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PROJECT(LoadedCommand)
# set a definition
SET (TEST_COMMAND_TEST1 1)
INCLUDE (${CMAKE_ROOT}/Modules/CheckSizeOf.cmake)
CHECK_TYPE_SIZE(char SIZEOF_CHAR)
CHECK_TYPE_SIZE(short SIZEOF_SHORT)
CHECK_TYPE_SIZE(int SIZEOF_INT)
CHECK_TYPE_SIZE(long SIZEOF_LONG)
CHECK_TYPE_SIZE("long long" SIZEOF_LONG_LONG)
CHECK_TYPE_SIZE(__int64 SIZEOF___INT64)
INCLUDE (${CMAKE_ROOT}/Modules/CheckFunctionExists.cmake)
CHECK_FUNCTION_EXISTS(vsprintf HAVE_VSPRINTF)
CHECK_FUNCTION_EXISTS(vsnprintf HAVE_VSNPRINTF)
CHECK_FUNCTION_EXISTS(vsblabla HAVE_VSBLABLA)
CONFIGURE_FILE(${LoadedCommand_SOURCE_DIR}/LoadedCommand.h.in
${LoadedCommand_BINARY_DIR}/LoadedCommand.h)
INCLUDE_DIRECTORIES(${LoadedCommand_BINARY_DIR})
# try to compile the command
TRY_COMPILE(COMPILE_OK
${LoadedCommand_BINARY_DIR}/CMakeCommands
${LoadedCommand_SOURCE_DIR}/CMakeCommands
CMAKE_LOADED_COMMANDS CMAKE_FLAGS -DMUDSLIDE_TYPE:STRING=MUCHO)
# if the compile was OK, try loading the command
IF (COMPILE_OK)
LOAD_COMMAND(CMAKE_TEST_COMMAND
${LoadedCommand_BINARY_DIR}/CMakeCommands
${LoadedCommand_BINARY_DIR}/CMakeCommands/Debug
)
# if the command loaded, execute the command
IF (COMMAND CMAKE_TEST_COMMAND)
CMAKE_TEST_COMMAND()
ENDIF (COMMAND CMAKE_TEST_COMMAND)
ELSE (COMPILE_OK)
MESSAGE("failed to compile CMAKE_LOADED_COMMANDS")
ENDIF (COMPILE_OK)
IF (TEST_DEF)
ADD_DEFINITIONS(-DCMAKE_IS_FUN)
ENDIF (TEST_DEF)
ADD_EXECUTABLE (LoadedCommand LoadedCommand.cxx)
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