1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
|
/*============================================================================
CMake - Cross Platform Makefile Generator
Copyright 2004-2009 Kitware, Inc.
Copyright 2004 Alexander Neundorf (neundorf@kde.org)
Copyright 2013 Eran Ifrah (eran.ifrah@gmail.com)
Distributed under the OSI-approved BSD License (the "License");
see accompanying file Copyright.txt for details.
This software is distributed WITHOUT ANY WARRANTY; without even the
implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the License for more information.
============================================================================*/
#include "cmExtraCodeLiteGenerator.h"
#include "cmGlobalUnixMakefileGenerator3.h"
#include "cmLocalUnixMakefileGenerator3.h"
#include "cmMakefile.h"
#include "cmake.h"
#include "cmSourceFile.h"
#include "cmGeneratedFileStream.h"
#include "cmSystemTools.h"
#include <cmsys/SystemTools.hxx>
#include <cmsys/SystemInformation.hxx>
#include <cmsys/Directory.hxx>
#include "cmStandardIncludes.h"
#include "cmXMLSafe.h"
//----------------------------------------------------------------------------
void cmExtraCodeLiteGenerator::GetDocumentation(cmDocumentationEntry& entry,
const std::string&) const
{
entry.Name = this->GetName();
entry.Brief = "Generates CodeLite project files.";
}
cmExtraCodeLiteGenerator::cmExtraCodeLiteGenerator()
: cmExternalMakefileProjectGenerator()
, ConfigName("NoConfig")
, CpuCount(2)
{
#if defined(_WIN32)
this->SupportedGlobalGenerators.push_back("MinGW Makefiles");
this->SupportedGlobalGenerators.push_back("NMake Makefiles");
#endif
this->SupportedGlobalGenerators.push_back("Ninja");
this->SupportedGlobalGenerators.push_back("Unix Makefiles");
}
void cmExtraCodeLiteGenerator::Generate()
{
// Hold root tree information for creating the workspace
std::string workspaceProjectName;
std::string workspaceOutputDir;
std::string workspaceFileName;
std::string workspaceSourcePath;
std::string lprjdebug;
cmGeneratedFileStream fout;
// loop projects and locate the root project.
// and extract the information for creating the worspace
for (std::map<std::string, std::vector<cmLocalGenerator*> >::const_iterator
it = this->GlobalGenerator->GetProjectMap().begin();
it!= this->GlobalGenerator->GetProjectMap().end();
++it)
{
const cmMakefile* mf =it->second[0]->GetMakefile();
this->ConfigName = GetConfigurationName( mf );
if (strcmp(mf->GetStartOutputDirectory(),
mf->GetHomeOutputDirectory()) == 0)
{
workspaceOutputDir = mf->GetStartOutputDirectory();
workspaceProjectName = mf->GetProjectName();
workspaceSourcePath = mf->GetHomeDirectory();
workspaceFileName = workspaceOutputDir+"/";
workspaceFileName += workspaceProjectName + ".workspace";
this->WorkspacePath = mf->GetStartOutputDirectory();;
fout.Open(workspaceFileName.c_str(), false, false);
fout << "<?xml version=\"1.0\" encoding=\"utf-8\"?>\n"
"<CodeLite_Workspace Name=\"" << workspaceProjectName << "\" >\n";
}
}
// for each sub project in the workspace create a codelite project
for (std::map<std::string, std::vector<cmLocalGenerator*> >::const_iterator
it = this->GlobalGenerator->GetProjectMap().begin();
it!= this->GlobalGenerator->GetProjectMap().end();
++it)
{
// retrive project information
const cmMakefile* mf = it->second[0]->GetMakefile();
std::string outputDir = mf->GetStartOutputDirectory();
std::string projectName = mf->GetProjectName();
std::string filename = outputDir + "/" + projectName + ".project";
// Make the project file relative to the workspace
filename = cmSystemTools::RelativePath(this->WorkspacePath.c_str(),
filename.c_str());
// create a project file
this->CreateProjectFile(it->second);
fout << " <Project Name=\"" << projectName << "\" Path=\""
<< filename << "\" Active=\"No\"/>\n";
lprjdebug += "<Project Name=\"" + projectName
+ "\" ConfigName=\"" + this->ConfigName + "\"/>\n";
