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/****************************************************************************
**
**
** Definition of base class for all collection classes
**
** Created : 920629
**
** Copyright (C) 1992-2000 Trolltech AS. All rights reserved.
**
** This file is part of the tools module of the Qt GUI Toolkit.
**
** This file may be distributed under the terms of the Q Public License
** as defined by Trolltech AS of Norway and appearing in the file
** LICENSE.QPL included in the packaging of this file.
**
** This file may be distributed and/or modified under the terms of the
** GNU General Public License version 2 as published by the Free Software
** Foundation and appearing in the file LICENSE.GPL included in the
** packaging of this file.
**
** Licensees holding valid Qt Enterprise Edition or Qt Professional Edition
** licenses may use this file in accordance with the Qt Commercial License
** Agreement provided with the Software.
**
** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE
** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.
**
** See http://www.trolltech.com/pricing.html or email sales@trolltech.com for
** information about Qt Commercial License Agreements.
** See http://www.trolltech.com/qpl/ for QPL licensing information.
** See http://www.trolltech.com/gpl/ for GPL licensing information.
**
** Contact info@trolltech.com if any conditions of this licensing are
** not clear to you.
**
**********************************************************************/
#ifndef QCOLLECTION_H
#define QCOLLECTION_H
#ifndef QT_H
#include "qglobal.h"
#endif // QT_H
class QGList;
class QGDict;
class Q_EXPORT QCollection // inherited by all collections
{
public:
bool autoDelete() const { return del_item; }
void setAutoDelete( bool enable ) { del_item = enable; }
virtual uint count() const = 0;
virtual void clear() = 0; // delete all objects
typedef void *Item; // generic collection item
protected:
QCollection() { del_item = FALSE; } // no deletion of objects
QCollection(const QCollection &) { del_item = FALSE; }
virtual ~QCollection() {}
bool del_item; // default FALSE
virtual Item newItem( Item ); // create object
virtual void deleteItem( Item ); // delete object
};
#endif // QCOLLECTION_H
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