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-/****************************************************************************
-**
-**
-** Implementation of QGList and QGListIterator classes
-**
-** Created : 920624
-**
-** Copyright (C) 1992-2000 Trolltech AS. All rights reserved.
-**
-** This file is part of the tools module of the Qt GUI Toolkit.
-**
-** This file may be distributed under the terms of the Q Public License
-** as defined by Trolltech AS of Norway and appearing in the file
-** LICENSE.QPL included in the packaging of this file.
-**
-** This file may be distributed and/or modified under the terms of the
-** GNU General Public License version 2 as published by the Free Software
-** Foundation and appearing in the file LICENSE.GPL included in the
-** packaging of this file.
-**
-** Licensees holding valid Qt Enterprise Edition or Qt Professional Edition
-** licenses may use this file in accordance with the Qt Commercial License
-** Agreement provided with the Software.
-**
-** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE
-** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.
-**
-** See http://www.trolltech.com/pricing.html or email sales@trolltech.com for
-** information about Qt Commercial License Agreements.
-** See http://www.trolltech.com/qpl/ for QPL licensing information.
-** See http://www.trolltech.com/gpl/ for GPL licensing information.
-**
-** Contact info@trolltech.com if any conditions of this licensing are
-** not clear to you.
-**
-**********************************************************************/
-
-#include "qglist.h"
-#include "qdatastream.h"
-
-
-// NOT REVISED
-/*!
- \class QLNode qglist.h
- \brief The QLNode class is an internal class for the QList template collection.
-
- QLNode is a doubly linked list node; it has three pointers:
- <ol>
- <li> Pointer to the previous node.
- <li> Pointer to the next node.
- <li> Pointer to the actual data.
- </ol>
-
- Sometimes it might be practical to have direct access to the list nodes
- in a QList, but it is seldom required.
-
- \warning Be very careful if you want to access the list nodes. The heap
- can easily get corrupted if you make a mistake.
-
- \sa QList::currentNode(), QList::removeNode(), QList::takeNode()
-*/
-
-/*!
- \fn QCollection::Item QLNode::getData()
- Returns a pointer (\c void*) to the actual data in the list node.
-*/
-
-
-/*!
- \class QGList qglist.h
- \brief The QGList class is an internal class for implementing Qt collection classes.
-
- QGList is a strictly internal class that acts as a base class for several
- \link collection.html collection classes\endlink; QList, QQueue and
- QStack.
-
- QGList has some virtual functions that can be reimplemented to customize
- the subclasses.
- <ul>
- <li> compareItems() compares two collection/list items.
- <li> read() reads a collection/list item from a QDataStream.
- <li> write() writes a collection/list item to a QDataStream.
- </ul>
- Normally, you do not have to reimplement any of these functions.
- If you still want to reimplement them, see the QStrList class (qstrlist.h),
- which is a good example.
-*/
-
-
-/*****************************************************************************
- Default implementation of virtual functions
- *****************************************************************************/
-
-/*!
- This virtual function compares two list items.
-
- Returns:
- <ul>
- <li> 0 if \e item1 == \e item2
- <li> non-zero if \e item1 != \e item2
- </ul>
-
- This function returns \e int rather than \e bool so that
- reimplementations can return three values and use it to sort by:
-
- <ul>
- <li> 0 if \e item1 == \e item2
- <li> \> 0 (positive integer) if \e item1 \> \e item2
- <li> \< 0 (negative integer) if \e item1 \< \e item2
- </ul>
-
- The QList::inSort() function requires that compareItems() is implemented
- as described here.
-
- This function should not modify the list because some const functions
- call compareItems().
-
- The default implementation compares the pointers:
- \code
-
- \endcode
-*/
-
-int QGList::compareItems( QCollection::Item item1, QCollection::Item item2 )
-{
- return item1 != item2; // compare pointers
-}
-
-#ifndef QT_NO_DATASTREAM
-/*!
- Reads a collection/list item from the stream \a s and returns a reference
- to the stream.
-
- The default implementation sets \a item to 0.
-
- \sa write()
-*/
-
-QDataStream &QGList::read( QDataStream &s, QCollection::Item &item )
-{
- item = 0;
- return s;
-}
-
-/*!
