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execute_process
---------------
Execute one or more child processes.
.. code-block:: cmake
execute_process(COMMAND <cmd1> [<arguments>]
[COMMAND <cmd2> [<arguments>]]...
[WORKING_DIRECTORY <directory>]
[TIMEOUT <seconds>]
[RESULT_VARIABLE <variable>]
[RESULTS_VARIABLE <variable>]
[OUTPUT_VARIABLE <variable>]
[ERROR_VARIABLE <variable>]
[INPUT_FILE <file>]
[OUTPUT_FILE <file>]
[ERROR_FILE <file>]
[OUTPUT_QUIET]
[ERROR_QUIET]
[COMMAND_ECHO <where>]
[OUTPUT_STRIP_TRAILING_WHITESPACE]
[ERROR_STRIP_TRAILING_WHITESPACE]
[ENCODING <name>])
Runs the given sequence of one or more commands.
Commands are executed concurrently as a pipeline, with the standard
output of each process piped to the standard input of the next.
A single standard error pipe is used for all processes.
Options:
``COMMAND``
A child process command line.
CMake executes the child process using operating system APIs directly.
All arguments are passed VERBATIM to the child process.
No intermediate shell is used, so shell operators such as ``>``
are treated as normal arguments.
(Use the ``INPUT_*``, ``OUTPUT_*``, and ``ERROR_*`` options to
redirect stdin, stdout, and stderr.)
If a sequential execution of multiple commands is required, use multiple
:command:`execute_process` calls with a single ``COMMAND`` argument.
``WORKING_DIRECTORY``
The named directory will be set as the current working directory of
the child processes.
``TIMEOUT``
After the specified number of seconds (fractions allowed), all unfinished
child processes will be terminated, and the ``RESULT_VARIABLE`` will be
set to a string mentioning the "timeout".
``RESULT_VARIABLE``
The variable will be set to contain the result of last child process.
This will be an integer return code from the last child or a string
describing an error condition.
``RESULTS_VARIABLE <variable>``
The variable will be set to contain the result of all processes as a
:ref:`semicolon-separated list <CMake Language Lists>`, in order of the
given ``COMMAND`` arguments. Each entry will be an integer return code
from the corresponding child or a string describing an error condition.
``OUTPUT_VARIABLE``, ``ERROR_VARIABLE``
The variable named will be set with the contents of the standard output
and standard error pipes, respectively. If the same variable is named
for both pipes their output will be merged in the order produced.
``INPUT_FILE, OUTPUT_FILE``, ``ERROR_FILE``
The file named will be attached to the standard input of the first
process, standard output of the last process, or standard error of
all processes, respectively. If the same file is named for both
output and error then it will be used for both.
``OUTPUT_QUIET``, ``ERROR_QUIET``
The standard output or standard error results will be quietly ignored.
``COMMAND_ECHO <where>``
The command being run will be echo'ed to ``<where>`` with ``<where>``
being set to ``STDERR``|``STDOUT``|``NONE``.
``ENCODING <name>``
On Windows, the encoding that is used to decode output from the process.
Ignored on other platforms.
Valid encoding names are:
``NONE``
Perform no decoding. This assumes that the process output is encoded
in the same way as CMake's internal encoding (UTF-8).
This is the default.
``AUTO``
Use the current active console's codepage or if that isn't
available then use ANSI.
``ANSI``
Use the ANSI codepage.
``OEM``
Use the original equipment manufacturer (OEM) code page.
``UTF8`` or ``UTF-8``
Use the UTF-8 codepage. Prior to CMake 3.11.0, only ``UTF8`` was accepted
for this encoding. In CMake 3.11.0, ``UTF-8`` was added for consistency with
the `UTF-8 RFC <https://www.ietf.org/rfc/rfc3629>`_ naming convention.
If more than one ``OUTPUT_*`` or ``ERROR_*`` option is given for the
same pipe the precedence is not specified.
If no ``OUTPUT_*`` or ``ERROR_*`` options are given the output will
be shared with the corresponding pipes of the CMake process itself.
The :command:`execute_process` command is a newer more powerful version of
:command:`exec_program`, but the old command has been kept for compatibility.
Both commands run while CMake is processing the project prior to build
system generation. Use :command:`add_custom_target` and
:command:`add_custom_command` to create custom commands that run at
build time.
|