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/*=========================================================================
Program: CMake - Cross-Platform Makefile Generator
Module: $RCSfile$
Language: C++
Date: $Date$
Version: $Revision$
Copyright (c) 2002 Kitware, Inc., Insight Consortium. All rights reserved.
See Copyright.txt or http://www.cmake.org/HTML/Copyright.html for details.
This software is distributed WITHOUT ANY WARRANTY; without even
the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
PURPOSE. See the above copyright notices for more information.
=========================================================================*/
#ifndef cmGlobalCodeWarriorGenerator_h
#define cmGlobalCodeWarriorGenerator_h
#include "cmGlobalGenerator.h"
class cmTarget;
/** \class cmGlobalCodeWarriorGenerator
* \brief Write a Unix makefiles.
*
* cmGlobalCodeWarriorGenerator manages UNIX build process for a tree
*/
class cmGlobalCodeWarriorGenerator : public cmGlobalGenerator
{
public:
static cmGlobalGenerator* New() { return new cmGlobalCodeWarriorGenerator; }
///! Get the name for the generator.
virtual const char* GetName() const {
return cmGlobalCodeWarriorGenerator::GetActualName();}
static const char* GetActualName() {return "Code Warrior Not Working";}
/** Get the documentation entry for this generator. */
virtual void GetDocumentation(cmDocumentationEntry& entry) const;
///! Create a local generator appropriate to this Global Generator
virtual cmLocalGenerator *CreateLocalGenerator();
/**
* Try to determine system infomation such as shared library
* extension, pthreads, byte order etc.
*/
virtual void EnableLanguage(std::vector<std::string>const& languages, cmMakefile *);
/**
* Try running cmake and building a file. This is used for dynalically
* loaded commands, not as part of the usual build process.
*/
virtual int TryCompile(const char *srcdir, const char *bindir,
const char *projectName, const char *targetName,
std::string *output, cmMakefile* mf);
/**
* Generate the all required files for building this project/tree. This
* basically creates a series of LocalGenerators for each directory and
* requests that they Generate.
*/
virtual void Generate();
/**
* Generate the required files for building this directory. This
* basically creates a single LocalGenerators and
* requests that it Generate.
*/
virtual void LocalGenerate();
/**
* Generate the DSW workspace file.
*/
virtual void OutputProject();
private:
cmTarget *GetTargetFromName(const char *tgtName);
void WriteProject(std::ostream & fout);
void WriteProjectHeader(std::ostream & fout);
void WriteTargetList(std::ostream & fout);
void WriteTargetOrder(std::ostream & fout);
void WriteGroupList(std::ostream & fout);
void ComputeTargetOrder(std::vector<std::string> &tgtOrder,
const char *tgtName, cmTarget const *tgt);
};
#endif
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