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+// Copyright 2007-2010 Baptiste Lepilleur
+// Distributed under MIT license, or public domain if desired and
+// recognized in your jurisdiction.
+// See file LICENSE for detail or copy at http://jsoncpp.sourceforge.net/LICENSE
+
+// included by json_value.cpp
+
+namespace Json {
+
+// //////////////////////////////////////////////////////////////////
+// //////////////////////////////////////////////////////////////////
+// //////////////////////////////////////////////////////////////////
+// class ValueInternalMap
+// //////////////////////////////////////////////////////////////////
+// //////////////////////////////////////////////////////////////////
+// //////////////////////////////////////////////////////////////////
+
+/** \internal MUST be safely initialized using memset( this, 0,
+ * sizeof(ValueInternalLink) );
+ * This optimization is used by the fast allocator.
+ */
+ValueInternalLink::ValueInternalLink() : previous_(0), next_(0) {}
+
+ValueInternalLink::~ValueInternalLink() {
+ for (int index = 0; index < itemPerLink; ++index) {
+ if (!items_[index].isItemAvailable()) {
+ if (!items_[index].isMemberNameStatic())
+ free(keys_[index]);
+ } else
+ break;
+ }
+}
+
+ValueMapAllocator::~ValueMapAllocator() {}
+
+#ifdef JSON_USE_SIMPLE_INTERNAL_ALLOCATOR
+class DefaultValueMapAllocator : public ValueMapAllocator {
+public: // overridden from ValueMapAllocator
+ virtual ValueInternalMap* newMap() { return new ValueInternalMap(); }
+
+ virtual ValueInternalMap* newMapCopy(const ValueInternalMap& other) {
+ return new ValueInternalMap(other);
+ }
+
+ virtual void destructMap(ValueInternalMap* map) { delete map; }
+
+ virtual ValueInternalLink* allocateMapBuckets(unsigned int size) {
+ return new ValueInternalLink[size];
+ }
+
+ virtual void releaseMapBuckets(ValueInternalLink* links) { delete[] links; }
+
+ virtual ValueInternalLink* allocateMapLink() {
+ return new ValueInternalLink();
+ }
+
+ virtual void releaseMapLink(ValueInternalLink* link) { delete link; }
+};
+#else
+/// @todo make this thread-safe (lock when accessign batch allocator)
+class DefaultValueMapAllocator : public ValueMapAllocator {
+public: // overridden from ValueMapAllocator
+ virtual ValueInternalMap* newMap() {
+ ValueInternalMap* map = mapsAllocator_.allocate();
+ new (map) ValueInternalMap(); // placement new
+ return map;
+ }
+
+ virtual ValueInternalMap* newMapCopy(const ValueInternalMap& other) {
+ ValueInternalMap* map = mapsAllocator_.allocate();
+ new (map) ValueInternalMap(other); // placement new
+ return map;
+ }
+
+ virtual void destructMap(ValueInternalMap* map) {
+ if (map) {
+ map->~ValueInternalMap();
+ mapsAllocator_.release(map);
+ }
+ }
+
+ virtual ValueInternalLink* allocateMapBuckets(unsigned int size) {
+ return new ValueInternalLink[size];
+ }
+
+ virtual void releaseMapBuckets(ValueInternalLink* links) { delete[] links; }
+
+ virtual ValueInternalLink* allocateMapLink() {
+ ValueInternalLink* link = linksAllocator_.allocate();
+ memset(link, 0, sizeof(ValueInternalLink));
+ return link;
+ }
+
+ virtual void releaseMapLink(ValueInternalLink* link) {
+ link->~ValueInternalLink();
+ linksAllocator_.release(link);
+ }
+
+private:
+ BatchAllocator<ValueInternalMap, 1> mapsAllocator_;
+ BatchAllocator<ValueInternalLink, 1> linksAllocator_;
+};
+#endif
+
+static ValueMapAllocator*& mapAllocator() {
+ static DefaultValueMapAllocator defaultAllocator;
+ static ValueMapAllocator* mapAllocator = &defaultAllocator;
+ return mapAllocator;
+}
+
+static struct DummyMapAllocatorInitializer {
+ DummyMapAllocatorInitializer() {
+ mapAllocator(); // ensure mapAllocator() statics are initialized before
+ // main().
+ }
+} dummyMapAllocatorInitializer;
+
+// h(K) = value * K >> w ; with w = 32 & K prime w.r.t. 2^32.
+
+/*
+use linked list hash map.
+buckets array is a container.
