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/* Distributed under the OSI-approved BSD 3-Clause License. See accompanying
file Copyright.txt or https://cmake.org/licensing for details. */
#pragma once
#include "cmConfigure.h" // IWYU pragma: keep
#include <functional>
#include <memory>
#include <set>
#include <string>
#include <unordered_map>
#include <vector>
#include "cmDefinitions.h"
#include "cmLinkedTree.h"
#include "cmListFileCache.h"
#include "cmPolicies.h"
#include "cmProperty.h"
#include "cmPropertyDefinition.h"
#include "cmPropertyMap.h"
#include "cmStatePrivate.h"
#include "cmStateTypes.h"
class cmCacheManager;
class cmCommand;
class cmGlobVerificationManager;
class cmStateSnapshot;
class cmMessenger;
class cmExecutionStatus;
class cmState
{
friend class cmStateSnapshot;
public:
cmState();
~cmState();
cmState(const cmState&) = delete;
cmState& operator=(const cmState&) = delete;
enum Mode
{
Unknown,
Project,
Script,
FindPackage,
CTest,
CPack,
};
static const std::string& GetTargetTypeName(
cmStateEnums::TargetType targetType);
cmStateSnapshot CreateBaseSnapshot();
cmStateSnapshot CreateBuildsystemDirectorySnapshot(
cmStateSnapshot const& originSnapshot);
cmStateSnapshot CreateFunctionCallSnapshot(
cmStateSnapshot const& originSnapshot, std::string const& fileName);
cmStateSnapshot CreateMacroCallSnapshot(
cmStateSnapshot const& originSnapshot, std::string const& fileName);
cmStateSnapshot CreateIncludeFileSnapshot(
cmStateSnapshot const& originSnapshot, std::string const& fileName);
cmStateSnapshot CreateVariableScopeSnapshot(
cmStateSnapshot const& originSnapshot);
cmStateSnapshot CreateInlineListFileSnapshot(
cmStateSnapshot const& originSnapshot, std::string const& fileName);
cmStateSnapshot CreatePolicyScopeSnapshot(
cmStateSnapshot const& originSnapshot);
cmStateSnapshot Pop(cmStateSnapshot const& originSnapshot);
static cmStateEnums::CacheEntryType StringToCacheEntryType(
const std::string&);
static bool StringToCacheEntryType(const std::string&,
cmStateEnums::CacheEntryType& type);
static const std::string& CacheEntryTypeToString(
cmStateEnums::CacheEntryType);
static bool IsCacheEntryType(std::string const& key);
bool LoadCache(const std::string& path, bool internal,
std::set<std::string>& excludes,
std::set<std::string>& includes);
bool SaveCache(const std::string& path, cmMessenger* messenger);
bool DeleteCache(const std::string& path);
std::vector<std::string> GetCacheEntryKeys() const;
cmProp GetCacheEntryValue(std::string const& key) const;
std::string GetSafeCacheEntryValue(std::string const& key) const;
cmProp GetInitializedCacheValue(std::string const& key) const;
cmStateEnums::CacheEntryType GetCacheEntryType(std::string const& key) const;
void SetCacheEntryValue(std::string const& key, std::string const& value);
void RemoveCacheEntry(std::string const& key);
void SetCacheEntryProperty(std::string const& key,
std::string const& propertyName,
std::string const& value);
void SetCacheEntryBoolProperty(std::string const& key,
std::string const& propertyName, bool value);
std::vector<std::string> GetCacheEntryPropertyList(std::string const& key);
cmProp GetCacheEntryProperty(std::string const& key,
std::string const& propertyName);
bool GetCacheEntryPropertyAsBool(std::string const& key,
std::string const& propertyName);
void AppendCacheEntryProperty(std::string const& key,
const std::string& property,
const std::string& value,
bool asString = false);
void RemoveCacheEntryProperty(std::string const& key,
std::string const& propertyName);
//! Break up a line like VAR:type="value" into var, type and value
static bool ParseCacheEntry(const std::string& entry, std::string& var,
std::string& value,
cmStateEnums::CacheEntryType& type);
cmStateSnapshot Reset();
// Define a property
void DefineProperty(const std::string& name, cmProperty::ScopeType scope,
const std::string& ShortDescription,
const std::string& FullDescription, bool chain = false);
// get property definition
cmPropertyDefinition const* GetPropertyDefinition(
const std::string& name, cmProperty::ScopeType scope) const;
bool IsPropertyChained(const std::string& name,
cmProperty::ScopeType scope) const;
void SetLanguageEnabled(std::string const& l);
