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#ifndef cmQTWrapUICommand_h
#define cmQTWrapUICommand_h
#include "cmStandardIncludes.h"
#include "cmCommand.h"
/** \class cmQTWrapUICommand
* \brief Create .h and .cxx files rules for QT user interfaces files
*
* cmQTWrapUICommand is used to create wrappers for QT classes into normal C++
*/
class cmQTWrapUICommand : public cmCommand
{
public:
/**
* This is a virtual constructor for the command.
*/
virtual cmCommand* Clone()
{
return new cmQTWrapUICommand;
}
/**
* This is called when the command is first encountered in
* the CMakeLists.txt file.
*/
virtual bool InitialPass(std::vector<std::string> const& args);
/**
* This is called at the end after all the information
* specified by the command is accumulated. Most commands do
* not implement this method. At this point, reading and
* writing to the cache can be done.
*/
virtual void FinalPass();
/**
* The name of the command as specified in CMakeList.txt.
*/
virtual const char* GetName() { return "QT_WRAP_UI";}
/**
* Succinct documentation.
*/
virtual const char* GetTerseDocumentation()
{
return "Create QT user interfaces Wrappers.";
}
/**
* More documentation.
*/
virtual const char* GetFullDocumentation()
{
return
"QT_WRAP_UI(resultingLibraryName HeadersDestName SourcesDestName "
"SourceLists ...)\n"
"Produce .h and .cxx files for all the .ui file listed "
"in the SourceLists.\n"
"The .h files will be added to the library using the HeadersDestName\n"
"source list.\n"
"The .cxx files will be added to the library using the SourcesDestName\n"
"source list.";
}
private:
/**
* List of produced files.
*/
std::vector<cmSourceFile> m_WrapSourcesClasses;
std::vector<cmSourceFile> m_WrapHeadersClasses;
std::vector<cmSourceFile> m_WrapMocClasses;
/**
* List of header files that pprovide the source for m_WrapClasses.
*/
std::vector<std::string> m_WrapUserInterface;
std::string m_LibraryName;
std::string m_HeaderList;
std::string m_SourceList;
};
#endif
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