summaryrefslogtreecommitdiffstats
path: root/src/build.cc
blob: ebf63b271b5a7c699fee13f1b1eec958a9143e0f (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
// Copyright 2011 Google Inc. All Rights Reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
//     http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.

#include "build.h"

#include <assert.h>
#include <stdio.h>

#ifdef _WIN32
#include <windows.h>
#else
#include <sys/ioctl.h>
#include <sys/time.h>
#include <sys/termios.h>
#endif

#include "build_log.h"
#include "disk_interface.h"
#include "graph.h"
#include "state.h"
#include "subprocess.h"
#include "util.h"

/// Tracks the status of a build: completion fraction, printing updates.
struct BuildStatus {
  BuildStatus(const BuildConfig& config);
  void PlanHasTotalEdges(int total);
  void BuildEdgeStarted(Edge* edge);
  void BuildEdgeFinished(Edge* edge, bool success, const string& output,
                         int* start_time, int* end_time);

 private:
  void PrintStatus(Edge* edge);

  const BuildConfig& config_;

  /// Time the build started.
  int64_t start_time_millis_;
  /// Time we last printed an update.
  int64_t last_update_millis_;

  int started_edges_, finished_edges_, total_edges_;

  /// Map of running edge to time the edge started running.
  typedef map<Edge*, int> RunningEdgeMap;
  RunningEdgeMap running_edges_;

  /// Whether we can do fancy terminal control codes.
  bool smart_terminal_;
};

BuildStatus::BuildStatus(const BuildConfig& config)
    : config_(config),
      start_time_millis_(GetTimeMillis()),
      last_update_millis_(start_time_millis_),
      started_edges_(0), finished_edges_(0), total_edges_(0) {
#ifndef WIN32
  const char* term = getenv("TERM");
  smart_terminal_ = isatty(1) && term && string(term) != "dumb";
#else
  smart_terminal_ = false;
  // Disable output buffer.  It'd be nice to use line buffering but
  // MSDN says: "For some systems, [_IOLBF] provides line
  // buffering. However, for Win32, the behavior is the same as _IOFBF
  // - Full Buffering."
  setvbuf(stdout, NULL, _IONBF, 0);
#endif

  // Don't do anything fancy in verbose mode.
  if (config_.verbosity != BuildConfig::NORMAL)
    smart_terminal_ = false;
}

void BuildStatus::PlanHasTotalEdges(int total) {
  total_edges_ = total;
}

void BuildStatus::BuildEdgeStarted(Edge* edge) {
  int start_time = (int)(GetTimeMillis() - start_time_millis_);
  running_edges_.insert(make_pair(edge, start_time));
  ++started_edges_;

  PrintStatus(edge);
}

void BuildStatus::BuildEdgeFinished(Edge* edge,
                                    bool success,
                                    const string& output,
                                    int* start_time,
                                    int* end_time) {
  int64_t now = GetTimeMillis();
  ++finished_edges_;

  RunningEdgeMap::iterator i = running_edges_.find(edge);
  *start_time = i->second;
  *end_time = (int)(now - start_time_millis_);
  int total_time = end_time - start_time;
  running_edges_.erase(i);

  if (config_.verbosity == BuildConfig::QUIET)
    return;

  if (smart_terminal_)
    PrintStatus(edge);

  if (success && output.empty()) {
    if (smart_terminal_) {
      if (finished_edges_ == total_edges_)
        printf("\n");
    } else {
      if (total_time > 5*1000) {
        printf("%.1f%% %d/%d\n", finished_edges_ * 100 / (float)total_edges_,
               finished_edges_, total_edges_);
        last_update_millis_ = now;
      }
    }
  } else {
    if (smart_terminal_)
      printf("\n");

    // Print the command that is spewing before printing its output.
    if (!success)
      printf("FAILED: %s\n", edge->EvaluateCommand().c_str());

    if (!output.empty())
      printf("%s", output.c_str());
  }
}

void BuildStatus::PrintStatus(Edge* edge) {
  if (config_.verbosity == BuildConfig::QUIET)
    return;

  bool force_full_command = config_.verbosity == BuildConfig::VERBOSE;

  string to_print = edge->GetDescription();
  if (to_print.empty() || force_full_command)
    to_print = edge->EvaluateCommand();

  if (smart_terminal_)
    printf("\r");  // Print over previous line, if any.

  int progress_chars = printf("[%d/%d] ", started_edges_, total_edges_);

