blob: cf06bfdf5119ee9e0c8b68ac7334897b0a8a8dae (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
|
/*============================================================================
CMake - Cross Platform Makefile Generator
Copyright 2011 Peter Collingbourne <peter@pcc.me.uk>
Copyright 2011 Nicolas Despres <nicolas.despres@gmail.com>
Distributed under the OSI-approved BSD License (the "License");
see accompanying file Copyright.txt for details.
This software is distributed WITHOUT ANY WARRANTY; without even the
implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the License for more information.
============================================================================*/
#ifndef cmNinjaTargetGenerator_h
#define cmNinjaTargetGenerator_h
#include "cmStandardIncludes.h"
#include "cmNinjaTypes.h"
#include "cmLocalNinjaGenerator.h"
#include "cmOSXBundleGenerator.h"
class cmTarget;
class cmGlobalNinjaGenerator;
class cmGeneratedFileStream;
class cmGeneratorTarget;
class cmMakefile;
class cmSourceFile;
class cmCustomCommand;
class cmNinjaTargetGenerator
{
public:
/// Create a cmNinjaTargetGenerator according to the @a target's type.
static cmNinjaTargetGenerator* New(cmTarget* target);
/// Build a NinjaTargetGenerator.
cmNinjaTargetGenerator(cmTarget* target);
/// Destructor.
virtual ~cmNinjaTargetGenerator();
virtual void Generate() = 0;
std::string GetTargetName() const;
protected:
bool SetMsvcTargetPdbVariable(cmNinjaVars&) const;
cmGeneratedFileStream& GetBuildFileStream() const;
cmGeneratedFileStream& GetRulesFileStream() const;
cmTarget* GetTarget() const
{ return this->Target; }
cmGeneratorTarget* GetGeneratorTarget() const
{ return this->GeneratorTarget; }
cmLocalNinjaGenerator* GetLocalGenerator() const
{ return this->LocalGenerator; }
cmGlobalNinjaGenerator* GetGlobalGenerator() const;
cmMakefile* GetMakefile() const
{ return this->Makefile; }
const char* GetConfigName() const;
std::string LanguageCompilerRule(const std::string& lang) const
{ return lang + "_COMPILER"; }
const char* GetFeature(const char* feature);
bool GetFeatureAsBool(const char* feature);
void AddFeatureFlags(std::string& flags, const char* lang);
/**
* Compute the flags for compilation of object files for a given @a language.
* @note Generally it is the value of the variable whose name is computed
* by LanguageFlagsVarName().
*/
std::string ComputeFlagsForObject(cmSourceFile *source,
const std::string& language);
std::string ComputeDefines(cmSourceFile *source,
const std::string& language);
std::string ConvertToNinjaPath(const char *path) const {
return this->GetLocalGenerator()->ConvertToNinjaPath(path);
}
cmLocalNinjaGenerator::map_to_ninja_path MapToNinjaPath() const {
return this->GetLocalGenerator()->MapToNinjaPath();
}
/// @return the list of link dependency for the given target @a target.
cmNinjaDeps ComputeLinkDeps() const;
/// @return the source file path for the given @a source.
std::string GetSourceFilePath(cmSourceFile* source) const;
/// @return the object file path for the given @a source.
std::string GetObjectFilePath(cmSourceFile* source) const;
/// @return the file path where the target named @a name is generated.
std::string GetTargetFilePath(const std::string& name) const;
/// @return the output path for the target.
virtual std::string GetTargetOutputDir() const;
void WriteLanguageRules(const std::string& language);
void WriteCompileRule(const std::string& language);
void WriteObjectBuildStatements();
void WriteObjectBuildStatement(cmSourceFile* source);
void WriteCustomCommandBuildStatement(cmCustomCommand *cc);
cmNinjaDeps GetObjects() const
{ return this->Objects; }
// Helper to add flag for windows .def file.
void AddModuleDefinitionFlag(std::string& flags);
void EnsureDirectoryExists(const std::string& dir) const;
void EnsureParentDirectoryExists(const std::string& path) const;
// write rules for Mac OS X Application Bundle content.
struct MacOSXContentGeneratorType :
cmOSXBundleGenerator::MacOSXContentGeneratorType
{
MacOSXContentGeneratorType(cmNinjaTargetGenerator* g) :
Generator(g) {}
void operator()(cmSourceFile& source, const char* pkgloc);
private:
cmNinjaTargetGenerator* Generator;
};
friend struct MacOSXContentGeneratorType;
protected:
MacOSXContentGeneratorType* MacOSXContentGenerator;
// Properly initialized by sub-classes.
cmOSXBundleGenerator* OSXBundleGenerator;
std::set<cmStdString> MacContentFolders;
private:
cmTarget* Target;
cmGeneratorTarget* GeneratorTarget;
cmMakefile* Makefile;
cmLocalNinjaGenerator* LocalGenerator;
/// List of object files for this target.
cmNinjaDeps Objects;
// The windows module definition source file (.def), if any.
std::string ModuleDefinitionFile;
};
#endif // ! cmNinjaTargetGenerator_h
|