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3 Tk is a free and open-source, cross-platform widget toolkit that provides a library of basic elements of GUI widgets for building a graphical user interface (GUI) in many programming languages.
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'\"
'\" Copyright (c) 1992-1994 The Regents of the University of California.
'\" Copyright (c) 1994-1996 Sun Microsystems, Inc.
'\" Copyright (c) 1997-1999 Scriptics Corporation.
'\"
'\" See the file "license.terms" for information on usage and redistribution
'\" of this file, and for a DISCLAIMER OF ALL WARRANTIES.
'\" 
'\" RCS: @(#) $Id: canvas.n,v 1.13.2.3 2006/03/07 22:30:31 dkf Exp $
'\"
.so man.macros
.TH canvas n 8.3 Tk "Tk Built-In Commands"
.BS
'\" Note:  do not modify the .SH NAME line immediately below!
.SH NAME
canvas \- Create and manipulate canvas widgets
.SH SYNOPSIS
\fBcanvas\fR \fIpathName \fR?\fIoptions\fR?
.SO
\-background	\-insertborderwidth	\-selectborderwidth
\-borderwidth	\-insertofftime	\-selectforeground
\-cursor	\-insertontime	\-takefocus
\-highlightbackground	\-insertwidth	\-xscrollcommand
\-highlightcolor	\-relief	\-yscrollcommand
\-highlightthickness	\-state
\-insertbackground	\-selectbackground
.SE
.SH "WIDGET-SPECIFIC OPTIONS"
.OP \-closeenough closeEnough CloseEnough
Specifies a floating-point value indicating how close the mouse cursor
must be to an item before it is considered to be ``inside'' the item.
Defaults to 1.0.
.OP \-confine confine Confine
Specifies a boolean value that indicates whether or not it should be
allowable to set the canvas's view outside the region defined by the
\fBscrollRegion\fR argument.
Defaults to true, which means that the view will
be constrained within the scroll region.
.OP \-height height Height
Specifies a desired window height that the canvas widget should request from
its geometry manager.  The value may be specified in any
of the forms described in the \fBCOORDINATES\fR section below.
.OP \-scrollregion scrollRegion ScrollRegion
Specifies a list with four coordinates describing the left, top, right, and
bottom coordinates of a rectangular region.
This region is used for scrolling purposes and is considered to be
the boundary of the information in the canvas.
Each of the coordinates may be specified
in any of the forms given in the \fBCOORDINATES\fR section below.
.OP \-state state State
Modifies the default state of the canvas where \fIstate\fR may be set to
one of: \fBnormal\fR, \fBdisabled\fR, or \fBhidden\fR. Individual canvas
objects all have their own state option which may override the default
state.  Many options can take separate specifications such that the
appearance of the item can be different in different situations. The
options that start with \fBactive\fR control the appearence when the mouse
pointer is over it, while the option starting with \fBdisabled\fR controls
the appearence when the state is disabled.  Canvas items which are
\fBdisabled\fR will not react to canvas bindings.
.OP \-width width width
Specifies a desired window width that the canvas widget should request from
its geometry manager.  The value may be specified in any
of the forms described in the \fBCOORDINATES\fR section below.
.OP \-xscrollincrement xScrollIncrement ScrollIncrement
Specifies an increment for horizontal scrolling, in any of the usual forms
permitted for screen distances.  If the value of this option is greater
than zero, the horizontal view in the window will be constrained so that
the canvas x coordinate at the left edge of the window is always an even
multiple of \fBxScrollIncrement\fR;  furthermore, the units for scrolling
(e.g., the change in view when the left and right arrows of a scrollbar
are selected) will also be \fBxScrollIncrement\fR.  If the value of
this option is less than or equal to zero, then horizontal scrolling
is unconstrained.
.OP \-yscrollincrement yScrollIncrement ScrollIncrement
Specifies an increment for vertical scrolling, in any of the usual forms
permitted for screen distances.  If the value of this option is greater
than zero, the vertical view in the window will be constrained so that
the canvas y coordinate at the top edge of the window is always an even
multiple of \fByScrollIncrement\fR;  furthermore, the units for scrolling
(e.g., the change in view when the top and bottom arrows of a scrollbar
are selected) will also be \fByScrollIncrement\fR.  If the value of
this option is less than or equal to zero, then vertical scrolling
is unconstrained.