#ifndef WIN32
  if (smart_terminal_ && !force_full_command) {
    // Limit output to width of the terminal if provided so we don't cause
    // line-wrapping.
    winsize size;
    if ((ioctl(0, TIOCGWINSZ, &size) == 0) && size.ws_col) {
      const int kMargin = progress_chars + 3;  // Space for [xx/yy] and "...".
      if (to_print.size() + kMargin > size.ws_col) {
        int elide_size = (size.ws_col - kMargin) / 2;
        to_print = to_print.substr(0, elide_size)
          + "..."
          + to_print.substr(to_print.size() - elide_size, elide_size);
      }
    }
  }
#else
  NINJA_UNUSED_ARG(progress_chars);
#endif

  printf("%s", to_print.c_str());

  if (smart_terminal_ && !force_full_command) {
    printf("\x1B[K");  // Clear to end of line.
    fflush(stdout);
  } else {
    printf("\n");
  }
}

Plan::Plan() : command_edges_(0), wanted_edges_(0) {}

bool Plan::AddTarget(Node* node, string* err) {
  vector<Node*> stack;
  return AddSubTarget(node, &stack, err);
}

bool Plan::AddSubTarget(Node* node, vector<Node*>* stack, string* err) {
  Edge* edge = node->in_edge();
  if (!edge) {  // Leaf node.
    if (node->dirty()) {
      string referenced;
      if (!stack->empty())
        referenced = ", needed by '" + stack->back()->path() + "',";
      *err = "'" + node->path() + "'" + referenced + " missing "
             "and no known rule to make it";
    }
    return false;
  }

  if (CheckDependencyCycle(node, stack, err))
    return false;

  if (edge->outputs_ready())
    return false;  // Don't need to do anything.

  // If an entry in want_ does not already exist for edge, create an entry which
  // maps to false, indicating that we do not want to build this entry itself.
  pair<map<Edge*, bool>::iterator, bool> want_ins =
    want_.insert(make_pair(edge, false));
  bool& want = want_ins.first->second;

  // If we do need to build edge and we haven't already marked it as wanted,
  // mark it now.
  if (node->dirty() && !want) {
    want = true;
    ++wanted_edges_;
    if (edge->AllInputsReady())
      ready_.insert(edge);
    if (!edge->is_phony())
      ++command_edges_;
  }

  if (!want_ins.second)
    return true;  // We've already processed the inputs.

  stack->push_back(node);
  for (vector<Node*>::iterator i = edge->inputs_.begin();
       i != edge->inputs_.end(); ++i) {
    if (!AddSubTarget(*i, stack, err) && !err->empty())
      return false;
  }
  assert(stack->back() == node);
  stack->pop_back();

  return true;
}

bool Plan::CheckDependencyCycle(Node* node, vector<Node*>* stack, string* err) {
  vector<Node*>::reverse_iterator ri =
      find(stack->rbegin(), stack->rend(), node);
  if (ri == stack->rend())
    return false;

  // Add this node onto the stack to make it clearer where the loop
  // is.
  stack->push_back(node);

  vector<Node*>::iterator start = find(stack->begin(), stack->end(), node);
  *err = "dependency cycle: ";
  for (vector<Node*>::iterator i = start; i != stack->end(); ++i) {
    if (i != start)
      err->append(" -> ");
    err->append((*i)->path());
  }
  return true;
}

Edge* Plan::FindWork() {
  if (ready_.empty())
    return NULL;
  set<Edge*>::iterator i = ready_.begin();
  Edge* edge = *i;
  ready_.erase(i);
  return edge;
}

void Plan::EdgeFinished(Edge* edge) {
  map<Edge*, bool>::iterator i = want_.find(edge);
  assert(i != want_.end());
  if (i->second)
    --wanted_edges_;
  want_.erase(i);
  edge->outputs_ready_ = true;

  // Check off any nodes we were waiting for with this edge.
  for (vector<Node*>::iterator i = edge->outputs_.begin();
       i != edge->outputs_.end(); ++i) {
    NodeFinished(*i);
  }
}

void Plan::NodeFinished(Node* node) {
  // See if we we want any edges from this node.
  for (vector<Edge*>::const_iterator i = node->out_edges().begin();
       i != node->out_edges().end(); ++i) {
    map<Edge*, bool>::iterator want_i = want_.find(*i);
    if (want_i == want_.end())
      continue;

    // See if the edge is now ready.
    if ((*i)->AllInputsReady()) {
      if (want_i->second) {
        ready_.insert(*i);
      } else {
        // We do not need to build this edge, but we might need to build one of
        // its dependents.
        EdgeFinished(*i);
      }
    }
  }
}

void Plan::CleanNode(BuildLog* build_log, Node* node) {
  node->set_dirty(false);

  for (vector<Edge*>::const_iterator ei = node->out_edges().begin();
       ei != node->out_edges().end(); ++ei) {
    // Don't process edges that we don't actually want.
    map<Edge*, bool>::iterator want_i = want_.find(*ei);
    if (want_i == want_.end() || !want_i->second)
      continue;