- Writes a collection/list item to the stream \a s and returns a reference
- to the stream.
-
- The default implementation does nothing.
-
- \sa read()
-*/
-
-QDataStream &QGList::write( QDataStream &s, QCollection::Item ) const
-{
- return s;
-}
-#endif // QT_NO_DATASTREAM
-
-/*****************************************************************************
- QGList member functions
- *****************************************************************************/
-
-/*!
- \internal
- Constructs an empty list.
-*/
-
-QGList::QGList()
-{
- firstNode = lastNode = curNode = 0; // initialize list
- numNodes = 0;
- curIndex = -1;
- iterators = 0; // initialize iterator list
-}
-
-/*!
- \internal
- Constructs a copy of \e list.
-*/
-
-QGList::QGList( const QGList & list )
- : QCollection( list )
-{
- firstNode = lastNode = curNode = 0; // initialize list
- numNodes = 0;
- curIndex = -1;
- iterators = 0; // initialize iterator list
- QLNode *n = list.firstNode;
- while ( n ) { // copy all items from list
- append( n->data );
- n = n->next;
- }
-}
-
-/*!
- \internal
- Removes all items from the list and destroys the list.
-*/
-
-QGList::~QGList()
-{
- clear();
- if ( !iterators ) // no iterators for this list
- return;
- QGListIterator *i = (QGListIterator*)iterators->first();
- while ( i ) { // notify all iterators that
- i->list = 0; // this list is deleted
- i->curNode = 0;
- i = (QGListIterator*)iterators->next();
- }
- delete iterators;
-}
-
-
-/*!
- \internal
- Assigns \e list to this list.
-*/
-
-QGList& QGList::operator=( const QGList &list )
-{
- clear();
- if ( list.count() > 0 ) {
- QLNode *n = list.firstNode;
- while ( n ) { // copy all items from list
- append( n->data );
- n = n->next;
- }
- curNode = firstNode;
- curIndex = 0;
- }
- return *this;
-}
-
-/*!
- Compares this list with \a list. Returns TRUE if the lists
- contain the same data, else FALSE.
-*/
-
-bool QGList::operator==( const QGList &list ) const
-{
- if ( count() != list.count() )
- return FALSE;
-
- if ( count() == 0 )
- return TRUE;
-
- QLNode *n1 = firstNode;
- QLNode *n2 = list.firstNode;
- while ( n1 && n2 ) {
- // should be mutable
- if ( ( (QGList*)this )->compareItems( n1->data, n2->data ) != 0 )
- return FALSE;
- n1 = n1->next;
- n2 = n2->next;
- }
-
- return TRUE;
-}
-
-/*!
- \fn uint QGList::count() const
- \internal
- Returns the number of items in the list.
-*/
-
-
-/*!
- \internal
- Returns the node at position \e index. Sets this node to current.
-*/
-
-QLNode *QGList::locate( uint index )
-{
- if ( index == (uint)curIndex ) // current node ?
- return curNode;
- if ( !curNode && firstNode ) { // set current node
- curNode = firstNode;
- curIndex = 0;
- }
- QLNode *node;
- int distance = index - curIndex; // node distance to cur node
- bool forward; // direction to traverse
-
- if ( index >= numNodes ) {
-#if defined(CHECK_RANGE)
- qWarning( "QGList::locate: Index %d out of range", index );
-#endif
- return 0;
- }
-
- if ( distance < 0 )
- distance = -distance;
- if ( (uint)distance < index && (uint)distance < numNodes - index ) {
- node = curNode; // start from current node
- forward = index > (uint)curIndex;
- } else if ( index < numNodes - index ) { // start from first node
- node = firstNode;
- distance = index;
- forward = TRUE;
- } else { // start from last node
- node = lastNode;
- distance = numNodes - index - 1;
- if ( distance < 0 )
- distance = 0;
- forward = FALSE;
- }
- if ( forward ) { // now run through nodes
- while ( distance-- )
- node = node->next;
- } else {
- while ( distance-- )
- node = node->prev;
- }
- curIndex = index; // must update index
- return curNode = node;
-}
-
-
-/*!
- \internal
- Inserts an item at its sorted position in the list.