+linked list element contains 6 key/values. (memory = (16+4) * 6 + 4 = 124)
+value have extra state: valid, available, deleted
+*/
+
+ValueInternalMap::ValueInternalMap()
+ : buckets_(0), tailLink_(0), bucketsSize_(0), itemCount_(0) {}
+
+ValueInternalMap::ValueInternalMap(const ValueInternalMap& other)
+ : buckets_(0), tailLink_(0), bucketsSize_(0), itemCount_(0) {
+ reserve(other.itemCount_);
+ IteratorState it;
+ IteratorState itEnd;
+ other.makeBeginIterator(it);
+ other.makeEndIterator(itEnd);
+ for (; !equals(it, itEnd); increment(it)) {
+ bool isStatic;
+ const char* memberName = key(it, isStatic);
+ const Value& aValue = value(it);
+ resolveReference(memberName, isStatic) = aValue;
+ }
+}
+
+ValueInternalMap& ValueInternalMap::operator=(ValueInternalMap other) {
+ swap(other);
+ return *this;
+}
+
+ValueInternalMap::~ValueInternalMap() {
+ if (buckets_) {
+ for (BucketIndex bucketIndex = 0; bucketIndex < bucketsSize_;
+ ++bucketIndex) {
+ ValueInternalLink* link = buckets_[bucketIndex].next_;
+ while (link) {
+ ValueInternalLink* linkToRelease = link;
+ link = link->next_;
+ mapAllocator()->releaseMapLink(linkToRelease);
+ }
+ }
+ mapAllocator()->releaseMapBuckets(buckets_);
+ }
+}
+
+void ValueInternalMap::swap(ValueInternalMap& other) {
+ ValueInternalLink* tempBuckets = buckets_;
+ buckets_ = other.buckets_;
+ other.buckets_ = tempBuckets;
+ ValueInternalLink* tempTailLink = tailLink_;
+ tailLink_ = other.tailLink_;
+ other.tailLink_ = tempTailLink;
+ BucketIndex tempBucketsSize = bucketsSize_;
+ bucketsSize_ = other.bucketsSize_;
+ other.bucketsSize_ = tempBucketsSize;
+ BucketIndex tempItemCount = itemCount_;
+ itemCount_ = other.itemCount_;
+ other.itemCount_ = tempItemCount;
+}
+
+void ValueInternalMap::clear() {
+ ValueInternalMap dummy;
+ swap(dummy);
+}
+
+ValueInternalMap::BucketIndex ValueInternalMap::size() const {
+ return itemCount_;
+}
+
+bool ValueInternalMap::reserveDelta(BucketIndex growth) {
+ return reserve(itemCount_ + growth);
+}
+
+bool ValueInternalMap::reserve(BucketIndex newItemCount) {
+ if (!buckets_ && newItemCount > 0) {
+ buckets_ = mapAllocator()->allocateMapBuckets(1);
+ bucketsSize_ = 1;
+ tailLink_ = &buckets_[0];
+ }
+ // BucketIndex idealBucketCount = (newItemCount +
+ // ValueInternalLink::itemPerLink) / ValueInternalLink::itemPerLink;
+ return true;
+}
+
+const Value* ValueInternalMap::find(const char* key) const {
+ if (!bucketsSize_)
+ return 0;
+ HashKey hashedKey = hash(key);
+ BucketIndex bucketIndex = hashedKey % bucketsSize_;
+ for (const ValueInternalLink* current = &buckets_[bucketIndex]; current != 0;
+ current = current->next_) {
+ for (BucketIndex index = 0; index < ValueInternalLink::itemPerLink;
+ ++index) {
+ if (current->items_[index].isItemAvailable())
+ return 0;
+ if (strcmp(key, current->keys_[index]) == 0)
+ return &current->items_[index];
+ }
+ }
+ return 0;
+}
+
+Value* ValueInternalMap::find(const char* key) {
+ const ValueInternalMap* constThis = this;
+ return const_cast<Value*>(constThis->find(key));
+}
+
+Value& ValueInternalMap::resolveReference(const char* key, bool isStatic) {
+ HashKey hashedKey = hash(key);
+ if (bucketsSize_) {
+ BucketIndex bucketIndex = hashedKey % bucketsSize_;
+ ValueInternalLink** previous = 0;
+ BucketIndex index;
+ for (ValueInternalLink* current = &buckets_[bucketIndex]; current != 0;
+ previous = &current->next_, current = current->next_) {
+ for (index = 0; index < ValueInternalLink::itemPerLink; ++index) {
+ if (current->items_[index].isItemAvailable())
+ return setNewItem(key, isStatic, current, index);
+ if (strcmp(key, current->keys_[index]) == 0)
+ return current->items_[index];
+ }
+ }
+ }
+
+ reserveDelta(1);
+ return unsafeAdd(key, isStatic, hashedKey);
+}
+
+void ValueInternalMap::remove(const char* key) {
+ HashKey hashedKey = hash(key);
+ if (!bucketsSize_)
+ return;
+ BucketIndex bucketIndex = hashedKey % bucketsSize_;
+ for (ValueInternalLink* link = &buckets_[bucketIndex]; link != 0;
+ link = link->next_) {
+ BucketIndex index;
+ for (index = 0; index < ValueInternalLink::itemPerLink; ++index) {
+ if (link->items_[index].isItemAvailable())
+ return;
+ if (strcmp(key, link->keys_[index]) == 0) {
+ doActualRemove(link, index, bucketIndex);
+ return;
+ }
+ }
+ }
+}
+
+void ValueInternalMap::doActualRemove(ValueInternalLink* link,
+ BucketIndex index,
+ BucketIndex bucketIndex) {
+ // find last item of the bucket and swap it with the 'removed' one.