    // If all non-order-only inputs for this edge are now clean,
    // we might have changed the dirty state of the outputs.
    vector<Node*>::iterator begin = (*ei)->inputs_.begin(),
                            end = (*ei)->inputs_.end() - (*ei)->order_only_deps_;
    if (find_if(begin, end, mem_fun(&Node::dirty)) == end) {
      // Recompute most_recent_input and command.
      TimeStamp most_recent_input = 1;
      for (vector<Node*>::iterator ni = begin; ni != end; ++ni)
        if ((*ni)->mtime() > most_recent_input)
          most_recent_input = (*ni)->mtime();
      string command = (*ei)->EvaluateCommand();

      // Now, recompute the dirty state of each output.
      bool all_outputs_clean = true;
      for (vector<Node*>::iterator ni = (*ei)->outputs_.begin();
           ni != (*ei)->outputs_.end(); ++ni) {
        if (!(*ni)->dirty())
          continue;

        if ((*ei)->RecomputeOutputDirty(build_log, most_recent_input, command,
                                        *ni)) {
          (*ni)->MarkDirty();
          all_outputs_clean = false;
        } else {
          CleanNode(build_log, *ni);
        }
      }

      // If we cleaned all outputs, mark the node as not wanted.
      if (all_outputs_clean) {
        want_i->second = false;
        --wanted_edges_;
        if (!(*ei)->is_phony())
          --command_edges_;
      }
    }
  }
}

void Plan::Dump() {
  printf("pending: %d\n", (int)want_.size());
  for (map<Edge*, bool>::iterator i = want_.begin(); i != want_.end(); ++i) {
    if (i->second)
      printf("want ");
    i->first->Dump();
  }
  printf("ready: %d\n", (int)ready_.size());
}

struct RealCommandRunner : public CommandRunner {
  RealCommandRunner(const BuildConfig& config) : config_(config) {}
  virtual ~RealCommandRunner() {}
  virtual bool CanRunMore();
  virtual bool StartCommand(Edge* edge);
  virtual Edge* WaitForCommand(bool* success, string* output);

  const BuildConfig& config_;
  SubprocessSet subprocs_;
  map<Subprocess*, Edge*> subproc_to_edge_;
};

bool RealCommandRunner::CanRunMore() {
  return ((int)subprocs_.running_.size()) < config_.parallelism;
}

bool RealCommandRunner::StartCommand(Edge* edge) {
  string command = edge->EvaluateCommand();
  Subprocess* subproc = new Subprocess;
  subproc_to_edge_.insert(make_pair(subproc, edge));
  if (!subproc->Start(&subprocs_, command))
    return false;

  subprocs_.Add(subproc);
  return true;
}

Edge* RealCommandRunner::WaitForCommand(bool* success, string* output) {
  Subprocess* subproc;
  while ((subproc = subprocs_.NextFinished()) == NULL) {
    subprocs_.DoWork();
  }

  *success = subproc->Finish();
  *output = subproc->GetOutput();

  map<Subprocess*, Edge*>::iterator i = subproc_to_edge_.find(subproc);
  Edge* edge = i->second;
  subproc_to_edge_.erase(i);

  delete subproc;
  return edge;
}

/// A CommandRunner that doesn't actually run the commands.
struct DryRunCommandRunner : public CommandRunner {
  virtual ~DryRunCommandRunner() {}
  virtual bool CanRunMore() {
    return true;
  }
  virtual bool StartCommand(Edge* edge) {
    finished_.push(edge);
    return true;
  }
  virtual Edge* WaitForCommand(bool* success, string* output) {
    if (finished_.empty())
      return NULL;
    *success = true;
    Edge* edge = finished_.front();
    finished_.pop();
    return edge;
  }

  queue<Edge*> finished_;
};

Builder::Builder(State* state, const BuildConfig& config)
    : state_(state), config_(config) {
  disk_interface_ = new RealDiskInterface;
  if (config.dry_run)
    command_runner_ = new DryRunCommandRunner;
  else
    command_runner_ = new RealCommandRunner(config);
  status_ = new BuildStatus(config);
  log_ = state->build_log_;
}

Node* Builder::AddTarget(const string& name, string* err) {
  Node* node = state_->LookupNode(name);
  if (!node) {
    *err = "unknown target: '" + name + "'";
    return NULL;
  }
  if (!AddTarget(node, err))
    return NULL;
  return node;
}

bool Builder::AddTarget(Node* node, string* err) {
  node->StatIfNecessary(disk_interface_);
  if (Edge* in_edge = node->in_edge()) {
    if (!in_edge->RecomputeDirty(state_, disk_interface_, err))
      return false;
    if (in_edge->outputs_ready())
      return true;  // Nothing to do.
  }

  if (!plan_.AddTarget(node, err))
    return false;

  return true;
}

bool Builder::AlreadyUpToDate() const {
  return !plan_.more_to_do();
}

bool Builder::Build(string* err) {
  assert(!AlreadyUpToDate());

  status_->PlanHasTotalEdges(plan_.command_edge_count());
  int pending_commands = 0;
  int failures_allowed = config_.swallow_failures;

