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#include "FLTKPropertyList.h"
#include <Fl/Fl_Widget.H>
#include <Fl/Fl_Input.H>
namespace fltk {
class PropertyItemRow
{
struct ItemValue
{
PropertyItem * m_PropertyItem;
Fl_Input * m_InputText;
};
public:
PropertyItemRow( PropertyItem * );
~PropertyItemRow();
private:
PropertyItem * m_PropertyItem;
ItemValue * m_ItemValue;
static void CheckButtonCallback( Fl_Widget *, void *);
static void NameClickCallback( Fl_Widget *, void *);
static void InputTextCallback( Fl_Widget *, void *);
static void BrowsePathCallback( Fl_Widget *, void *);
};
} // end namespace fltk
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