bool GetLanguageEnabled(std::string const& l) const;
std::vector<std::string> GetEnabledLanguages() const;
void SetEnabledLanguages(std::vector<std::string> const& langs);
void ClearEnabledLanguages();
bool GetIsInTryCompile() const;
void SetIsInTryCompile(bool b);
bool GetIsGeneratorMultiConfig() const;
void SetIsGeneratorMultiConfig(bool b);
using Command = std::function<bool(std::vector<cmListFileArgument> const&,
cmExecutionStatus&)>;
using BuiltinCommand = bool (*)(std::vector<std::string> const&,
cmExecutionStatus&);
// Returns a command from its name, case insensitive, or nullptr
Command GetCommand(std::string const& name) const;
// Returns a command from its name, or nullptr
Command GetCommandByExactName(std::string const& name) const;
void AddBuiltinCommand(std::string const& name,
std::unique_ptr<cmCommand> command);
void AddBuiltinCommand(std::string const& name, Command command);
void AddBuiltinCommand(std::string const& name, BuiltinCommand command);
void AddDisallowedCommand(std::string const& name, BuiltinCommand command,
cmPolicies::PolicyID policy, const char* message);
void AddUnexpectedCommand(std::string const& name, const char* error);
void AddScriptedCommand(std::string const& name, Command command);
void RemoveBuiltinCommand(std::string const& name);
void RemoveUserDefinedCommands();
std::vector<std::string> GetCommandNames() const;
void SetGlobalProperty(const std::string& prop, const char* value);
void AppendGlobalProperty(const std::string& prop, const std::string& value,
bool asString = false);
cmProp GetGlobalProperty(const std::string& prop);
bool GetGlobalPropertyAsBool(const std::string& prop);
std::string const& GetSourceDirectory() const;
void SetSourceDirectory(std::string const& sourceDirectory);
std::string const& GetBinaryDirectory() const;
void SetBinaryDirectory(std::string const& binaryDirectory);
void SetWindowsShell(bool windowsShell);
bool UseWindowsShell() const;
void SetWindowsVSIDE(bool windowsVSIDE);
bool UseWindowsVSIDE() const;
void SetGhsMultiIDE(bool ghsMultiIDE);
bool UseGhsMultiIDE() const;
void SetWatcomWMake(bool watcomWMake);
bool UseWatcomWMake() const;
void SetMinGWMake(bool minGWMake);
bool UseMinGWMake() const;
void SetNMake(bool nMake);
bool UseNMake() const;
void SetMSYSShell(bool mSYSShell);
bool UseMSYSShell() const;
void SetNinjaMulti(bool ninjaMulti);
bool UseNinjaMulti() const;
unsigned int GetCacheMajorVersion() const;
unsigned int GetCacheMinorVersion() const;
Mode GetMode() const;
std::string GetModeString() const;
void SetMode(Mode mode);
static std::string ModeToString(Mode mode);
private:
friend class cmake;
void AddCacheEntry(const std::string& key, const char* value,
const char* helpString,
cmStateEnums::CacheEntryType type);
bool DoWriteGlobVerifyTarget() const;
std::string const& GetGlobVerifyScript() const;
std::string const& GetGlobVerifyStamp() const;
bool SaveVerificationScript(const std::string& path);
void AddGlobCacheEntry(bool recurse, bool listDirectories,
bool followSymlinks, const std::string& relative,
const std::string& expression,
const std::vector<std::string>& files,
const std::string& variable,
cmListFileBacktrace const& bt);
cmPropertyDefinitionMap PropertyDefinitions;
std::vector<std::string> EnabledLanguages;
std::unordered_map<std::string, Command> BuiltinCommands;
std::unordered_map<std::string, Command> ScriptedCommands;
cmPropertyMap GlobalProperties;
std::unique_ptr<cmCacheManager> CacheManager;
std::unique_ptr<cmGlobVerificationManager> GlobVerificationManager;
cmLinkedTree<cmStateDetail::BuildsystemDirectoryStateType>
BuildsystemDirectory;
cmLinkedTree<std::string> ExecutionListFiles;
cmLinkedTree<cmStateDetail::PolicyStackEntry> PolicyStack;
cmLinkedTree<cmStateDetail::SnapshotDataType> SnapshotData;
cmLinkedTree<cmDefinitions> VarTree;
std::string SourceDirectory;
std::string BinaryDirectory;
bool IsInTryCompile = false;
bool IsGeneratorMultiConfig = false;
bool WindowsShell = false;
bool WindowsVSIDE = false;
bool GhsMultiIDE = false;
bool WatcomWMake = false;
bool MinGWMake = false;
bool NMake = false;
bool MSYSShell = false;
bool NinjaMulti = false;
Mode CurrentMode = Unknown;
};
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