  // This main loop runs the entire build process.
  // It is structured like this:
  // First, we attempt to start as many commands as allowed by the
  // command runner.
  // Second, we attempt to wait for / reap the next finished command.
  // If we can do neither of those, the build is stuck, and we report
  // an error.
  while (plan_.more_to_do()) {
    // See if we can start any more commands.
    if (command_runner_->CanRunMore()) {
      if (Edge* edge = plan_.FindWork()) {
        if (!StartEdge(edge, err))
          return false;

        if (edge->is_phony())
          FinishEdge(edge, true, "");
        else
          ++pending_commands;

        // We made some progress; go back to the main loop.
        continue;
      }
    }

    // See if we can reap any finished commands.
    if (pending_commands) {
      bool success;
      string output;
      Edge* edge;
      if ((edge = command_runner_->WaitForCommand(&success, &output))) {
        --pending_commands;
        FinishEdge(edge, success, output);
        if (!success) {
          if (failures_allowed-- == 0) {
            if (config_.swallow_failures != 0)
              *err = "subcommands failed";
            else
              *err = "subcommand failed";
            return false;
          }
        }

        // We made some progress; start the main loop over.
        continue;
      }
    }

    // If we get here, we can neither enqueue new commands nor are any running.
    if (pending_commands) {
      *err = "stuck: pending commands but none to wait for? [this is a bug]";
      return false;
    }

    // If we get here, we cannot make any more progress.
    if (failures_allowed < config_.swallow_failures) {
      *err = "cannot make progress due to previous errors";
      return false;
    } else {
      *err = "stuck [this is a bug]";
      return false;
    }
  }

  return true;
}

bool Builder::StartEdge(Edge* edge, string* err) {
  if (edge->is_phony())
    return true;

  status_->BuildEdgeStarted(edge);

  // Create directories necessary for outputs.
  // XXX: this will block; do we care?
  for (vector<Node*>::iterator i = edge->outputs_.begin();
       i != edge->outputs_.end(); ++i) {
    if (!disk_interface_->MakeDirs((*i)->path()))
      return false;
  }

  // Compute command and start it.
  string command = edge->EvaluateCommand();
  if (!command_runner_->StartCommand(edge)) {
    err->assign("command '" + command + "' failed.");
    return false;
  }

  return true;
}

void Builder::FinishEdge(Edge* edge, bool success, const string& output) {
  TimeStamp restat_mtime = 0;

  if (success) {
    if (edge->rule().restat()) {
      bool node_cleaned = false;

      for (vector<Node*>::iterator i = edge->outputs_.begin();
           i != edge->outputs_.end(); ++i) {
        TimeStamp new_mtime = disk_interface_->Stat((*i)->path());
        if ((*i)->mtime() == new_mtime) {
          // The rule command did not change the output.  Propagate the clean
          // state through the build graph.
          // Note that this also applies to nonexistent outputs (mtime == 0).
          plan_.CleanNode(log_, *i);
          node_cleaned = true;
        }
      }

      if (node_cleaned) {
        // If any output was cleaned, find the most recent mtime of any
        // (existing) non-order-only input or the depfile.
        for (vector<Node*>::iterator i = edge->inputs_.begin();
             i != edge->inputs_.end() - edge->order_only_deps_; ++i) {
          TimeStamp input_mtime = disk_interface_->Stat((*i)->path());
          if (input_mtime == 0) {
            restat_mtime = 0;
            break;
          }
          if (input_mtime > restat_mtime)
            restat_mtime = input_mtime;
        }

        if (restat_mtime != 0 && !edge->rule().depfile().empty()) {
          TimeStamp depfile_mtime = disk_interface_->Stat(edge->EvaluateDepFile());
          if (depfile_mtime == 0)
            restat_mtime = 0;
          else if (depfile_mtime > restat_mtime)
            restat_mtime = depfile_mtime;
        }

        // The total number of edges in the plan may have changed as a result
        // of a restat.
        status_->PlanHasTotalEdges(plan_.command_edge_count());
      }
    }

    plan_.EdgeFinished(edge);
  }

  if (edge->is_phony())
    return;

  int start_time, end_time;
  status_->BuildEdgeFinished(edge, success, output, &start_time, &end_time);
  if (success && log_)
    log_->RecordCommand(edge, start_time, end_time, restat_mtime);
}