}
fout << " <BuildMatrix>\n"
" <WorkspaceConfiguration Name=\""
<< this->ConfigName << "\" Selected=\"yes\">\n"
" " << lprjdebug << ""
" </WorkspaceConfiguration>\n"
" </BuildMatrix>\n"
"</CodeLite_Workspace>\n";
}
/* create the project file */
void cmExtraCodeLiteGenerator::CreateProjectFile(
const std::vector<cmLocalGenerator*>& lgs)
{
const cmMakefile* mf = lgs[0]->GetMakefile();
std::string outputDir = mf->GetStartOutputDirectory();
std::string projectName = mf->GetProjectName();
std::string filename = outputDir + "/";
filename += projectName + ".project";
this->CreateNewProjectFile(lgs, filename);
}
void cmExtraCodeLiteGenerator
::CreateNewProjectFile(const std::vector<cmLocalGenerator*>& lgs,
const std::string& filename)
{
const cmMakefile* mf=lgs[0]->GetMakefile();
cmGeneratedFileStream fout(filename.c_str());
if(!fout)
{
return;
}
// figure out the compiler
//std::string compiler = this->GetCBCompilerId(mf);
std::string workspaceSourcePath = mf->GetHomeDirectory();
std::string workspaceOutputDir = mf->GetHomeOutputDirectory();
std::vector<std::string> outputFiles = mf->GetOutputFiles();
std::string projectName = mf->GetProjectName();
std::string incDirs;
std::vector<cmValueWithOrigin> incDirsVec =
mf->GetIncludeDirectoriesEntries();
std::vector<cmValueWithOrigin>::const_iterator iterInc = incDirsVec.begin();
//std::cout << "GetIncludeDirectories:" << std::endl;
for(; iterInc != incDirsVec.end(); ++iterInc )
{
//std::cout << (*ItStrVec) << std::endl;
incDirs += iterInc->Value + " ";
}
////////////////////////////////////
fout << "<?xml version=\"1.0\" encoding=\"utf-8\"?>\n"
"<CodeLite_Project Name=\"" << mf->GetProjectName()
<< "\" InternalType=\"\">\n";
// Collect all used source files in the project
// Sort them into two containers, one for C/C++ implementation files
// which may have an acompanying header, one for all other files
std::string projectType;
std::map<std::string, cmSourceFile*> cFiles;
std::set<std::string> otherFiles;
for (std::vector<cmLocalGenerator*>::const_iterator lg=lgs.begin();
lg!=lgs.end(); lg++)
{
cmMakefile* makefile=(*lg)->GetMakefile();
cmTargets& targets=makefile->GetTargets();
for (cmTargets::iterator ti = targets.begin();
ti != targets.end(); ti++)
{
switch(ti->second.GetType())
{
case cmTarget::EXECUTABLE:
{
projectType = "Executable";
}
break;
case cmTarget::STATIC_LIBRARY:
{
projectType = "Static Library";
}
break;
case cmTarget::SHARED_LIBRARY:
{
projectType = "Dynamic Library";
}
break;
case cmTarget::MODULE_LIBRARY:
{
projectType = "Dynamic Library";
}
break;
default: // intended fallthrough
break;
}
switch(ti->second.GetType())
{
case cmTarget::EXECUTABLE:
case cmTarget::STATIC_LIBRARY:
case cmTarget::SHARED_LIBRARY:
case cmTarget::MODULE_LIBRARY:
{
std::vector<cmSourceFile*> sources;
ti->second.GetSourceFiles(sources,
makefile->GetSafeDefinition("CMAKE_BUILD_TYPE"));
for (std::vector<cmSourceFile*>::const_iterator si=sources.begin();
si!=sources.end(); si++)
{
// check whether it is a C/C++ implementation file
bool isCFile = false;
std::string lang = (*si)->GetLanguage();
if (lang == "C" || lang == "CXX")
{
std::string srcext = (*si)->GetExtension();
for(std::vector<std::string>::const_iterator
ext = mf->GetSourceExtensions().begin();
ext != mf->GetSourceExtensions().end();
++ext)
{
if (srcext == *ext)
{
isCFile = true;
break;
}
}
}
// then put it accordingly into one of the two containers
if (isCFile)
{
cFiles[(*si)->GetFullPath()] = *si ;
}
else
{
otherFiles.insert((*si)->GetFullPath());
}
}
}
default: // intended fallthrough
break;
}
}
}
// The following loop tries to add header files matching to implementation
// files to the project. It does that by iterating over all source files,
// replacing the file name extension with ".h" and checks whether such a
// file exists. If it does, it is inserted into the map of files.