-*/
-
-void QGList::inSort( QCollection::Item d )
-{
- int index = 0;
- QLNode *n = firstNode;
- while ( n && compareItems(n->data,d) < 0 ){ // find position in list
- n = n->next;
- index++;
- }
- insertAt( index, d );
-}
-
-
-/*!
- \internal
- Inserts an item at the start of the list.
-*/
-
-void QGList::prepend( QCollection::Item d )
-{
- QLNode *n = new QLNode( newItem(d) );
- CHECK_PTR( n );
- n->prev = 0;
- if ( (n->next = firstNode) ) // list is not empty
- firstNode->prev = n;
- else // initialize list
- lastNode = n;
- firstNode = curNode = n; // curNode affected
- numNodes++;
- curIndex = 0;
-}
-
-
-/*!
- \internal
- Inserts an item at the end of the list.
-*/
-
-void QGList::append( QCollection::Item d )
-{
- QLNode *n = new QLNode( newItem(d) );
- CHECK_PTR( n );
- n->next = 0;
- if ( (n->prev = lastNode) ) // list is not empty
- lastNode->next = n;
- else // initialize list
- firstNode = n;
- lastNode = curNode = n; // curNode affected
- curIndex = numNodes;
- numNodes++;
-}
-
-
-/*!
- \internal
- Inserts an item at position \e index in the list.
-*/
-
-bool QGList::insertAt( uint index, QCollection::Item d )
-{
- if ( index == 0 ) { // insert at head of list
- prepend( d );
- return TRUE;
- } else if ( index == numNodes ) { // append at tail of list
- append( d );
- return TRUE;
- }
- QLNode *nextNode = locate( index );
- if ( !nextNode ) // illegal position
- return FALSE;
- QLNode *prevNode = nextNode->prev;
- QLNode *n = new QLNode( newItem(d) );
- CHECK_PTR( n );
- nextNode->prev = n;
- prevNode->next = n;
- n->prev = prevNode; // link new node into list
- n->next = nextNode;
- curNode = n; // curIndex set by locate()
- numNodes++;
- return TRUE;
-}
-
-
-/*!
- \internal
- Relinks node \e n and makes it the first node in the list.
-*/
-
-void QGList::relinkNode( QLNode *n )
-{
- if ( n == firstNode ) // already first
- return;
- curNode = n;
- unlink();
- n->prev = 0;
- if ( (n->next = firstNode) ) // list is not empty
- firstNode->prev = n;
- else // initialize list
- lastNode = n;
- firstNode = curNode = n; // curNode affected
- numNodes++;
- curIndex = 0;
-}
-
-
-/*!
- \internal
- Unlinks the current list node and returns a pointer to this node.
-*/
-
-QLNode *QGList::unlink()
-{
- if ( curNode == 0 ) // null current node
- return 0;
- QLNode *n = curNode; // unlink this node
- if ( n == firstNode ) { // removing first node ?
- if ( (firstNode = n->next) ) {
- firstNode->prev = 0;
- } else {
- lastNode = curNode = 0; // list becomes empty
- curIndex = -1;
- }
- } else {
- if ( n == lastNode ) { // removing last node ?
- lastNode = n->prev;
- lastNode->next = 0;
- } else { // neither last nor first node
- n->prev->next = n->next;
- n->next->prev = n->prev;
- }
- }
- if ( n->next ) { // change current node
- curNode = n->next;
- } else if ( n->prev ) {
- curNode = n->prev;
- curIndex--;
- }
- if ( iterators && iterators->count() ) { // update iterators
- QGListIterator *i = (QGListIterator*)iterators->first();
- while ( i ) { // fix all iterators that
- if ( i->curNode == n ) // refers to pending node
- i->curNode = curNode;
- i = (QGListIterator*)iterators->next();
- }
- }
- numNodes--;
- return n;
-}
-
-
-/*!
- \internal
- Removes the node \e n from the list.
-*/
-
-bool QGList::removeNode( QLNode *n )
-{
-#if defined(CHECK_NULL)
- if ( n == 0 || (n->prev && n->prev->next != n) ||
- (n->next && n->next->prev != n) ) {
- qWarning( "QGList::removeNode: Corrupted node" );
- return FALSE;
- }
-#endif
- curNode = n;
- unlink(); // unlink node
- deleteItem( n->data ); // deallocate this node
- delete n;
- curNode = firstNode;
- curIndex = curNode ? 0 : -1;
- return TRUE;
-}
-
-/*!