+ // set removed items flags to 'available'.
+ // if last page only contains 'available' items, then desallocate it (it's
+ // empty)
+ ValueInternalLink*& lastLink = getLastLinkInBucket(index);
+ BucketIndex lastItemIndex = 1; // a link can never be empty, so start at 1
+ for (; lastItemIndex < ValueInternalLink::itemPerLink;
+ ++lastItemIndex) // may be optimized with dicotomic search
+ {
+ if (lastLink->items_[lastItemIndex].isItemAvailable())
+ break;
+ }
+
+ BucketIndex lastUsedIndex = lastItemIndex - 1;
+ Value* valueToDelete = &link->items_[index];
+ Value* valueToPreserve = &lastLink->items_[lastUsedIndex];
+ if (valueToDelete != valueToPreserve)
+ valueToDelete->swap(*valueToPreserve);
+ if (lastUsedIndex == 0) // page is now empty
+ { // remove it from bucket linked list and delete it.
+ ValueInternalLink* linkPreviousToLast = lastLink->previous_;
+ if (linkPreviousToLast != 0) // can not deleted bucket link.
+ {
+ mapAllocator()->releaseMapLink(lastLink);
+ linkPreviousToLast->next_ = 0;
+ lastLink = linkPreviousToLast;
+ }
+ } else {
+ Value dummy;
+ valueToPreserve->swap(dummy); // restore deleted to default Value.
+ valueToPreserve->setItemUsed(false);
+ }
+ --itemCount_;
+}
+
+ValueInternalLink*&
+ValueInternalMap::getLastLinkInBucket(BucketIndex bucketIndex) {
+ if (bucketIndex == bucketsSize_ - 1)
+ return tailLink_;
+ ValueInternalLink*& previous = buckets_[bucketIndex + 1].previous_;
+ if (!previous)
+ previous = &buckets_[bucketIndex];
+ return previous;
+}
+
+Value& ValueInternalMap::setNewItem(const char* key,
+ bool isStatic,
+ ValueInternalLink* link,
+ BucketIndex index) {
+ char* duplicatedKey = makeMemberName(key);
+ ++itemCount_;
+ link->keys_[index] = duplicatedKey;
+ link->items_[index].setItemUsed();
+ link->items_[index].setMemberNameIsStatic(isStatic);
+ return link->items_[index]; // items already default constructed.
+}
+
+Value&
+ValueInternalMap::unsafeAdd(const char* key, bool isStatic, HashKey hashedKey) {
+ JSON_ASSERT_MESSAGE(bucketsSize_ > 0,
+ "ValueInternalMap::unsafeAdd(): internal logic error.");
+ BucketIndex bucketIndex = hashedKey % bucketsSize_;
+ ValueInternalLink*& previousLink = getLastLinkInBucket(bucketIndex);
+ ValueInternalLink* link = previousLink;
+ BucketIndex index;
+ for (index = 0; index < ValueInternalLink::itemPerLink; ++index) {
+ if (link->items_[index].isItemAvailable())
+ break;
+ }
+ if (index == ValueInternalLink::itemPerLink) // need to add a new page
+ {
+ ValueInternalLink* newLink = mapAllocator()->allocateMapLink();
+ index = 0;
+ link->next_ = newLink;
+ previousLink = newLink;
+ link = newLink;
+ }
+ return setNewItem(key, isStatic, link, index);
+}
+
+ValueInternalMap::HashKey ValueInternalMap::hash(const char* key) const {
+ HashKey hash = 0;
+ while (*key)
+ hash += *key++ * 37;
+ return hash;
+}
+
+int ValueInternalMap::compare(const ValueInternalMap& other) const {
+ int sizeDiff(itemCount_ - other.itemCount_);
+ if (sizeDiff != 0)
+ return sizeDiff;
+ // Strict order guaranty is required. Compare all keys FIRST, then compare
+ // values.
