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/* Distributed under the OSI-approved BSD 3-Clause License. See accompanying
file Copyright.txt or https://cmake.org/licensing for details. */
#ifndef cmAddCustomCommandCommand_h
#define cmAddCustomCommandCommand_h
#include <cmConfigure.h>
#include <string>
#include <vector>
#include "cmCommand.h"
class cmExecutionStatus;
/** \class cmAddCustomCommandCommand
* \brief cmAddCustomCommandCommand defines a new command (rule) that can
* be executed within the build process
*
*/
class cmAddCustomCommandCommand : public cmCommand
{
public:
/**
* This is a virtual constructor for the command.
*/
cmCommand* Clone() CM_OVERRIDE { return new cmAddCustomCommandCommand; }
/**
* This is called when the command is first encountered in
* the CMakeLists.txt file.
*/
bool InitialPass(std::vector<std::string> const& args,
cmExecutionStatus& status) CM_OVERRIDE;
/**
* The name of the command as specified in CMakeList.txt.
*/
std::string GetName() const CM_OVERRIDE { return "add_custom_command"; }
protected:
bool CheckOutputs(const std::vector<std::string>& outputs);
};
#endif
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