// A very similar version of that code exists also in the kdevelop
// project generator.
for (std::map<std::string, cmSourceFile*>::const_iterator
sit=cFiles.begin();
sit!=cFiles.end();
++sit)
{
std::string headerBasename=cmSystemTools::GetFilenamePath(sit->first);
headerBasename+="/";
headerBasename+=cmSystemTools::GetFilenameWithoutExtension(sit->first);
// check if there's a matching header around
for(std::vector<std::string>::const_iterator
ext = mf->GetHeaderExtensions().begin();
ext != mf->GetHeaderExtensions().end();
++ext)
{
std::string hname=headerBasename;
hname += ".";
hname += *ext;
// if it's already in the set, don't check if it exists on disk
std::set<std::string>::const_iterator headerIt=otherFiles.find(hname);
if (headerIt != otherFiles.end())
{
break;
}
if(cmSystemTools::FileExists(hname.c_str()))
{
otherFiles.insert(hname);
break;
}
}
}
// Get the project path ( we need it later to convert files to
// their relative path)
std::string projectPath = cmSystemTools::GetFilenamePath(filename);
// Create 2 virtual folders: src and include
// and place all the implementation files into the src
// folder, the rest goes to the include folder
fout<< " <VirtualDirectory Name=\"src\">\n";
// insert all source files in the codelite project
// first the C/C++ implementation files, then all others
for (std::map<std::string, cmSourceFile*>::const_iterator
sit=cFiles.begin();
sit!=cFiles.end();
++sit)
{
std::string relativePath =
cmSystemTools::RelativePath(projectPath.c_str(), sit->first.c_str());
fout<< " <File Name=\"" << relativePath << "\"/>\n";
}
fout<< " </VirtualDirectory>\n";
fout<< " <VirtualDirectory Name=\"include\">\n";
for (std::set<std::string>::const_iterator
sit=otherFiles.begin();
sit!=otherFiles.end();
++sit)
{
std::string relativePath =
cmSystemTools::RelativePath(projectPath.c_str(), sit->c_str());
fout << " <File Name=\"" << relativePath << "\"/>\n";
}
fout << " </VirtualDirectory>\n";
// Get the number of CPUs. We use this information for the make -jN
// command
cmsys::SystemInformation info;
info.RunCPUCheck();
this->CpuCount = info.GetNumberOfLogicalCPU() *
info.GetNumberOfPhysicalCPU();
std::string cleanCommand = GetCleanCommand(mf);
std::string buildCommand = GetBuildCommand(mf);
std::string rebuildCommand = GetRebuildCommand(mf);
std::string singleFileCommand = GetSingleFileBuildCommand(mf);
std::string codeliteCompilerName = this->GetCodeLiteCompilerName(mf);
fout << "\n"
" <Settings Type=\"" << projectType << "\">\n"
" <Configuration Name=\"" << this->ConfigName << "\" CompilerType=\""
<< codeliteCompilerName << "\" DebuggerType=\"GNU gdb debugger\" "
"Type=\""
<< projectType << "\" BuildCmpWithGlobalSettings=\"append\" "
"BuildLnkWithGlobalSettings=\"append\" "
"BuildResWithGlobalSettings=\"append\">\n"
" <Compiler Options=\"-g\" "
"Required=\"yes\" PreCompiledHeader=\"\">\n"
" <IncludePath Value=\".\"/>\n"
" </Compiler>\n"
" <Linker Options=\"\" Required=\"yes\"/>\n"
" <ResourceCompiler Options=\"\" Required=\"no\"/>\n"
" <General OutputFile=\"$(IntermediateDirectory)/$(ProjectName)\" "
"IntermediateDirectory=\"./\" Command=\"./$(ProjectName)\" "
"CommandArguments=\"\" WorkingDirectory=\"$(IntermediateDirectory)\" "
"PauseExecWhenProcTerminates=\"yes\"/>\n"
" <Debugger IsRemote=\"no\" RemoteHostName=\"\" "
"RemoteHostPort=\"\" DebuggerPath=\"\">\n"
