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#include <SDL.h>
int main()
{
// Test 1 requires headers only.
SDL_version compiled;
SDL_VERSION(&compiled);
if (compiled.major != CMAKE_EXPECTED_SDL_VERSION_MAJOR ||
compiled.minor != CMAKE_EXPECTED_SDL_VERSION_MINOR ||
compiled.patch != CMAKE_EXPECTED_SDL_VERSION_PATCH)
return 1;
// Test 2 requires to link to the library.
if (SDL_WasInit(SDL_INIT_VIDEO | SDL_INIT_AUDIO) != 0)
return 2;
return 0;
}
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