.BE

.SH INTRODUCTION
.PP
The \fBcanvas\fR command creates a new window (given
by the \fIpathName\fR argument) and makes it into a canvas widget.
Additional options, described above, may be specified on the
command line or in the option database
to configure aspects of the canvas such as its colors and 3-D relief.
The \fBcanvas\fR command returns its
\fIpathName\fR argument.  At the time this command is invoked,
there must not exist a window named \fIpathName\fR, but
\fIpathName\fR's parent must exist.
.PP
Canvas widgets implement structured graphics.
A canvas displays any number of \fIitems\fR, which may be things like
rectangles, circles, lines, and text.
Items may be manipulated (e.g. moved or re-colored) and commands may
be associated with items in much the same way that the \fBbind\fR
command allows commands to be bound to widgets.  For example,
a particular command may be associated with the <Button-1> event
so that the command is invoked whenever button 1 is pressed with
the mouse cursor over an item.
This means that items in a canvas can have behaviors defined by
the Tcl scripts bound to them.
.SH "DISPLAY LIST"
.PP
The items in a canvas are ordered for purposes of display,
with the first item in the display list being displayed
first, followed by the next item in the list, and so on.
Items later in the display list obscure those that are
earlier in the display list and are sometimes referred to
as being ``on top'' of earlier items.
When a new item is created it is placed at the end of the
display list, on top of everything else.
Widget commands may be used to re-arrange the order of the
display list.
.PP
Window items are an exception to the above rules.  The underlying
window systems require them always to be drawn on top of other items.
In addition, the stacking order of window items
is not affected by any of the canvas widget commands; you must use
the \fBraise\fR and \fBlower\fR Tk commands instead.
.SH "ITEM IDS AND TAGS"
.PP
Items in a canvas widget may be named in either of two ways:
by id or by tag.
Each item has a unique identifying number, which is assigned to
that item when it is created.  The id of an item never changes
and id numbers are never re-used within the lifetime of a
canvas widget.
.PP
Each item may also have any number of \fItags\fR associated
with it.  A tag is just a string of characters, and it may
take any form except that of an integer.
For example, ``x123'' is OK but ``123'' isn't.
The same tag may be associated with many different items.
This is commonly done to group items in various interesting
ways;  for example, all selected items might be given the
tag ``selected''.
.PP
The tag \fBall\fR is implicitly associated with every item
in the canvas;  it may be used to invoke operations on
all the items in the canvas.
.PP
The tag \fBcurrent\fR is managed automatically by Tk;
it applies to the \fIcurrent item\fR, which is the
topmost item whose drawn area covers the position of
the mouse cursor.
If the mouse is not in the canvas widget or is not over
an item, then no item has the \fBcurrent\fR tag.
.PP
When specifying items in canvas widget commands, if the
specifier is an integer then it is assumed to refer to
the single item with that id.
If the specifier is not an integer, then it is assumed to
refer to all of the items in the canvas that have a tag
matching the specifier.
The symbol \fItagOrId\fR is used below to indicate that
an argument specifies either an id that selects a single
item or a tag that selects zero or more items.
.PP
\fItagOrId\fR may contain a logical expressions of
tags by using operators: '&&', '||', '^' '!', and parenthesized
subexpressions.  For example:
.CS
      .c find withtag {(a&&!b)||(!a&&b)}
.CE
or equivalently:
.CS
      .c find withtag {a^b}
.CE
will find only those items with either "a" or "b" tags, but not both.
.PP
Some widget commands only operate on a single item at a
time;  if \fItagOrId\fR is specified in a way that
names multiple items, then the normal behavior is for
the command to use the first (lowest) of these items in
the display list that is suitable for the command.
Exceptions are noted in the widget command descriptions
below.
.SH "COORDINATES"
.PP
All coordinates related to canvases are stored as floating-point
numbers.
Coordinates and distances are specified in screen units,
which are floating-point numbers optionally followed
by one of several letters.
If no letter is supplied then the distance is in pixels.
If the letter is \fBm\fR then the distance is in millimeters on
the screen;  if it is \fBc\fR then the distance is in centimeters;
\fBi\fR means inches, and \fBp\fR means printers points (1/72 inch).
Larger y-coordinates refer to points lower on the screen;  larger
x-coordinates refer to points farther to the right.
.VS
Coordinates can be specified either as an even number of parameters,
or as a single list parameter containing an even number of x and y
coordinate values.
