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cmake_minimum_required(VERSION 3.12)
project(Test LANGUAGES C)
# fake launcher executable
set(input_launcher_executable ${CMAKE_CURRENT_BINARY_DIR}/fake_launcher_executable)
file(WRITE ${CMAKE_CURRENT_BINARY_DIR}/fake_launcher_executable "")
# application and executable name
set(application_target "HelloApp")
set(application_name "Hello")
set(executable_name "Hello")
# target built in "<root>/bin"
add_executable(${application_target} hello.c)
set_target_properties(${application_target} PROPERTIES
OUTPUT_NAME ${executable_name}
RUNTIME_OUTPUT_DIRECTORY ${CMAKE_CURRENT_BINARY_DIR}/bin
)
# configured launcher in "<root>"
set(configured_launcher_executable "${CMAKE_CURRENT_BINARY_DIR}/${application_name}")
# create command to copy the launcher
add_custom_command(
DEPENDS
${input_launcher_executable}
OUTPUT
${configured_launcher_executable}
COMMAND
${CMAKE_COMMAND} -E copy ${input_launcher_executable} ${configured_launcher_executable}
WORKING_DIRECTORY ${CMAKE_CURRENT_BINARY_DIR}
COMMENT
"Configuring application launcher: ${application_name}"
)
add_custom_target(Configure${application_name}Launcher ALL
DEPENDS
${application_target}
${input_launcher_executable}
${configured_launcher_executable}
)
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