1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
|
/*============================================================================
CMake - Cross Platform Makefile Generator
Copyright 2000-2009 Kitware, Inc., Insight Software Consortium
Distributed under the OSI-approved BSD License (the "License");
see accompanying file Copyright.txt for details.
This software is distributed WITHOUT ANY WARRANTY; without even the
implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the License for more information.
============================================================================*/
#include "cmFLTKWrapUICommand.h"
#include "cmSourceFile.h"
// cmFLTKWrapUICommand
bool cmFLTKWrapUICommand
::InitialPass(std::vector<std::string> const& args, cmExecutionStatus &)
{
if(args.size() < 2 )
{
this->SetError("called with incorrect number of arguments");
return false;
}
// what is the current source dir
std::string cdir = this->Makefile->GetCurrentSourceDirectory();
const char* fluid_exe =
this->Makefile->GetRequiredDefinition("FLTK_FLUID_EXECUTABLE");
// get parameter for the command
this->Target = args[0]; // Target that will use the generated files
// get the list of GUI files from which .cxx and .h will be generated
std::string outputDirectory = this->Makefile->GetCurrentBinaryDirectory();
{
// Some of the generated files are *.h so the directory "GUI"
// where they are created have to be added to the include path
std::vector<std::string> outputDirectories;
outputDirectories.push_back(outputDirectory);
this->Makefile->AddIncludeDirectories( outputDirectories );
}
for(std::vector<std::string>::const_iterator i = (args.begin() + 1);
i != args.end(); i++)
{
cmSourceFile *curr = this->Makefile->GetSource(*i);
// if we should use the source GUI
// to generate .cxx and .h files
if (!curr || !curr->GetPropertyAsBool("WRAP_EXCLUDE"))
{
std::string outName = outputDirectory;
outName += "/";
outName += cmSystemTools::GetFilenameWithoutExtension(*i);
std::string hname = outName;
hname += ".h";
std::string origname = cdir + "/" + *i;
// add starting depends
std::vector<std::string> depends;
depends.push_back(origname);
depends.push_back(fluid_exe);
std::string cxxres = outName;
cxxres += ".cxx";
cmCustomCommandLine commandLine;
commandLine.push_back(fluid_exe);
commandLine.push_back("-c"); // instructs Fluid to run in command line
commandLine.push_back("-h"); // optionally rename .h files
commandLine.push_back(hname);
commandLine.push_back("-o"); // optionally rename .cxx files
commandLine.push_back(cxxres);
commandLine.push_back(origname);// name of the GUI fluid file
cmCustomCommandLines commandLines;
commandLines.push_back(commandLine);
// Add command for generating the .h and .cxx files
std::string no_main_dependency = "";
const char* no_comment = 0;
const char* no_working_dir = 0;
this->Makefile->AddCustomCommandToOutput(cxxres,
depends, no_main_dependency,
commandLines, no_comment,
no_working_dir);
this->Makefile->AddCustomCommandToOutput(hname,
depends, no_main_dependency,
commandLines, no_comment,
no_working_dir);
cmSourceFile *sf = this->Makefile->GetSource(cxxres);
sf->AddDepend(hname.c_str());
sf->AddDepend(origname.c_str());
this->GeneratedSourcesClasses.push_back(sf);
}
}
// create the variable with the list of sources in it
size_t lastHeadersClass = this->GeneratedSourcesClasses.size();
std::string sourceListValue;
for(size_t classNum = 0; classNum < lastHeadersClass; classNum++)
{
if (classNum)
{
sourceListValue += ";";
}
sourceListValue += this->GeneratedSourcesClasses[classNum]->GetFullPath();
}
std::string varName = this->Target;
varName += "_FLTK_UI_SRCS";
this->Makefile->AddDefinition(varName, sourceListValue.c_str());
return true;
}
void cmFLTKWrapUICommand::FinalPass()
{
// people should add the srcs to the target themselves, but the old command
// didn't support that, so check and see if they added the files in and if
// they didn;t then print a warning and add then anyhow
cmTarget* target = this->Makefile->FindTarget(this->Target);
if(!target)
{
std::string msg =
"FLTK_WRAP_UI was called with a target that was never created: ";
msg += this->Target;
msg +=". The problem was found while processing the source directory: ";
msg += this->Makefile->GetCurrentSourceDirectory();
msg += ". This FLTK_WRAP_UI call will be ignored.";
cmSystemTools::Message(msg.c_str(),"Warning");
return;
}
}
|