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#.rst:
# FindLua50
# ---------
#
#
#
# Locate Lua library This module defines
#
# ::
#
#   LUA50_FOUND, if false, do not try to link to Lua
#   LUA_LIBRARIES, both lua and lualib
#   LUA_INCLUDE_DIR, where to find lua.h and lualib.h (and probably lauxlib.h)
#
#
#
# Note that the expected include convention is
#
# ::
#
#   #include "lua.h"
#
# and not
#
# ::
#
#   #include <lua/lua.h>
#
# This is because, the lua location is not standardized and may exist in
# locations other than lua/

#=============================================================================
# Copyright 2007-2009 Kitware, Inc.
#
# Distributed under the OSI-approved BSD License (the "License");
# see accompanying file Copyright.txt for details.
#
# This software is distributed WITHOUT ANY WARRANTY; without even the
# implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
# See the License for more information.
#=============================================================================
# (To distribute this file outside of CMake, substitute the full
#  License text for the above reference.)

find_path(LUA_INCLUDE_DIR lua.h
  HINTS
    ENV LUA_DIR
  PATH_SUFFIXES include/lua50 include/lua5.0 include/lua5 include/lua include
  PATHS
  ~/Library/Frameworks
  /Library/Frameworks
  /sw # Fink
  /opt/local # DarwinPorts
  /opt/csw # Blastwave
  /opt
)

find_library(LUA_LIBRARY_lua
  NAMES lua50 lua5.0 lua-5.0 lua5 lua
  HINTS
    ENV LUA_DIR
  PATH_SUFFIXES lib
  PATHS
  ~/Library/Frameworks
  /Library/Frameworks
  /sw
  /opt/local
  /opt/csw
  /opt
)

# In an OS X framework, lualib is usually included as part of the framework
# (like GLU in OpenGL.framework)
if(${LUA_LIBRARY_lua} MATCHES "framework")
  set( LUA_LIBRARIES "${LUA_LIBRARY_lua}" CACHE STRING "Lua framework")
else()
  find_library(LUA_LIBRARY_lualib
    NAMES lualib50 lualib5.0 lualib5 lualib
    HINTS
      ENV LUALIB_DIR
      ENV LUA_DIR
    PATH_SUFFIXES lib
    PATHS
    /sw
    /opt/local
    /opt/csw
    /opt
  )
  if(LUA_LIBRARY_lualib AND LUA_LIBRARY_lua)
    # include the math library for Unix
    if(UNIX AND NOT APPLE)
      find_library(MATH_LIBRARY_FOR_LUA m)
      set( LUA_LIBRARIES "${LUA_LIBRARY_lualib};${LUA_LIBRARY_lua};${MATH_LIBRARY_FOR_LUA}" CACHE STRING "This is the concatentation of lua and lualib libraries")
    # For Windows and Mac, don't need to explicitly include the math library
    else()
      set( LUA_LIBRARIES "${LUA_LIBRARY_lualib};${LUA_LIBRARY_lua}" CACHE STRING "This is the concatentation of lua and lualib libraries")
    endif()
  endif()
endif()


include(${CMAKE_CURRENT_LIST_DIR}/FindPackageHandleStandardArgs.cmake)
# handle the QUIETLY and REQUIRED arguments and set LUA_FOUND to TRUE if
# all listed variables are TRUE
FIND_PACKAGE_HANDLE_STANDARD_ARGS(Lua50  DEFAULT_MSG  LUA_LIBRARIES LUA_INCLUDE_DIR)

mark_as_advanced(LUA_INCLUDE_DIR LUA_LIBRARIES)