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|
// Copyright 2011 Google Inc. All Rights Reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#include "build.h"
#include "build_log.h"
#include "deps_log.h"
#include "graph.h"
#include "test.h"
/// Fixture for tests involving Plan.
// Though Plan doesn't use State, it's useful to have one around
// to create Nodes and Edges.
struct PlanTest : public StateTestWithBuiltinRules {
Plan plan_;
/// Because FindWork does not return Edges in any sort of predictable order,
// provide a means to get available Edges in order and in a format which is
// easy to write tests around.
void FindWorkSorted(deque<Edge*>* ret, int count) {
struct CompareEdgesByOutput {
static bool cmp(const Edge* a, const Edge* b) {
return a->outputs_[0]->path() < b->outputs_[0]->path();
}
};
for (int i = 0; i < count; ++i) {
ASSERT_TRUE(plan_.more_to_do());
Edge* edge = plan_.FindWork();
ASSERT_TRUE(edge);
ret->push_back(edge);
}
ASSERT_FALSE(plan_.FindWork());
sort(ret->begin(), ret->end(), CompareEdgesByOutput::cmp);
}
void TestPoolWithDepthOne(const char *test_case);
};
TEST_F(PlanTest, Basic) {
AssertParse(&state_,
"build out: cat mid\n"
"build mid: cat in\n");
GetNode("mid")->MarkDirty();
GetNode("out")->MarkDirty();
string err;
EXPECT_TRUE(plan_.AddTarget(GetNode("out"), &err));
ASSERT_EQ("", err);
ASSERT_TRUE(plan_.more_to_do());
Edge* edge = plan_.FindWork();
ASSERT_TRUE(edge);
ASSERT_EQ("in", edge->inputs_[0]->path());
ASSERT_EQ("mid", edge->outputs_[0]->path());
ASSERT_FALSE(plan_.FindWork());
plan_.EdgeFinished(edge);
edge = plan_.FindWork();
ASSERT_TRUE(edge);
ASSERT_EQ("mid", edge->inputs_[0]->path());
ASSERT_EQ("out", edge->outputs_[0]->path());
plan_.EdgeFinished(edge);
ASSERT_FALSE(plan_.more_to_do());
edge = plan_.FindWork();
ASSERT_EQ(0, edge);
}
// Test that two outputs from one rule can be handled as inputs to the next.
TEST_F(PlanTest, DoubleOutputDirect) {
AssertParse(&state_,
"build out: cat mid1 mid2\n"
"build mid1 mid2: cat in\n");
GetNode("mid1")->MarkDirty();
GetNode("mid2")->MarkDirty();
GetNode("out")->MarkDirty();
string err;
EXPECT_TRUE(plan_.AddTarget(GetNode("out"), &err));
ASSERT_EQ("", err);
ASSERT_TRUE(plan_.more_to_do());
Edge* edge;
edge = plan_.FindWork();
ASSERT_TRUE(edge); // cat in
plan_.EdgeFinished(edge);
edge = plan_.FindWork();
ASSERT_TRUE(edge); // cat mid1 mid2
plan_.EdgeFinished(edge);
edge = plan_.FindWork();
ASSERT_FALSE(edge); // done
}
// Test that two outputs from one rule can eventually be routed to another.
TEST_F(PlanTest, DoubleOutputIndirect) {
AssertParse(&state_,
"build out: cat b1 b2\n"
"build b1: cat a1\n"
"build b2: cat a2\n"
"build a1 a2: cat in\n");
GetNode("a1")->MarkDirty();
GetNode("a2")->MarkDirty();
GetNode("b1")->MarkDirty();
GetNode("b2")->MarkDirty();
GetNode("out")->MarkDirty();
string err;
EXPECT_TRUE(plan_.AddTarget(GetNode("out"), &err));
ASSERT_EQ("", err);
ASSERT_TRUE(plan_.more_to_do());
Edge* edge;
edge = plan_.FindWork();
ASSERT_TRUE(edge); // cat in
plan_.EdgeFinished(edge);
edge = plan_.FindWork();
ASSERT_TRUE(edge); // cat a1
plan_.EdgeFinished(edge);
edge = plan_.FindWork();
ASSERT_TRUE(edge); // cat a2
plan_.EdgeFinished(edge);
edge = plan_.FindWork();
ASSERT_TRUE(edge); // cat b1 b2
plan_.EdgeFinished(edge);
edge = plan_.FindWork();
ASSERT_FALSE(edge); // done
}
// Test that two edges from one output can both execute.