.VE
.SH TRANSFORMATIONS
.PP
Normally the origin of the canvas coordinate system is at the
upper-left corner of the window containing the canvas.
It is possible to adjust the origin of the canvas
coordinate system relative to the origin of the window using the
\fBxview\fR and \fByview\fR widget commands;  this is typically used
for scrolling.
Canvases do not support scaling or rotation of the canvas coordinate
system relative to the window coordinate system.
.PP
Individual items may be moved or scaled using widget commands
described below, but they may not be rotated.
.PP
Note that the default origin of the canvas's visible area is
coincident with the origin for the whole window as that makes bindings
using the mouse position easier to work with; you only need to use the
\fBcanvasx\fR and \fBcanvasy\fR widget commands if you adjust the
origin of the visible area.  However, this also means that any focus
ring (as controlled by the \fB\-highlightthickness\fR option) and
window border (as controlled by the \fB\-borderwidth\fR option) must
be taken into account before you get to the visible area of the
canvas.
.SH "INDICES"
.PP
Text items support the notion of an \fIindex\fR for identifying
particular positions within the item.
In a similar fashion, line and polygon items support \fIindex\fR for
identifying, inserting and deleting subsets of their coordinates.
Indices are used for commands such as inserting or deleting
a range of characters or coordinates, and setting the insertion
cursor position. An index may be specified in any of a number
of ways, and different types of items may support different forms
for specifying indices.
Text items support the following forms for an index;  if you
define new types of text-like items, it would be advisable to
support as many of these forms as practical.
Note that it is possible to refer to the character just after
the last one in the text item;  this is necessary for such
tasks as inserting new text at the end of the item.
Lines and Polygons don't support the insertion cursor
and the selection. Their indices are supposed to be even
always, because coordinates always appear in pairs.
.TP 10
\fInumber\fR
A decimal number giving the position of the desired character
within the text item.
0 refers to the first character, 1 to the next character, and
so on. If indexes are odd for lines and polygons, they will be
automatically decremented by one.
A number less than 0 is treated as if it were zero, and a
number greater than the length of the text item is treated
as if it were equal to the length of the text item. For
polygons, numbers less than 0 or greater then the length
of the coordinate list will be adjusted by adding or subtracting
the length until the result is between zero and the length,
inclusive.
.TP 10
\fBend\fR
Refers to the character or coordinate just after the last one
in the item (same as the number of characters or coordinates
in the item).
.TP 10
\fBinsert\fR
Refers to the character just before which the insertion cursor
is drawn in this item. Not valid for lines and polygons.
.TP 10
\fBsel.first\fR
Refers to the first selected character in the item.
If the selection isn't in this item then this form is illegal.
.TP 10
\fBsel.last\fR
Refers to the last selected character in the item.
If the selection isn't in this item then this form is illegal.
.TP 10
\fB@\fIx,y\fR
Refers to the character or coordinate at the point given by \fIx\fR and
\fIy\fR, where \fIx\fR and \fIy\fR are specified in the coordinate
system of the canvas.
If \fIx\fR and \fIy\fR lie outside the coordinates covered by the
text item, then they refer to the first or last character in the
line that is closest to the given point.
.SH "DASH PATTERNS"
.PP
Many items support the notion of a dash pattern for outlines.
.PP
The first possible syntax is a list of integers. Each element
represents the number of pixels of a line segment. Only the odd
segments are drawn using the "outline" color. The other segments
are drawn transparent.
.PP
The second possible syntax is a character list containing only
5 possible characters \fB[.,-_ ]\fR. The space can be used
to enlarge the space between other line elements, and can not
occur as the first position in the string. Some examples:
    -dash .	= -dash {2 4}
    -dash -     = -dash {6 4}
    -dash -.    = -dash {6 4 2 4}
    -dash -..   = -dash {6 4 2 4 2 4}
    -dash {. }  = -dash {2 8}
    -dash ,	= -dash {4 4}
.PP
The main difference of this syntax with the previous is that it
is shape-conserving. This means that all values in the dash
list will be multiplied by the line width before display. This
assures that "." will always be displayed as a dot and "-"
always as a dash regardless of the line width.
.PP
On systems which support only a limited set of dash patterns, the dash
pattern will be displayed as the closest dash pattern that is available.