- \internal
- Removes the item \e d from the list. Uses compareItems() to find the item.
-*/
-
-bool QGList::remove( QCollection::Item d )
-{
- if ( d ) { // find the item
- if ( find(d) == -1 )
- return FALSE;
- }
- QLNode *n = unlink(); // unlink node
- if ( !n )
- return FALSE;
- deleteItem( n->data ); // deallocate this node
- delete n;
- return TRUE;
-}
-
-/*!
- \internal
- Removes the item \e d from the list.
-*/
-
-bool QGList::removeRef( QCollection::Item d )
-{
- if ( d ) { // find the item
- if ( findRef(d) == -1 )
- return FALSE;
- }
- QLNode *n = unlink(); // unlink node
- if ( !n )
- return FALSE;
- deleteItem( n->data ); // deallocate this node
- delete n;
- return TRUE;
-}
-
-/*!
- \fn bool QGList::removeFirst()
- \internal
- Removes the first item in the list.
-*/
-
-/*!
- \fn bool QGList::removeLast()
- \internal
- Removes the last item in the list.
-*/
-
-/*!
- \internal
- Removes the item at position \e index from the list.
-*/
-
-bool QGList::removeAt( uint index )
-{
- if ( !locate(index) )
- return FALSE;
- QLNode *n = unlink(); // unlink node
- if ( !n )
- return FALSE;
- deleteItem( n->data ); // deallocate this node
- delete n;
- return TRUE;
-}
-
-
-/*!
- \internal
- Takes the node \e n out of the list.
-*/
-
-QCollection::Item QGList::takeNode( QLNode *n )
-{
-#if defined(CHECK_NULL)
- if ( n == 0 || (n->prev && n->prev->next != n) ||
- (n->next && n->next->prev != n) ) {
- qWarning( "QGList::takeNode: Corrupted node" );
- return 0;
- }
-#endif
- curNode = n;
- unlink(); // unlink node
- Item d = n->data;
- delete n; // delete the node, not data
- curNode = firstNode;
- curIndex = curNode ? 0 : -1;
- return d;
-}
-
-/*!
- \internal
- Takes the current item out of the list.
-*/
-
-QCollection::Item QGList::take()
-{
- QLNode *n = unlink(); // unlink node
- Item d = n ? n->data : 0;
- delete n; // delete node, keep contents
- return d;
-}
-
-/*!
- \internal
- Takes the item at position \e index out of the list.
-*/
-
-QCollection::Item QGList::takeAt( uint index )
-{
- if ( !locate(index) )
- return 0;
- QLNode *n = unlink(); // unlink node
- Item d = n ? n->data : 0;
- delete n; // delete node, keep contents
- return d;
-}
-
-/*!
- \internal
- Takes the first item out of the list.
-*/
-
-QCollection::Item QGList::takeFirst()
-{
- first();
- QLNode *n = unlink(); // unlink node
- Item d = n ? n->data : 0;
- delete n;
- return d;
-}
-
-/*!
- \internal
- Takes the last item out of the list.
-*/
-
-QCollection::Item QGList::takeLast()
-{
- last();
- QLNode *n = unlink(); // unlink node
- Item d = n ? n->data : 0;
- delete n;
- return d;
-}
-
-
-/*!
- \internal
- Removes all items from the list.
-*/
-
-void QGList::clear()
-{
- QLNode *n = firstNode;
-
- firstNode = lastNode = curNode = 0; // initialize list
- numNodes = 0;
- curIndex = -1;
-
- if ( iterators && iterators->count() ) {
- QGListIterator *i = (QGListIterator*)iterators->first();
- while ( i ) { // notify all iterators that
- i->curNode = 0; // this list is empty
- i = (QGListIterator*)iterators->next();
- }
- }
-
- QLNode *prevNode;
- while ( n ) { // for all nodes ...
- deleteItem( n->data ); // deallocate data
- prevNode = n;
- n = n->next;
- delete prevNode; // deallocate node
- }
-}
-
-
-/*!
