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/* Distributed under the OSI-approved BSD 3-Clause License. See accompanying
file Copyright.txt or https://cmake.org/licensing for details. */
#include "cmLocalVisualStudioGenerator.h"
#include "cmCustomCommandGenerator.h"
#include "cmGeneratorTarget.h"
#include "cmGlobalGenerator.h"
#include "cmMakefile.h"
#include "cmSourceFile.h"
#include "cmSystemTools.h"
#include "windows.h"
cmLocalVisualStudioGenerator::cmLocalVisualStudioGenerator(
cmGlobalGenerator* gg, cmMakefile* mf)
: cmLocalGenerator(gg, mf)
{
}
cmLocalVisualStudioGenerator::~cmLocalVisualStudioGenerator()
{
}
cmGlobalVisualStudioGenerator::VSVersion
cmLocalVisualStudioGenerator::GetVersion() const
{
cmGlobalVisualStudioGenerator* gg =
static_cast<cmGlobalVisualStudioGenerator*>(this->GlobalGenerator);
return gg->GetVersion();
}
void cmLocalVisualStudioGenerator::ComputeObjectFilenames(
std::map<cmSourceFile const*, std::string>& mapping,
cmGeneratorTarget const* gt)
{
char const* custom_ext = gt->GetCustomObjectExtension();
std::string dir_max = this->ComputeLongestObjectDirectory(gt);
// Count the number of object files with each name. Note that
// windows file names are not case sensitive.
std::map<std::string, int> counts;
for (auto const& si : mapping) {
cmSourceFile const* sf = si.first;
std::string objectNameLower = cmSystemTools::LowerCase(
cmSystemTools::GetFilenameWithoutLastExtension(sf->GetFullPath()));
if (custom_ext) {
objectNameLower += custom_ext;
} else {
objectNameLower +=
this->GlobalGenerator->GetLanguageOutputExtension(*sf);
}
counts[objectNameLower] += 1;
}
// For all source files producing duplicate names we need unique
// object name computation.
for (auto& si : mapping) {
cmSourceFile const* sf = si.first;
std::string objectName =
cmSystemTools::GetFilenameWithoutLastExtension(sf->GetFullPath());
if (custom_ext) {
objectName += custom_ext;
} else {
objectName += this->GlobalGenerator->GetLanguageOutputExtension(*sf);
}
if (counts[cmSystemTools::LowerCase(objectName)] > 1) {
const_cast<cmGeneratorTarget*>(gt)->AddExplicitObjectName(sf);
bool keptSourceExtension;
objectName = this->GetObjectFileNameWithoutTarget(
*sf, dir_max, &keptSourceExtension, custom_ext);
}
si.second = objectName;
}
}
std::unique_ptr<cmCustomCommand>
cmLocalVisualStudioGenerator::MaybeCreateImplibDir(cmGeneratorTarget* target,
const std::string& config,
bool isFortran)
{
std::unique_ptr<cmCustomCommand> pcc;
// If an executable exports symbols then VS wants to create an
// import library but forgets to create the output directory.
// The Intel Fortran plugin always forgets to the directory.
if (target->GetType() != cmStateEnums::EXECUTABLE &&
!(isFortran && target->GetType() == cmStateEnums::SHARED_LIBRARY)) {
return pcc;
}
std::string outDir =
target->GetDirectory(config, cmStateEnums::RuntimeBinaryArtifact);
std::string impDir =
target->GetDirectory(config, cmStateEnums::ImportLibraryArtifact);
if (impDir == outDir) {
return pcc;
}
// Add a pre-build event to create the directory.
cmCustomCommandLine command;
command.push_back(cmSystemTools::GetCMakeCommand());
command.push_back("-E");
command.push_back("make_directory");
command.push_back(impDir);
std::vector<std::string> no_output;
std::vector<std::string> no_byproducts;
std::vector<std::string> no_depends;
cmCustomCommandLines commands;
commands.push_back(command);
pcc.reset(new cmCustomCommand(0, no_output, no_byproducts, no_depends,
commands, 0, 0));
pcc->SetEscapeOldStyle(false);
pcc->SetEscapeAllowMakeVars(true);
return pcc;
}
const char* cmLocalVisualStudioGenerator::ReportErrorLabel() const
{
return ":VCReportError";
}
const char* cmLocalVisualStudioGenerator::GetReportErrorLabel() const
{
return this->ReportErrorLabel();
}
std::string cmLocalVisualStudioGenerator::ConstructScript(
cmCustomCommandGenerator const& ccg, const std::string& newline_text)
{
bool useLocal = this->CustomCommandUseLocal();
std::string workingDirectory = ccg.GetWorkingDirectory();
// Avoid leading or trailing newlines.
std::string newline;
// Line to check for error between commands.
std::string check_error = newline_text;
if (useLocal) {
check_error += "if %errorlevel% neq 0 goto :cmEnd";
} else {
check_error += "if errorlevel 1 goto ";
check_error += this->GetReportErrorLabel();
}
// Store the script in a string.
std::string script;
// Open a local context.
if (useLocal) {
script += newline;
newline = newline_text;
script += "setlocal";
}
if (!workingDirectory.empty()) {
// Change the working directory.
script += newline;
newline = newline_text;
script += "cd ";
script += this->ConvertToOutputFormat(
cmSystemTools::CollapseFullPath(workingDirectory), SHELL);
script += check_error;
// Change the working drive.
if (workingDirectory.size() > 1 && workingDirectory[1] == ':') {
script += newline;
newline = newline_text;
script += workingDirectory[0];
script += workingDirectory[1];
script += check_error;
}
}
// for visual studio IDE add extra stuff to the PATH
// if CMAKE_MSVCIDE_RUN_PATH is set.
if (this->Makefile->GetDefinition("MSVC_IDE")) {
const char* extraPath =
this->Makefile->GetDefinition("CMAKE_MSVCIDE_RUN_PATH");
if (extraPath) {
script += newline;
newline = newline_text;
script += "set PATH=";
script += extraPath;
script += ";%PATH%";
}
}
// Write each command on a single line.
for (unsigned int c = 0; c < ccg.GetNumberOfCommands(); ++c) {
// Add this command line.
std::string cmd = ccg.GetCommand(c);
if (cmd.empty()) {
continue;
}
// Start a new line.
script += newline;
newline = newline_text;
// Use "call " before any invocations of .bat or .cmd files
// invoked as custom commands.
//
std::string suffix;
if (cmd.size() > 4) {
suffix = cmSystemTools::LowerCase(cmd.substr(cmd.size() - 4));
if (suffix == ".bat" || suffix == ".cmd") {
script += "call ";
}
}
if (workingDirectory.empty()) {
script += this->ConvertToOutputFormat(
this->ConvertToRelativePath(this->GetCurrentBinaryDirectory(), cmd),
cmOutputConverter::SHELL);
} else {
script += this->ConvertToOutputFormat(cmd.c_str(), SHELL);
}
ccg.AppendArguments(c, script);
// After each custom command, check for an error result.
// If there was an error, jump to the VCReportError label,
// skipping the run of any subsequent commands in this
// sequence.
script += check_error;
}
// Close the local context.
if (useLocal) {
script += newline;
script += ":cmEnd";
script += newline;
script += "endlocal & call :cmErrorLevel %errorlevel% & goto :cmDone";
script += newline;
script += ":cmErrorLevel";
script += newline;
script += "exit /b %1";
script += newline;
script += ":cmDone";
script += newline;
script += "if %errorlevel% neq 0 goto ";
script += this->GetReportErrorLabel();
}
return script;
}
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