For example, on Windows only the first 4 of the above examples are
available.  The last 2 examples will be displayed identically to the first
one.
.SH "WIDGET COMMAND"
.PP
The \fBcanvas\fR command creates a new Tcl command whose
name is \fIpathName\fR.  This
command may be used to invoke various
operations on the widget.  It has the following general form:
.CS
\fIpathName option \fR?\fIarg arg ...\fR?
.CE
\fIOption\fR and the \fIarg\fRs
determine the exact behavior of the command.
The following widget commands are possible for canvas widgets:
.TP
\fIpathName \fBaddtag \fItag searchSpec \fR?\fIarg arg ...\fR?
For each item that meets the constraints specified by
\fIsearchSpec\fR and the \fIarg\fRs, add
\fItag\fR to the list of tags associated with the item if it
isn't already present on that list.
It is possible that no items will satisfy the constraints
given by \fIsearchSpec\fR and \fIarg\fRs, in which case the
command has no effect.
This command returns an empty string as result.
\fISearchSpec\fR and \fIarg\fR's may take any of the following
forms:
.RS
.TP
\fBabove \fItagOrId\fR
Selects the item just after (above) the one given by \fItagOrId\fR
in the display list.
If \fItagOrId\fR denotes more than one item, then the last (topmost)
of these items in the display list is used.
.TP
\fBall\fR
Selects all the items in the canvas.
.TP
\fBbelow \fItagOrId\fR
Selects the item just before (below) the one given by \fItagOrId\fR
in the display list.
If \fItagOrId\fR denotes more than one item, then the first (lowest)
of these items in the display list is used.
.TP
\fBclosest \fIx y \fR?\fIhalo\fR? ?\fIstart\fR?
Selects the item closest to the point given by \fIx\fR and \fIy\fR.
If more than one item is at the same closest distance (e.g. two
items overlap the point), then the top-most of these items (the
last one in the display list) is used.
If \fIhalo\fR is specified, then it must be a non-negative
value.
Any item closer than \fIhalo\fR to the point is considered to
overlap it.
The \fIstart\fR argument may be used to step circularly through
all the closest items.
If \fIstart\fR is specified, it names an item using a tag or id
(if by tag, it selects the first item in the display list with
the given tag).
Instead of selecting the topmost closest item, this form will
select the topmost closest item that is below \fIstart\fR in
the display list;  if no such item exists, then the selection
behaves as if the \fIstart\fR argument had not been specified.
.TP
\fBenclosed\fR \fIx1\fR \fIy1\fR \fIx2\fR \fIy2\fR
Selects all the items completely enclosed within the rectangular
region given by \fIx1\fR, \fIy1\fR, \fIx2\fR, and \fIy2\fR.
\fIX1\fR must be no greater then \fIx2\fR and \fIy1\fR must be
no greater than \fIy2\fR.
.TP
\fBoverlapping\fR \fIx1\fR \fIy1\fR \fIx2\fR \fIy2\fR
Selects all the items that overlap or are enclosed within the
rectangular region given by \fIx1\fR, \fIy1\fR, \fIx2\fR,
and \fIy2\fR.
\fIX1\fR must be no greater then \fIx2\fR and \fIy1\fR must be
no greater than \fIy2\fR.
.TP
\fBwithtag \fItagOrId\fR
Selects all the items given by \fItagOrId\fR.
.RE
.TP
\fIpathName \fBbbox \fItagOrId\fR ?\fItagOrId tagOrId ...\fR?
Returns a list with four elements giving an approximate bounding box
for all the items named by the \fItagOrId\fR arguments.
The list has the form ``\fIx1 y1 x2 y2\fR'' such that the drawn
areas of all the named elements are within the region bounded by
\fIx1\fR on the left, \fIx2\fR on the right, \fIy1\fR on the top,
and \fIy2\fR on the bottom.
The return value may overestimate the actual bounding box by
a few pixels.
If no items match any of the \fItagOrId\fR arguments or if the
matching items have empty bounding boxes (i.e. they have nothing
to display)
then an empty string is returned.
.TP
\fIpathName \fBbind \fItagOrId\fR ?\fIsequence\fR? ?\fIcommand\fR?
This command associates \fIcommand\fR with all the items given by
\fItagOrId\fR such that whenever the event sequence given by
\fIsequence\fR occurs for one of the items the command will
be invoked.
This widget command is similar to the \fBbind\fR command except that
it operates on items in a canvas rather than entire widgets.
