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-rw-r--r--Source/cmVisualStudio10TargetGenerator.cxx129
1 files changed, 46 insertions, 83 deletions
diff --git a/Source/cmVisualStudio10TargetGenerator.cxx b/Source/cmVisualStudio10TargetGenerator.cxx
index 8da113e..121ff6e 100644
--- a/Source/cmVisualStudio10TargetGenerator.cxx
+++ b/Source/cmVisualStudio10TargetGenerator.cxx
@@ -981,17 +981,11 @@ void cmVisualStudio10TargetGenerator::WriteEmbeddedResourceGroup(Elem& e0)
// If the resource was NOT added using a relative path (which should
// be the default), we have to provide a link here
if (!useRelativePath) {
- std::string link;
- if (obj.find(srcDir) == 0) {
- link = obj.substr(srcDir.length() + 1);
- } else if (obj.find(binDir) == 0) {
- link = obj.substr(binDir.length() + 1);
- } else {
+ std::string link = this->GetCSharpSourceLink(oi);
+ if (link.empty()) {
link = cmsys::SystemTools::GetFilenameName(obj);
}
- if (!link.empty()) {
- e2.Element("Link", link);
- }
+ e2.Element("Link", link);
}
// Determine if this is a generated resource from a .Designer.cs file
std::string designerResource =
@@ -1054,25 +1048,6 @@ void cmVisualStudio10TargetGenerator::WriteXamlFilesGroup(Elem& e0)
Elem e2(e1, xamlType);
this->WriteSource(e2, oi);
e2.SetHasElements();
- if (this->ProjectType == csproj && !this->InSourceBuild) {
- // add <Link> tag to written XAML source if necessary
- const std::string& srcDir =
- this->Makefile->GetCurrentSourceDirectory();
- const std::string& binDir =
- this->Makefile->GetCurrentBinaryDirectory();
- std::string link;
- if (obj.find(srcDir) == 0) {
- link = obj.substr(srcDir.length() + 1);
- } else if (obj.find(binDir) == 0) {
- link = obj.substr(binDir.length() + 1);
- } else {
- link = cmsys::SystemTools::GetFilenameName(obj);
- }
- if (!link.empty()) {
- ConvertToWindowsSlash(link);
- e2.Element("Link", link);
- }
- }
e2.Element("SubType", "Designer");
}
}
@@ -1442,13 +1417,8 @@ void cmVisualStudio10TargetGenerator::WriteCustomRule(
} else {
Elem e1(e0, "ItemGroup");
Elem e2(e1, "None");
- std::string link;
- this->GetCSharpSourceLink(source, link);
this->WriteSource(e2, source);
e2.SetHasElements();
- if (!link.empty()) {
- e2.Element("Link", link);
- }
}
for (std::string const& c : this->Configurations) {
cmCustomCommandGenerator ccg(command, c, lg);
@@ -1805,30 +1775,8 @@ void cmVisualStudio10TargetGenerator::WriteExtraSource(Elem& e1,
std::string copyToOutDir;
std::string includeInVsix;
std::string ext = cmSystemTools::LowerCase(sf->GetExtension());
- if (this->ProjectType == csproj) {
- // EVERY extra source file must have a <Link>, otherwise it might not
- // be visible in Visual Studio at all. The path relative to current
- // source- or binary-dir is used within the link, if the file is
- // in none of these paths, it is added with the plain filename without
- // any path. This means the file will show up at root-level of the csproj
- // (where CMakeLists.txt etc. are).
- if (!this->InSourceBuild) {
- toolHasSettings = true;
- std::string fullFileName = sf->GetFullPath();
- std::string srcDir = this->Makefile->GetCurrentSourceDirectory();
- std::string binDir = this->Makefile->GetCurrentBinaryDirectory();
- if (fullFileName.find(binDir) != std::string::npos) {
- sourceLink.clear();
- } else if (fullFileName.find(srcDir) != std::string::npos) {
- sourceLink = fullFileName.substr(srcDir.length() + 1);
- } else {
- // fallback: add plain filename without any path
- sourceLink = cmsys::SystemTools::GetFilenameName(fullFileName);
- }
- if (!sourceLink.empty()) {
- ConvertToWindowsSlash(sourceLink);
- }
- }
+ if (this->ProjectType == csproj && !this->InSourceBuild) {
+ toolHasSettings = true;
}
if (ext == "hlsl") {
tool = "FXCompile";
@@ -2047,9 +1995,6 @@ void cmVisualStudio10TargetGenerator::WriteExtraSource(Elem& e1,
if (!settingsLastGenOutput.empty()) {
e2.Element("LastGenOutput", settingsLastGenOutput);
}
- if (!sourceLink.empty()) {
- e2.Element("Link", sourceLink);
- }
if (!subType.empty()) {
e2.Element("SubType", subType);
}
@@ -2102,6 +2047,20 @@ void cmVisualStudio10TargetGenerator::WriteSource(Elem& e2,
ConvertToWindowsSlash(sourceFile);
e2.Attribute("Include", sourceFile);
+ if (this->ProjectType == csproj && !this->InSourceBuild) {
+ // For out of source projects we have to provide a link (if not specified
+ // via property) for every source file (besides .cs files) otherwise they
+ // will not be visible in VS at all.
