parse version number, please report this as a bug") + endif() + + set(OPENSCENEGRAPH_VERSION "${_osg_VERSION_MAJOR}.${_osg_VERSION_MINOR}.${_osg_VERSION_PATCH}" + CACHE INTERNAL "The version of OSG which was detected") + if(OpenSceneGraph_DEBUG) + message("[ FindOpenSceneGraph.cmake:${CMAKE_CURRENT_LIST_LINE} ] " + "Detected version ${OPENSCENEGRAPH_VERSION}") + endif() +endif() + +# +# Version checking +# +if(OpenSceneGraph_FIND_VERSION_EXACT) + if(NOT OPENSCENEGRAPH_VERSION VERSION_EQUAL ${OpenSceneGraph_FIND_VERSION}) + set(_osg_version_not_exact TRUE) + endif() +else() + # version is too low + if(NOT OPENSCENEGRAPH_VERSION VERSION_EQUAL ${OpenSceneGraph_FIND_VERSION} AND + NOT OPENSCENEGRAPH_VERSION VERSION_GREATER ${OpenSceneGraph_FIND_VERSION}) + set(_osg_version_not_high_enough TRUE) + endif() +endif() + +set(_osg_required) +set(_osg_quiet) +if(OpenSceneGraph_FIND_REQUIRED) + set(_osg_required "REQUIRED") +endif() +if(OpenSceneGraph_FIND_QUIETLY) + set(_osg_quiet "QUIET") +endif() +# +# Here we call FIND_PACKAGE() on all of the components +# +foreach(_osg_module ${_osg_modules_to_process}) + if(OpenSceneGraph_DEBUG) + message("[ FindOpenSceneGraph.cmake:${CMAKE_CURRENT_LIST_LINE} ] " + "Calling find_package(${_osg_module} ${_osg_required} ${_osg_quiet})") + endif() + find_package(${_osg_module} ${_osg_required} ${_osg_quiet}) + + string(TOUPPER ${_osg_module} _osg_module_UC) + list(APPEND OPENSCENEGRAPH_INCLUDE_DIR ${${_osg_module_UC}_INCLUDE_DIR}) + list(APPEND OPENSCENEGRAPH_LIBRARIES ${${_osg_module_UC}_LIBRARIES}) + + if(OpenSceneGraph_MARK_AS_ADVANCED) + OSG_MARK_AS_ADVANCED(${_osg_module}) + endif() +endforeach() + +if(OPENSCENEGRAPH_INCLUDE_DIR) + list(REMOVE_DUPLICATES OPENSCENEGRAPH_INCLUDE_DIR) +endif() + +# +# Inform the users with an error message based on +# what version they have vs. what version was +# required. +# +if(OpenSceneGraph_FIND_REQUIRED) + set(_osg_version_output_type FATAL_ERROR) +else() + set(_osg_version_output_type STATUS) +endif() +if(_osg_version_not_high_enough) + set(_osg_EPIC_FAIL TRUE) + if(NOT OpenSceneGraph_FIND_QUIETLY) + message(${_osg_version_output_type} + "ERROR: Version ${OpenSceneGraph_FIND_VERSION} or higher of the OSG " + "is required. Version ${OPENSCENEGRAPH_VERSION} was found.") + endif() +elseif(_osg_version_not_exact) + set(_osg_EPIC_FAIL TRUE) + if(NOT OpenSceneGraph_FIND_QUIETLY) + message(${_osg_version_output_type} + "ERROR: Version ${OpenSceneGraph_FIND_VERSION} of the OSG is required " + "(exactly), version ${OPENSCENEGRAPH_VERSION} was found.") + endif() +else() + # If the version was OK, we should hit this case where we can do the + # typical user notifications + include(FindPackageHandleStandardArgs) + FIND_PACKAGE_HANDLE_STANDARD_ARGS(OpenSceneGraph DEFAULT_MSG OPENSCENEGRAPH_LIBRARIES OPENSCENEGRAPH_INCLUDE_DIR) +endif() + +if(_osg_EPIC_FAIL) + # Zero out everything, we didn't meet version requirements + set(OPENSCENEGRAPH_FOUND FALSE) + set(OPENSCENEGRAPH_LIBRARIES) + set(OPENSCENEGRAPH_INCLUDE_DIR) +endif() + +set(OPENSCENEGRAPH_INCLUDE_DIRS ${OPENSCENEGRAPH_INCLUDE_DIR}) + |