See the \fBbind\fR manual entry for complete details
on the syntax of \fIsequence\fR and the substitutions performed
on \fIcommand\fR before invoking it.
If all arguments are specified then a new binding is created, replacing
any existing binding for the same \fIsequence\fR and \fItagOrId\fR
(if the first character of \fIcommand\fR is ``+'' then \fIcommand\fR
augments an existing binding rather than replacing it).
In this case the return value is an empty string.
If \fIcommand\fR is omitted then the command returns the \fIcommand\fR
associated with \fItagOrId\fR and \fIsequence\fR (an error occurs
if there is no such binding).
If both \fIcommand\fR and \fIsequence\fR are omitted then the command
returns a list of all the sequences for which bindings have been
defined for \fItagOrId\fR.
.RS
.PP
The only events for which bindings may be specified are those related to
the mouse and keyboard (such as \fBEnter\fR, \fBLeave\fR,
\fBButtonPress\fR, \fBMotion\fR, and \fBKeyPress\fR) or virtual events.
The handling of events in canvases uses the current item defined in ITEM
IDS AND TAGS above.  \fBEnter\fR and \fBLeave\fR events trigger for an
item when it becomes the current item or ceases to be the current item;
note that these events are different than \fBEnter\fR and \fBLeave\fR
events for windows.  Mouse-related events are directed to the current
item, if any.  Keyboard-related events are directed to the focus item, if
any (see the \fBfocus\fR widget command below for more on this).  If a
virtual event is used in a binding, that binding can trigger only if the
virtual event is defined by an underlying mouse-related or
keyboard-related event.
.PP
It is possible for multiple bindings to match a particular event.
This could occur, for example, if one binding is associated with the
item's id and another is associated with one of the item's tags.
When this occurs, all of the matching bindings are invoked.
A binding associated with the \fBall\fR tag is invoked first,
followed by one binding for each of the item's tags (in order),
followed by a binding associated with the item's id.
If there are multiple matching bindings for a single tag,
then only the most specific binding is invoked.
A \fBcontinue\fR command in a binding script terminates that
script, and a \fBbreak\fR command terminates that script
and skips any remaining scripts for the event, just as for the
\fBbind\fR command.
.PP
If bindings have been created for a canvas window using the \fBbind\fR
command, then they are invoked in addition to bindings created for
the canvas's items using the \fBbind\fR widget command.
The bindings for items will be invoked before any of the bindings
for the window as a whole.
.RE
.TP
\fIpathName \fBcanvasx \fIscreenx\fR ?\fIgridspacing\fR?
Given a window x-coordinate in the canvas \fIscreenx\fR, this command returns
the canvas x-coordinate that is displayed at that location.
If \fIgridspacing\fR is specified, then the canvas coordinate is
rounded to the nearest multiple of \fIgridspacing\fR units.
.TP
\fIpathName \fBcanvasy \fIscreeny\fR ?\fIgridspacing\fR?
Given a window y-coordinate in the canvas \fIscreeny\fR this command returns
the canvas y-coordinate that is displayed at that location.
If \fIgridspacing\fR is specified, then the canvas coordinate is
rounded to the nearest multiple of \fIgridspacing\fR units.
.TP
\fIpathName \fBcget\fR \fIoption\fR
Returns the current value of the configuration option given
by \fIoption\fR.
\fIOption\fR may have any of the values accepted by the \fBcanvas\fR
command.
.TP
\fIpathName \fBconfigure ?\fIoption\fR? ?\fIvalue\fR? ?\fIoption value ...\fR?
Query or modify the configuration options of the widget.
If no \fIoption\fR is specified, returns a list describing all of
the available options for \fIpathName\fR (see \fBTk_ConfigureInfo\fR for
information on the format of this list).  If \fIoption\fR is specified
with no \fIvalue\fR, then the command returns a list describing the
one named option (this list will be identical to the corresponding
sublist of the value returned if no \fIoption\fR is specified).  If
one or more \fIoption\-value\fR pairs are specified, then the command
modifies the given widget option(s) to have the given value(s);  in
this case the command returns an empty string.
\fIOption\fR may have any of the values accepted by the \fBcanvas\fR
command.
.TP
\fIpathName\fR \fBcoords \fItagOrId \fR?\fIx0 y0 ...\fR?