+ // First we check if the file is in a source group, then we check if the
+ // file path is relative to current source- or binary-dir, otherwise it is
+ // added with the plain filename without any path. This means the file will
+ // show up at root-level of the csproj (where CMakeLists.txt etc. are).
+ std::string link = this->GetCSharpSourceLink(sf);
+ if (link.empty())
+ link = cmsys::SystemTools::GetFilenameName(sf->GetFullPath());
+ e2.Element("Link", link);
+ }
+
ToolSource toolSource = { sf, forceRelative };
this->Tools[e2.Tag].push_back(toolSource);
}
@@ -2461,12 +2420,6 @@ void cmVisualStudio10TargetGenerator::OutputSourceSpecificFlags(
std::string f = source->GetFullPath();
using CsPropMap = std::map<std::string, std::string>;
CsPropMap sourceFileTags;
- // set <Link> tag if necessary
- std::string link;
- this->GetCSharpSourceLink(source, link);
- if (!link.empty()) {
- sourceFileTags["Link"] = link;
- }
this->GetCSharpSourceProperties(&sf, sourceFileTags);
// write source file specific tags
if (!sourceFileTags.empty()) {
@@ -4869,24 +4822,34 @@ void cmVisualStudio10TargetGenerator::WriteCSharpSourceProperties(
}
}
-void cmVisualStudio10TargetGenerator::GetCSharpSourceLink(
- cmSourceFile const* sf, std::string& link)
+std::string cmVisualStudio10TargetGenerator::GetCSharpSourceLink(
+ cmSourceFile const* source)
{
- std::string const& sourceFilePath = sf->GetFullPath();
- std::string const& binaryDir = LocalGenerator->GetCurrentBinaryDirectory();
-
- if (!cmSystemTools::IsSubDirectory(sourceFilePath, binaryDir)) {
- const std::string& stripFromPath =
- this->Makefile->GetCurrentSourceDirectory();
- if (sourceFilePath.find(stripFromPath) == 0) {
- if (const char* l = sf->GetProperty("VS_CSHARP_Link")) {
- link = l;
- } else {
- link = sourceFilePath.substr(stripFromPath.length() + 1);
- }
- ConvertToWindowsSlash(link);
- }
- }
+ // For out of source files, we first check if a matching source group
+ // for this file exists, otherwise we check if the path relative to current
+ // source- or binary-dir is used within the link and return that
+ std::string link;
+ std::string const& fullFileName = source->GetFullPath();
+ std::string const& srcDir = this->Makefile->GetCurrentSourceDirectory();
+ std::string const& binDir = this->Makefile->GetCurrentBinaryDirectory();
+ // unfortunately we have to copy the source groups, because
+ // FindSourceGroup uses a regex which is modifying the group
+ std::vector<cmSourceGroup> sourceGroups = this->Makefile->GetSourceGroups();
+ cmSourceGroup* sourceGroup =
+ this->Makefile->FindSourceGroup(fullFileName, sourceGroups);
+ if (sourceGroup && !sourceGroup->GetFullName().empty()) {
+ link = sourceGroup->GetFullName() + "/" +
+ cmsys::SystemTools::GetFilenameName(fullFileName);
+ } else if (fullFileName.find(srcDir) == 0) {
+ link = fullFileName.substr(srcDir.length() + 1);
+ } else if (fullFileName.find(binDir) == 0) {
+ link = fullFileName.substr(binDir.length() + 1);
+ } else if (const char* l = source->GetProperty("VS_CSHARP_Link")) {
+ link = l;
+ }
+
+ ConvertToWindowsSlash(link);
+ return link;
}
std::string cmVisualStudio10TargetGenerator::GetCMakeFilePath(