" <PostConnectCommands/>\n"
" <StartupCommands/>\n"
" </Debugger>\n"
" <PreBuild/>\n"
" <PostBuild/>\n"
" <CustomBuild Enabled=\"yes\">\n"
" <RebuildCommand>" << rebuildCommand << "</RebuildCommand>\n"
" <CleanCommand>" << cleanCommand << "</CleanCommand>\n"
" <BuildCommand>" << buildCommand << "</BuildCommand>\n"
" <SingleFileCommand>" << singleFileCommand
<< "</SingleFileCommand>\n"
" <PreprocessFileCommand/>\n"
" <WorkingDirectory>$(WorkspacePath)</WorkingDirectory>\n"
" </CustomBuild>\n"
" <AdditionalRules>\n"
" <CustomPostBuild/>\n"
" <CustomPreBuild/>\n"
" </AdditionalRules>\n"
" </Configuration>\n"
" <GlobalSettings>\n"
" <Compiler Options=\"\">\n"
" <IncludePath Value=\".\"/>\n"
" </Compiler>\n"
" <Linker Options=\"\">\n"
" <LibraryPath Value=\".\"/>\n"
" </Linker>\n"
" <ResourceCompiler Options=\"\"/>\n"
" </GlobalSettings>\n"
" </Settings>\n"
"</CodeLite_Project>\n";
}
std::string
cmExtraCodeLiteGenerator::GetCodeLiteCompilerName(const cmMakefile* mf) const
{
// figure out which language to use
// for now care only for C and C++
std::string compilerIdVar = "CMAKE_CXX_COMPILER_ID";
if (this->GlobalGenerator->GetLanguageEnabled("CXX") == false)
{
compilerIdVar = "CMAKE_C_COMPILER_ID";
}
std::string compilerId = mf->GetSafeDefinition(compilerIdVar);
std::string compiler = "gnu g++"; // default to g++
// Since we need the compiler for parsing purposes only
// it does not matter if we use clang or clang++, same as
// "gnu gcc" vs "gnu g++"
if (compilerId == "MSVC")
{
compiler = "VC++";
}
else if (compilerId == "Clang")
{
compiler = "clang++";
}
else if (compilerId == "GNU")
{
compiler = "gnu g++";
}
return compiler;
}
std::string
cmExtraCodeLiteGenerator::GetConfigurationName(const cmMakefile* mf) const
{
std::string confName = mf->GetSafeDefinition("CMAKE_BUILD_TYPE");
// Trim the configuration name from whitespaces (left and right)
confName.erase(0, confName.find_first_not_of(" \t\r\v\n"));
confName.erase(confName.find_last_not_of(" \t\r\v\n")+1);
if ( confName.empty() )
{
confName = "NoConfig";
}
return confName;
}
std::string
cmExtraCodeLiteGenerator::GetBuildCommand(const cmMakefile* mf) const
{
std::string generator = mf->GetSafeDefinition("CMAKE_GENERATOR");
std::string make = mf->GetRequiredDefinition("CMAKE_MAKE_PROGRAM");
std::string buildCommand = make; // Default
if ( generator == "NMake Makefiles" ||
generator == "Ninja" )
{
buildCommand = make;
}
else if ( generator == "MinGW Makefiles" ||
generator == "Unix Makefiles" )
{
cmOStringStream ss;
ss << make << " -j " << this->CpuCount;
buildCommand = ss.str();
}
return buildCommand;
}
std::string
cmExtraCodeLiteGenerator::GetCleanCommand(const cmMakefile* mf) const
{
return GetBuildCommand(mf) + " clean";
}
std::string
cmExtraCodeLiteGenerator::GetRebuildCommand(const cmMakefile* mf) const
{
return GetCleanCommand(mf) + cmXMLSafe(" && ").str() + GetBuildCommand(mf);
}
std::string
cmExtraCodeLiteGenerator::GetSingleFileBuildCommand
(const cmMakefile* mf) const
{
std::string buildCommand;
std::string make = mf->GetRequiredDefinition("CMAKE_MAKE_PROGRAM");
std::string generator = mf->GetSafeDefinition("CMAKE_GENERATOR");
if ( generator == "Unix Makefiles" || generator == "MinGW Makefiles" )
{
cmOStringStream ss;
ss << make << " -f$(ProjectPath)/Makefile $(CurrentFileName).cpp.o";
buildCommand = ss.str();
}
return buildCommand;
}
|