- \internal
- Finds an item in the list.
-*/
-
-int QGList::findRef( QCollection::Item d, bool fromStart )
-{
- QLNode *n;
- int index;
- if ( fromStart ) { // start from first node
- n = firstNode;
- index = 0;
- } else { // start from current node
- n = curNode;
- index = curIndex;
- }
- while ( n && n->data != d ) { // find exact match
- n = n->next;
- index++;
- }
- curNode = n;
- curIndex = n ? index : -1;
- return curIndex; // return position of item
-}
-
-/*!
- \internal
- Finds an item in the list. Uses compareItems().
-*/
-
-int QGList::find( QCollection::Item d, bool fromStart )
-{
- QLNode *n;
- int index;
- if ( fromStart ) { // start from first node
- n = firstNode;
- index = 0;
- } else { // start from current node
- n = curNode;
- index = curIndex;
- }
- while ( n && compareItems(n->data,d) ){ // find equal match
- n = n->next;
- index++;
- }
- curNode = n;
- curIndex = n ? index : -1;
- return curIndex; // return position of item
-}
-
-
-/*!
- \internal
- Counts the number an item occurs in the list.
-*/
-
-uint QGList::containsRef( QCollection::Item d ) const
-{
- QLNode *n = firstNode;
- uint count = 0;
- while ( n ) { // for all nodes...
- if ( n->data == d ) // count # exact matches
- count++;
- n = n->next;
- }
- return count;
-}
-
-/*!
- \internal
- Counts the number an item occurs in the list. Uses compareItems().
-*/
-
-uint QGList::contains( QCollection::Item d ) const
-{
- QLNode *n = firstNode;
- uint count = 0;
- QGList *that = (QGList*)this; // mutable for compareItems()
- while ( n ) { // for all nodes...
- if ( !that->compareItems(n->data,d) ) // count # equal matches
- count++;
- n = n->next;
- }
- return count;
-}
-
-
-/*!
- \fn QCollection::Item QGList::at( uint index )
- \internal
- Sets the item at position \e index to the current item.
-*/
-
-/*!
- \fn int QGList::at() const
- \internal
- Returns the current index.
-*/
-
-/*!
- \fn QLNode *QGList::currentNode() const
- \internal
- Returns the current node.
-*/
-
-/*!
- \fn QCollection::Item QGList::get() const
- \internal
- Returns the current item.
-*/
-
-/*!
- \fn QCollection::Item QGList::cfirst() const
- \internal
- Returns the first item in the list.
-*/
-
-/*!
- \fn QCollection::Item QGList::clast() const
- \internal
- Returns the last item in the list.
-*/
-
-
-/*!
- \internal
- Returns the first list item. Sets this to current.
-*/
-
-QCollection::Item QGList::first()
-{
- if ( firstNode ) {
- curIndex = 0;
- return (curNode=firstNode)->data;
- }
- return 0;
-}
-
-/*!
- \internal
- Returns the last list item. Sets this to current.
-*/
-
-QCollection::Item QGList::last()
-{
- if ( lastNode ) {
- curIndex = numNodes-1;
- return (curNode=lastNode)->data;
- }
- return 0;
-}
-
-/*!
- \internal
- Returns the next list item (after current). Sets this to current.
-*/
-
-QCollection::Item QGList::next()
-{
- if ( curNode ) {
- if ( curNode->next ) {
- curIndex++;
- curNode = curNode->next;
- return curNode->data;
- }
- curIndex = -1;
- curNode = 0;
- }
- return 0;
-}
-
-/*!
- \internal
- Returns the previous list item (before current). Sets this to current.
-*/
-
-QCollection::Item QGList::prev()
-{
- if ( curNode ) {
- if ( curNode->prev ) {
- curIndex--;
- curNode = curNode->prev;
- return curNode->data;
- }
- curIndex = -1;
- curNode = 0;
- }
- return 0;
-}
-
-
-void QGList::heapSortPushDown( QCollection::Item* heap, int first, int last )
-{
- int r = first;
- while( r <= last/2 ) {
- // Node r has only one child ?
- if ( last == 2*r ) {
- // Need for swapping ?