+ IteratorState it;
+ IteratorState itEnd;
+ makeBeginIterator(it);
+ makeEndIterator(itEnd);
+ for (; !equals(it, itEnd); increment(it)) {
+ if (!other.find(key(it)))
+ return 1;
+ }
+
+ // All keys are equals, let's compare values
+ makeBeginIterator(it);
+ for (; !equals(it, itEnd); increment(it)) {
+ const Value* otherValue = other.find(key(it));
+ int valueDiff = value(it).compare(*otherValue);
+ if (valueDiff != 0)
+ return valueDiff;
+ }
+ return 0;
+}
+
+void ValueInternalMap::makeBeginIterator(IteratorState& it) const {
+ it.map_ = const_cast<ValueInternalMap*>(this);
+ it.bucketIndex_ = 0;
+ it.itemIndex_ = 0;
+ it.link_ = buckets_;
+}
+
+void ValueInternalMap::makeEndIterator(IteratorState& it) const {
+ it.map_ = const_cast<ValueInternalMap*>(this);
+ it.bucketIndex_ = bucketsSize_;
+ it.itemIndex_ = 0;
+ it.link_ = 0;
+}
+
+bool ValueInternalMap::equals(const IteratorState& x,
+ const IteratorState& other) {
+ return x.map_ == other.map_ && x.bucketIndex_ == other.bucketIndex_ &&
+ x.link_ == other.link_ && x.itemIndex_ == other.itemIndex_;
+}
+
+void ValueInternalMap::incrementBucket(IteratorState& iterator) {
+ ++iterator.bucketIndex_;
+ JSON_ASSERT_MESSAGE(
+ iterator.bucketIndex_ <= iterator.map_->bucketsSize_,
+ "ValueInternalMap::increment(): attempting to iterate beyond end.");
+ if (iterator.bucketIndex_ == iterator.map_->bucketsSize_)
+ iterator.link_ = 0;
+ else
+ iterator.link_ = &(iterator.map_->buckets_[iterator.bucketIndex_]);
+ iterator.itemIndex_ = 0;
+}
+
+void ValueInternalMap::increment(IteratorState& iterator) {
+ JSON_ASSERT_MESSAGE(iterator.map_,
+ "Attempting to iterator using invalid iterator.");
+ ++iterator.itemIndex_;
+ if (iterator.itemIndex_ == ValueInternalLink::itemPerLink) {
+ JSON_ASSERT_MESSAGE(
+ iterator.link_ != 0,
+ "ValueInternalMap::increment(): attempting to iterate beyond end.");
+ iterator.link_ = iterator.link_->next_;
+ if (iterator.link_ == 0)
+ incrementBucket(iterator);
+ } else if (iterator.link_->items_[iterator.itemIndex_].isItemAvailable()) {
+ incrementBucket(iterator);
+ }
+}
+
+void ValueInternalMap::decrement(IteratorState& iterator) {
+ if (iterator.itemIndex_ == 0) {
+ JSON_ASSERT_MESSAGE(iterator.map_,
+ "Attempting to iterate using invalid iterator.");
+ if (iterator.link_ == &iterator.map_->buckets_[iterator.bucketIndex_]) {
+ JSON_ASSERT_MESSAGE(iterator.bucketIndex_ > 0,
+ "Attempting to iterate beyond beginning.");
+ --(iterator.bucketIndex_);
+ }
+ iterator.link_ = iterator.link_->previous_;
+ iterator.itemIndex_ = ValueInternalLink::itemPerLink - 1;
+ }
+}
+
+const char* ValueInternalMap::key(const IteratorState& iterator) {
+ JSON_ASSERT_MESSAGE(iterator.link_,
+ "Attempting to iterate using invalid iterator.");
+ return iterator.link_->keys_[iterator.itemIndex_];
+}
+
+const char* ValueInternalMap::key(const IteratorState& iterator,
+ bool& isStatic) {
+ JSON_ASSERT_MESSAGE(iterator.link_,
+ "Attempting to iterate using invalid iterator.");
+ isStatic = iterator.link_->items_[iterator.itemIndex_].isMemberNameStatic();
+ return iterator.link_->keys_[iterator.itemIndex_];
+}
+
+Value& ValueInternalMap::value(const IteratorState& iterator) {
+ JSON_ASSERT_MESSAGE(iterator.link_,
+ "Attempting to iterate using invalid iterator.");
+ return iterator.link_->items_[iterator.itemIndex_];
+}
+
+int ValueInternalMap::distance(const IteratorState& x, const IteratorState& y) {
+ int offset = 0;
+ IteratorState it = x;
+ while (!equals(it, y))
+ increment(it);
+ return offset;
+}
+
+} // namespace Json