TEST_F(PlanTest, DoubleDependent) {
AssertParse(&state_,
"build out: cat a1 a2\n"
"build a1: cat mid\n"
"build a2: cat mid\n"
"build mid: cat in\n");
GetNode("mid")->MarkDirty();
GetNode("a1")->MarkDirty();
GetNode("a2")->MarkDirty();
GetNode("out")->MarkDirty();
string err;
EXPECT_TRUE(plan_.AddTarget(GetNode("out"), &err));
ASSERT_EQ("", err);
ASSERT_TRUE(plan_.more_to_do());
Edge* edge;
edge = plan_.FindWork();
ASSERT_TRUE(edge); // cat in
plan_.EdgeFinished(edge);
edge = plan_.FindWork();
ASSERT_TRUE(edge); // cat mid
plan_.EdgeFinished(edge);
edge = plan_.FindWork();
ASSERT_TRUE(edge); // cat mid
plan_.EdgeFinished(edge);
edge = plan_.FindWork();
ASSERT_TRUE(edge); // cat a1 a2
plan_.EdgeFinished(edge);
edge = plan_.FindWork();
ASSERT_FALSE(edge); // done
}
TEST_F(PlanTest, DependencyCycle) {
AssertParse(&state_,
"build out: cat mid\n"
"build mid: cat in\n"
"build in: cat pre\n"
"build pre: cat out\n");
GetNode("out")->MarkDirty();
GetNode("mid")->MarkDirty();
GetNode("in")->MarkDirty();
GetNode("pre")->MarkDirty();
string err;
EXPECT_FALSE(plan_.AddTarget(GetNode("out"), &err));
ASSERT_EQ("dependency cycle: out -> mid -> in -> pre -> out", err);
}
void PlanTest::TestPoolWithDepthOne(const char* test_case) {
ASSERT_NO_FATAL_FAILURE(AssertParse(&state_, test_case));
GetNode("out1")->MarkDirty();
GetNode("out2")->MarkDirty();
string err;
EXPECT_TRUE(plan_.AddTarget(GetNode("out1"), &err));
ASSERT_EQ("", err);
EXPECT_TRUE(plan_.AddTarget(GetNode("out2"), &err));
ASSERT_EQ("", err);
ASSERT_TRUE(plan_.more_to_do());
Edge* edge = plan_.FindWork();
ASSERT_TRUE(edge);
ASSERT_EQ("in", edge->inputs_[0]->path());
ASSERT_EQ("out1", edge->outputs_[0]->path());
// This will be false since poolcat is serialized
ASSERT_FALSE(plan_.FindWork());
plan_.EdgeFinished(edge);
edge = plan_.FindWork();
ASSERT_TRUE(edge);
ASSERT_EQ("in", edge->inputs_[0]->path());
ASSERT_EQ("out2", edge->outputs_[0]->path());
ASSERT_FALSE(plan_.FindWork());
plan_.EdgeFinished(edge);
ASSERT_FALSE(plan_.more_to_do());
edge = plan_.FindWork();
ASSERT_EQ(0, edge);
}
TEST_F(PlanTest, PoolWithDepthOne) {
TestPoolWithDepthOne(
"pool foobar\n"
" depth = 1\n"
"rule poolcat\n"
" command = cat $in > $out\n"
" pool = foobar\n"
"build out1: poolcat in\n"
"build out2: poolcat in\n");
}
#ifndef _WIN32
TEST_F(PlanTest, ConsolePool) {
TestPoolWithDepthOne(
"rule poolcat\n"
" command = cat $in > $out\n"
" pool = console\n"
"build out1: poolcat in\n"
"build out2: poolcat in\n");
}
#endif
TEST_F(PlanTest, PoolsWithDepthTwo) {
ASSERT_NO_FATAL_FAILURE(AssertParse(&state_,
"pool foobar\n"
" depth = 2\n"
"pool bazbin\n"
" depth = 2\n"
"rule foocat\n"
" command = cat $in > $out\n"
" pool = foobar\n"
"rule bazcat\n"
" command = cat $in > $out\n"
" pool = bazbin\n"
"build out1: foocat in\n"
"build out2: foocat in\n"
"build out3: foocat in\n"
"build outb1: bazcat in\n"
"build outb2: bazcat in\n"
"build outb3: bazcat in\n"
" pool =\n"
"build allTheThings: cat out1 out2 out3 outb1 outb2 outb3\n"
));
// Mark all the out* nodes dirty
for (int i = 0; i < 3; ++i) {