- if ( compareItems( heap[r], heap[ 2*r ] ) > 0 ) {
- QCollection::Item tmp = heap[r];
- heap[ r ] = heap[ 2*r ];
- heap[ 2*r ] = tmp;
- }
- // That's it ...
- r = last;
- } else {
- // Node has two children
- if ( compareItems( heap[r], heap[ 2*r ] ) > 0 &&
- compareItems( heap[ 2*r ], heap[ 2*r+1 ] ) <= 0 ) {
- // Swap with left child
- QCollection::Item tmp = heap[r];
- heap[ r ] = heap[ 2*r ];
- heap[ 2*r ] = tmp;
- r *= 2;
- } else if ( compareItems( heap[r], heap[ 2*r+1 ] ) > 0 &&
- compareItems( heap[ 2*r+1 ], heap[ 2*r ] ) < 0 ) {
- // Swap with right child
- QCollection::Item tmp = heap[r];
- heap[ r ] = heap[ 2*r+1 ];
- heap[ 2*r+1 ] = tmp;
- r = 2*r+1;
- } else {
- // We are done
- r = last;
- }
- }
- }
-}
-
-
-/*! Sorts the list by the result of the virtual compareItems() function.
-
- The Heap-Sort algorithm is used for sorting. It sorts n items with
- O(n*log n) compares. This is the asymptotic optimal solution of the
- sorting problem.
-*/
-
-void QGList::sort()
-{
- uint n = count();
- if ( n < 2 )
- return;
-
- // Create the heap
- QCollection::Item* realheap = new QCollection::Item[ n ];
- // Wow, what a fake. But I want the heap to be indexed as 1...n
- QCollection::Item* heap = realheap - 1;
- int size = 0;
- QLNode* insert = firstNode;
- for( ; insert != 0; insert = insert->next ) {
- heap[++size] = insert->data;
- int i = size;
- while( i > 1 && compareItems( heap[i], heap[ i / 2 ] ) < 0 ) {
- QCollection::Item tmp = heap[ i ];
- heap[ i ] = heap[ i/2 ];
- heap[ i/2 ] = tmp;
- i /= 2;
- }
- }
-
- insert = firstNode;
- // Now do the sorting
- for ( int i = n; i > 0; i-- ) {
- insert->data = heap[1];
- insert = insert->next;
- if ( i > 1 ) {
- heap[1] = heap[i];
- heapSortPushDown( heap, 1, i - 1 );
- }
- }
-
- delete [] realheap;
-}
-
-
-/*****************************************************************************
- QGList stream functions
- *****************************************************************************/
-
-#ifndef QT_NO_DATASTREAM
-QDataStream &operator>>( QDataStream &s, QGList &list )
-{ // read list
- return list.read( s );
-}
-
-QDataStream &operator<<( QDataStream &s, const QGList &list )
-{ // write list
- return list.write( s );
-}
-
-/*!
- \internal
- Reads a list from the stream \e s.
-*/
-
-QDataStream &QGList::read( QDataStream &s )
-{
- uint num;
- s >> num; // read number of items
- clear(); // clear list
- while ( num-- ) { // read all items
- Item d;
- read( s, d );
- CHECK_PTR( d );
- if ( !d ) // no memory
- break;
- QLNode *n = new QLNode( d );
- CHECK_PTR( n );
- if ( !n ) // no memory
- break;
- n->next = 0;
- if ( (n->prev = lastNode) ) // list is not empty
- lastNode->next = n;
- else // initialize list
- firstNode = n;
- lastNode = n;
- numNodes++;
- }
- curNode = firstNode;
- curIndex = curNode ? 0 : -1;
- return s;
-}
-
-/*!
- \internal
- Writes the list to the stream \e s.
-*/
-
-QDataStream &QGList::write( QDataStream &s ) const
-{
- s << count(); // write number of items
- QLNode *n = firstNode;
- while ( n ) { // write all items
- write( s, n->data );
- n = n->next;
- }
- return s;
-}
-
-#endif // QT_NO_DATASTREAM
-
-/*****************************************************************************
- QGListIterator member functions
- *****************************************************************************/
-
-/*!
