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authorEvan Martin <martine@danga.com>2011-12-07 16:59:08 (GMT)
committerEvan Martin <martine@danga.com>2011-12-07 16:59:08 (GMT)
commitf66f2e80eee4a9df52b9f3f0298548c039d1d122 (patch)
tree5468044265498a8861e1407eaf0d4f3f2a753b71 /src/state.h
parent5394fefc2bc297e3c7bc13d8c54823f34d82877c (diff)
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-rw-r--r--src/state.h4
1 files changed, 4 insertions, 0 deletions
diff --git a/src/state.h b/src/state.h
index 6b8d8b2..cdab131 100644
--- a/src/state.h
+++ b/src/state.h
@@ -37,13 +37,17 @@ struct State {
void AddRule(const Rule* rule);
const Rule* LookupRule(const string& rule_name);
+
Edge* AddEdge(const Rule* rule);
+
Node* GetNode(const string& path);
Node* LookupNode(const string& path);
Node* SpellcheckNode(const string& path);
+
void AddIn(Edge* edge, const string& path);
void AddOut(Edge* edge, const string& path);
bool AddDefault(const string& path, string* error);
+
/// Reset state. Keeps all nodes and edges, but restores them to the
/// state where we haven't yet examined the disk for dirty state.
void Reset();