1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
|
/* Distributed under the OSI-approved BSD 3-Clause License. See accompanying
file Copyright.txt or https://cmake.org/licensing for details. */
#ifndef cmCacheManager_h
#define cmCacheManager_h
#include "cmConfigure.h" // IWYU pragma: keep
#include <iosfwd>
#include <map>
#include <set>
#include <string>
#include <utility>
#include <vector>
#include "cmPropertyMap.h"
#include "cmStateTypes.h"
class cmake;
/** \class cmCacheManager
* \brief Control class for cmake's cache
*
* Load and Save CMake cache files.
*
*/
class cmCacheManager
{
public:
cmCacheManager();
class CacheIterator;
friend class cmCacheManager::CacheIterator;
private:
struct CacheEntry
{
std::string Value;
cmStateEnums::CacheEntryType Type;
cmPropertyMap Properties;
std::vector<std::string> GetPropertyList() const;
const char* GetProperty(const std::string&) const;
void SetProperty(const std::string& property, const char* value);
void AppendProperty(const std::string& property, const char* value,
bool asString = false);
bool Initialized;
CacheEntry()
: Value("")
, Type(cmStateEnums::UNINITIALIZED)
, Initialized(false)
{
}
};
public:
class CacheIterator
{
public:
void Begin();
bool Find(const std::string&);
bool IsAtEnd() const;
void Next();
std::string GetName() const { return this->Position->first; }
std::vector<std::string> GetPropertyList() const;
const char* GetProperty(const std::string&) const;
bool GetPropertyAsBool(const std::string&) const;
bool PropertyExists(const std::string&) const;
void SetProperty(const std::string& property, const char* value);
void AppendProperty(const std::string& property, const char* value,
bool asString = false);
void SetProperty(const std::string& property, bool value);
const char* GetValue() const { return this->GetEntry().Value.c_str(); }
bool GetValueAsBool() const;
void SetValue(const char*);
cmStateEnums::CacheEntryType GetType() const
{
return this->GetEntry().Type;
}
void SetType(cmStateEnums::CacheEntryType ty)
{
this->GetEntry().Type = ty;
}
bool Initialized() { return this->GetEntry().Initialized; }
cmCacheManager& Container;
std::map<std::string, CacheEntry>::iterator Position;
CacheIterator(cmCacheManager& cm)
: Container(cm)
{
this->Begin();
}
CacheIterator(cmCacheManager& cm, const char* key)
: Container(cm)
{
if (key) {
this->Find(key);
}
}
private:
CacheEntry const& GetEntry() const { return this->Position->second; }
CacheEntry& GetEntry() { return this->Position->second; }
};
///! return an iterator to iterate through the cache map
cmCacheManager::CacheIterator NewIterator() { return CacheIterator(*this); }
///! Load a cache for given makefile. Loads from path/CMakeCache.txt.
bool LoadCache(const std::string& path, bool internal,
std::set<std::string>& excludes,
std::set<std::string>& includes);
///! Save cache for given makefile. Saves to ouput path/CMakeCache.txt
bool SaveCache(const std::string& path);
///! Delete the cache given
bool DeleteCache(const std::string& path);
///! Print the cache to a stream
void PrintCache(std::ostream&) const;
///! Get the iterator for an entry with a given key.
cmCacheManager::CacheIterator GetCacheIterator(const char* key = CM_NULLPTR);
///! Remove an entry from the cache
void RemoveCacheEntry(const std::string& key);
///! Get the number of entries in the cache
int GetSize() { return static_cast<int>(this->Cache.size()); }
///! Get a value from the cache given a key
const char* GetInitializedCacheValue(const std::string& key) const;
const char* GetCacheEntryValue(const std::string& key)
{
cmCacheManager::CacheIterator it = this->GetCacheIterator(key.c_str());
if (it.IsAtEnd()) {
return CM_NULLPTR;
}
return it.GetValue();
}
const char* GetCacheEntryProperty(std::string const& key,
std::string const& propName)
{
return this->GetCacheIterator(key.c_str()).GetProperty(propName);
}
cmStateEnums::CacheEntryType GetCacheEntryType(std::string const& key)
{
return this->GetCacheIterator(key.c_str()).GetType();
}
bool GetCacheEntryPropertyAsBool(std::string const& key,
std::string const& propName)
{
return this->GetCacheIterator(key.c_str()).GetPropertyAsBool(propName);
}
void SetCacheEntryProperty(std::string const& key,
std::string const& propName,
std::string const& value)
{
this->GetCacheIterator(key.c_str()).SetProperty(propName, value.c_str());
}
void SetCacheEntryBoolProperty(std::string const& key,
std::string const& propName, bool value)
{
this->GetCacheIterator(key.c_str()).SetProperty(propName, value);
}
void SetCacheEntryValue(std::string const& key, std::string const& value)
{
this->GetCacheIterator(key.c_str()).SetValue(value.c_str());
}
void RemoveCacheEntryProperty(std::string const& key,
std::string const& propName)
{
this->GetCacheIterator(key.c_str())
.SetProperty(propName, (void*)CM_NULLPTR);
}
void AppendCacheEntryProperty(std::string const& key,
std::string const& propName,
std::string const& value,
bool asString = false)
{
this->GetCacheIterator(key.c_str())
.AppendProperty(propName, value.c_str(), asString);
}
std::vector<std::string> GetCacheEntryKeys()
{
std::vector<std::string> definitions;
definitions.reserve(this->GetSize());
cmCacheManager::CacheIterator cit = this->GetCacheIterator();
for (cit.Begin(); !cit.IsAtEnd(); cit.Next()) {
definitions.push_back(cit.GetName());
}
return definitions;
}
/** Get the version of CMake that wrote the cache. */
unsigned int GetCacheMajorVersion() const { return this->CacheMajorVersion; }
unsigned int GetCacheMinorVersion() const { return this->CacheMinorVersion; }
protected:
///! Add an entry into the cache
void AddCacheEntry(const std::string& key, const char* value,
const char* helpString,
cmStateEnums::CacheEntryType type);
///! Get a cache entry object for a key
CacheEntry* GetCacheEntry(const std::string& key);
///! Clean out the CMakeFiles directory if no CMakeCache.txt
void CleanCMakeFiles(const std::string& path);
// Cache version info
unsigned int CacheMajorVersion;
unsigned int CacheMinorVersion;
private:
cmake* CMakeInstance;
typedef std::map<std::string, CacheEntry> CacheEntryMap;
static void OutputHelpString(std::ostream& fout,
const std::string& helpString);
static void OutputKey(std::ostream& fout, std::string const& key);
static void OutputValue(std::ostream& fout, std::string const& value);
static const char* PersistentProperties[];
bool ReadPropertyEntry(std::string const& key, CacheEntry& e);
void WritePropertyEntries(std::ostream& os, CacheIterator i);
CacheEntryMap Cache;
// Only cmake and cmState should be able to add cache values
// the commands should never use the cmCacheManager directly
friend class cmState; // allow access to add cache values
friend class cmake; // allow access to add cache values
};
#endif
|