- \class QGListIterator qglist.h
- \brief The QGListIterator class is an internal class for implementing QListIterator.
-
- QGListIterator is a strictly internal class that does the heavy work for
- QListIterator.
-*/
-
-/*!
- \internal
- Constructs an iterator that operates on the list \e l.
-*/
-
-QGListIterator::QGListIterator( const QGList &l )
-{
- list = (QGList *)&l; // get reference to list
- curNode = list->firstNode; // set to first node
- if ( !list->iterators ) {
- list->iterators = new QGList; // create iterator list
- CHECK_PTR( list->iterators );
- }
- list->iterators->append( this ); // attach iterator to list
-}
-
-/*!
- \internal
- Constructs a copy of the iterator \e it.
-*/
-
-QGListIterator::QGListIterator( const QGListIterator &it )
-{
- list = it.list;
- curNode = it.curNode;
- if ( list )
- list->iterators->append( this ); // attach iterator to list
-}
-
-/*!
- \internal
- Assigns a copy of the iterator \e it and returns a reference to this
- iterator.
-*/
-
-QGListIterator &QGListIterator::operator=( const QGListIterator &it )
-{
- if ( list ) // detach from old list
- list->iterators->removeRef( this );
- list = it.list;
- curNode = it.curNode;
- if ( list )
- list->iterators->append( this ); // attach to new list
- return *this;
-}
-
-/*!
- \internal
- Destroys the iterator.
-*/
-
-QGListIterator::~QGListIterator()
-{
- if ( list ) // detach iterator from list
- list->iterators->removeRef(this);
-}
-
-
-/*!
- \fn bool QGListIterator::atFirst() const
- \internal
- Returns TRUE if the iterator points to the first item, otherwise FALSE.
-*/
-
-/*!
- \fn bool QGListIterator::atLast() const
- \internal
- Returns TRUE if the iterator points to the last item, otherwise FALSE.
-*/
-
-
-/*!
- \internal
- Sets the list iterator to point to the first item in the list.
-*/
-
-QCollection::Item QGListIterator::toFirst()
-{
- if ( !list ) {
-#if defined(CHECK_NULL)
- qWarning( "QGListIterator::toFirst: List has been deleted" );
-#endif
- return 0;
- }
- return list->firstNode ? (curNode = list->firstNode)->getData() : 0;
-}
-
-/*!
- \internal
- Sets the list iterator to point to the last item in the list.
-*/
-
-QCollection::Item QGListIterator::toLast()
-{
- if ( !list ) {
-#if defined(CHECK_NULL)
- qWarning( "QGListIterator::toLast: List has been deleted" );
-#endif
- return 0;
- }
- return list->lastNode ? (curNode = list->lastNode)->getData() : 0;
-}
-
-
-/*!
- \fn QCollection::Item QGListIterator::get() const
- \internal
- Returns the iterator item.
-*/
-
-
-/*!
- \internal
- Moves to the next item (postfix).
-*/
-
-QCollection::Item QGListIterator::operator()()
-{
- if ( !curNode )
- return 0;
- QCollection::Item d = curNode->getData();
- curNode = curNode->next;
- return d;
-}
-
-/*!
- \internal
- Moves to the next item (prefix).
-*/
-
-QCollection::Item QGListIterator::operator++()
-{
- if ( !curNode )
- return 0;
- curNode = curNode->next;
- return curNode ? curNode->getData() : 0;
-}
-
-/*!
- \internal
- Moves \e jumps positions forward.
-*/
-
-QCollection::Item QGListIterator::operator+=( uint jumps )
-{
- while ( curNode && jumps-- )
- curNode = curNode->next;
- return curNode ? curNode->getData() : 0;
-}
-
-/*!
- \internal
- Moves to the previous item (prefix).
-*/
-
-QCollection::Item QGListIterator::operator--()
-{
- if ( !curNode )
- return 0;
- curNode = curNode->prev;
- return curNode ? curNode->getData() : 0;
-}
-
-/*!
- \internal
- Moves \e jumps positions backward.
-*/
-
-QCollection::Item QGListIterator::operator-=( uint jumps )
-{
- while ( curNode && jumps-- )
- curNode = curNode->prev;
- return curNode ? curNode->getData() : 0;
-}