.TP
\fIpathName\fR \fBcoords \fItagOrId \fR?\fIcoordList\fR?
Query or modify the coordinates that define an item.
If no coordinates are specified, this command returns a list
whose elements are the coordinates of the item named by
\fItagOrId\fR.
If coordinates are specified, then they replace the current
coordinates for the named item.
If \fItagOrId\fR refers to multiple items, then
the first one in the display list is used.
.TP
\fIpathName \fBcreate \fItype x y \fR?\fIx y ...\fR? ?\fIoption value ...\fR?
.TP
\fIpathName \fBcreate \fItype coordList \fR?\fIoption value ...\fR?
Create a new item in \fIpathName\fR of type \fItype\fR.
The exact format of the arguments after \fBtype\fR depends
on \fBtype\fR, but usually they consist of the coordinates for
one or more points, followed by specifications for zero or
more item options.
See the subsections on individual item types below for more
on the syntax of this command.
This command returns the id for the new item.
.TP
\fIpathName \fBdchars \fItagOrId first \fR?\fIlast\fR?
For each item given by \fItagOrId\fR, delete the characters, or coordinates,
in the range given by \fIfirst\fR and \fIlast\fR, inclusive.
If some of the items given by \fItagOrId\fR don't support
indexing operations then they ignore dchars.
Text items interpret \fIfirst\fR and \fIlast\fR as indices to a character,
line and polygon items interpret them indices to a coordinate (an x,y pair).
Indices are described in INDICES above.
If \fIlast\fR is omitted, it defaults to \fIfirst\fR.
This command returns an empty string.
.TP
\fIpathName \fBdelete \fR?\fItagOrId tagOrId ...\fR?
Delete each of the items given by each \fItagOrId\fR, and return
an empty string.
.TP
\fIpathName \fBdtag \fItagOrId \fR?\fItagToDelete\fR?
For each of the items given by \fItagOrId\fR, delete the
tag given by \fItagToDelete\fR from the list of those
associated with the item.
If an item doesn't have the tag \fItagToDelete\fR then
the item is unaffected by the command.
If \fItagToDelete\fR is omitted then it defaults to \fItagOrId\fR.
This command returns an empty string.
.TP
\fIpathName \fBfind \fIsearchCommand \fR?\fIarg arg ...\fR?
This command returns a list consisting of all the items that
meet the constraints specified by \fIsearchCommand\fR and
\fIarg\fR's.
\fISearchCommand\fR and \fIargs\fR have any of the forms
accepted by the \fBaddtag\fR command.
The items are returned in stacking order, with the lowest item first.
.TP
\fIpathName \fBfocus \fR?\fItagOrId\fR?
Set the keyboard focus for the canvas widget to the item given by
\fItagOrId\fR.
If \fItagOrId\fR refers to several items, then the focus is set
to the first such item in the display list that supports the
insertion cursor.
If \fItagOrId\fR doesn't refer to any items, or if none of them
support the insertion cursor, then the focus isn't changed.
If \fItagOrId\fR is an empty
string, then the focus item is reset so that no item has the focus.
If \fItagOrId\fR is not specified then the command returns the
id for the item that currently has the focus, or an empty string
if no item has the focus.
.RS
.PP
Once the focus has been set to an item, the item will display
the insertion cursor and all keyboard events will be directed
to that item.
The focus item within a canvas and the focus window on the
screen (set with the \fBfocus\fR command) are totally independent:
a given item doesn't actually have the input focus unless (a)
its canvas is the focus window and (b) the item is the focus item
within the canvas.
In most cases it is advisable to follow the \fBfocus\fR widget
command with the \fBfocus\fR command to set the focus window to
the canvas (if it wasn't there already).
.RE
.TP
\fIpathName \fBgettags\fR \fItagOrId\fR
Return a list whose elements are the tags associated with the
item given by \fItagOrId\fR.
If \fItagOrId\fR refers to more than one item, then the tags
are returned from the first such item in the display list.
If \fItagOrId\fR doesn't refer to any items, or if the item
contains no tags, then an empty string is returned.
.TP
\fIpathName \fBicursor \fItagOrId index\fR
Set the position of the insertion cursor for the item(s) given by \fItagOrId\fR
to just before the character whose position is given by \fIindex\fR.
If some or all of the items given by \fItagOrId\fR don't support
an insertion cursor then this command has no effect on them.
See INDICES above for a description of the
legal forms for \fIindex\fR.
Note:  the insertion cursor is only displayed in an item if
that item currently has the keyboard focus (see the widget
command \fBfocus\fR, below), but the cursor position may
be set even when the item doesn't have the focus.
This command returns an empty string.
.TP
\fIpathName \fBindex \fItagOrId index\fR
This command returns a decimal string giving the numerical index
within \fItagOrId\fR corresponding to \fIindex\fR.
\fIIndex\fR gives a textual description of the desired position
as described in INDICES above.
Text items interpret \fIindex\fR as an index to a  character,
line and polygon items interpret it as an index to a coordinate (an x,y pair).
The return value is guaranteed to lie between 0 and the number
of characters, or coordinates, within the item, inclusive.
If \fItagOrId\fR refers to multiple items, then the index
is processed in the first of these items that supports indexing
operations (in display list order).
.TP
\fIpathName \fBinsert \fItagOrId beforeThis string\fR
For each of the items given by \fItagOrId\fR, if the item supports
text or coordinate, insertion then \fIstring\fR is inserted into the item's
text just before the character, or coordinate, whose index is \fIbeforeThis\fR.
Text items interpret \fIbeforeThis\fR as an index to a  character,
line and polygon items interpret it as an index to a coordinate (an x,y pair).
For lines and polygons the \fIstring\fR must be a valid coordinate
sequence.
See INDICES above for information about the forms allowed
for \fIbeforeThis\fR.
This command returns an empty string.
.TP
\fIpathName \fBitemcget\fR \fItagOrId\fR \fIoption\fR
Returns the current value of the configuration option for the
item given by \fItagOrId\fR whose name is \fIoption\fR.
This command is similar to the \fBcget\fR widget command except that
it applies to a particular item rather than the widget as a whole.
\fIOption\fR may have any of the values accepted by the \fBcreate\fR
widget command when the item was created.
If \fItagOrId\fR is a tag that refers to more than one item,
the first (lowest) such item is used.
.TP
\fIpathName \fBitemconfigure \fItagOrId\fR ?\fIoption\fR? ?\fIvalue\fR? ?\fIoption value ...\fR?
This command is similar to the \fBconfigure\fR widget command except
that it modifies item-specific options for the items given by
\fItagOrId\fR instead of modifying options for the overall
canvas widget.
If no \fIoption\fR is specified, returns a list describing all of
the available options for the first item given by \fItagOrId\fR
(see \fBTk_ConfigureInfo\fR for
information on the format of this list).  If \fIoption\fR is specified
with no \fIvalue\fR, then the command returns a list describing the
one named option (this list will be identical to the corresponding
sublist of the value returned if no \fIoption\fR is specified).  If
one or more \fIoption\-value\fR pairs are specified, then the command
modifies the given widget option(s) to have the given value(s) in
each of the items given by \fItagOrId\fR;  in
this case the command returns an empty string.
The \fIoption\fRs and \fIvalue\fRs are the same as those permissible
in the \fBcreate\fR widget command when the item(s) were created;
see the sections describing individual item types below for details
on the legal options.
.TP
\fIpathName \fBlower \fItagOrId \fR?\fIbelowThis\fR?
Move all of the items given by \fItagOrId\fR to a new position
in the display list just before the item given by \fIbelowThis\fR.
If \fItagOrId\fR refers to more than one item then all are moved
but the relative order of the moved items will not be changed.
\fIBelowThis\fR is a tag or id;  if it refers to more than one
item then the first (lowest) of these items in the display list is used
as the destination location for the moved items.
Note: this command has no effect on window items.  Window items always
obscure other item types, and the stacking order of window items is
determined by the \fBraise\fR and \fBlower\fR commands, not the
\fBraise\fR and \fBlower\fR widget commands for canvases.
This command returns an empty string.
.TP
\fIpathName \fBmove \fItagOrId xAmount yAmount\fR
Move each of the items given by \fItagOrId\fR in the canvas coordinate
space by adding \fIxAmount\fR to the x-coordinate of each point
associated with the item and \fIyAmount\fR to the y-coordinate of
each point associated with the item.
This command returns an empty string.
.TP
\fIpathName \fBpostscript \fR?\fIoption value option value ...\fR?
Generate a Postscript representation for part or all of the canvas.
If the \fB\-file\fR option is specified then the Postscript is written