GetNode("out" + string(1, '1' + static_cast<char>(i)))->MarkDirty();
GetNode("outb" + string(1, '1' + static_cast<char>(i)))->MarkDirty();
}
GetNode("allTheThings")->MarkDirty();
string err;
EXPECT_TRUE(plan_.AddTarget(GetNode("allTheThings"), &err));
ASSERT_EQ("", err);
deque<Edge*> edges;
FindWorkSorted(&edges, 5);
for (int i = 0; i < 4; ++i) {
Edge *edge = edges[i];
ASSERT_EQ("in", edge->inputs_[0]->path());
string base_name(i < 2 ? "out" : "outb");
ASSERT_EQ(base_name + string(1, '1' + (i % 2)), edge->outputs_[0]->path());
}
// outb3 is exempt because it has an empty pool
Edge* edge = edges[4];
ASSERT_TRUE(edge);
ASSERT_EQ("in", edge->inputs_[0]->path());
ASSERT_EQ("outb3", edge->outputs_[0]->path());
// finish out1
plan_.EdgeFinished(edges.front());
edges.pop_front();
// out3 should be available
Edge* out3 = plan_.FindWork();
ASSERT_TRUE(out3);
ASSERT_EQ("in", out3->inputs_[0]->path());
ASSERT_EQ("out3", out3->outputs_[0]->path());
ASSERT_FALSE(plan_.FindWork());
plan_.EdgeFinished(out3);
ASSERT_FALSE(plan_.FindWork());
for (deque<Edge*>::iterator it = edges.begin(); it != edges.end(); ++it) {
plan_.EdgeFinished(*it);
}
Edge* last = plan_.FindWork();
ASSERT_TRUE(last);
ASSERT_EQ("allTheThings", last->outputs_[0]->path());
plan_.EdgeFinished(last);
ASSERT_FALSE(plan_.more_to_do());
ASSERT_FALSE(plan_.FindWork());
}
TEST_F(PlanTest, PoolWithRedundantEdges) {
ASSERT_NO_FATAL_FAILURE(AssertParse(&state_,
"pool compile\n"
" depth = 1\n"
"rule gen_foo\n"
" command = touch foo.cpp\n"
"rule gen_bar\n"
" command = touch bar.cpp\n"
"rule echo\n"
" command = echo $out > $out\n"
"build foo.cpp.obj: echo foo.cpp || foo.cpp\n"
" pool = compile\n"
"build bar.cpp.obj: echo bar.cpp || bar.cpp\n"
" pool = compile\n"
"build libfoo.a: echo foo.cpp.obj bar.cpp.obj\n"
"build foo.cpp: gen_foo\n"
"build bar.cpp: gen_bar\n"
"build all: phony libfoo.a\n"));
GetNode("foo.cpp")->MarkDirty();
GetNode("foo.cpp.obj")->MarkDirty();
GetNode("bar.cpp")->MarkDirty();
GetNode("bar.cpp.obj")->MarkDirty();
GetNode("libfoo.a")->MarkDirty();
GetNode("all")->MarkDirty();
string err;
EXPECT_TRUE(plan_.AddTarget(GetNode("all"), &err));
ASSERT_EQ("", err);
ASSERT_TRUE(plan_.more_to_do());
Edge* edge = NULL;
deque<Edge*> initial_edges;
FindWorkSorted(&initial_edges, 2);
edge = initial_edges[1]; // Foo first
ASSERT_EQ("foo.cpp", edge->outputs_[0]->path());
plan_.EdgeFinished(edge);
edge = plan_.FindWork();
ASSERT_TRUE(edge);
ASSERT_FALSE(plan_.FindWork());
ASSERT_EQ("foo.cpp", edge->inputs_[0]->path());
ASSERT_EQ("foo.cpp", edge->inputs_[1]->path());
ASSERT_EQ("foo.cpp.obj", edge->outputs_[0]->path());
plan_.EdgeFinished(edge);
edge = initial_edges[0]; // Now for bar
ASSERT_EQ("bar.cpp", edge->outputs_[0]->path());
plan_.EdgeFinished(edge);
edge = plan_.FindWork();
ASSERT_TRUE(edge);
ASSERT_FALSE(plan_.FindWork());
ASSERT_EQ("bar.cpp", edge->inputs_[0]->path());
ASSERT_EQ("bar.cpp", edge->inputs_[1]->path());
ASSERT_EQ("bar.cpp.obj", edge->outputs_[0]->path());
plan_.EdgeFinished(edge);
edge = plan_.FindWork();
ASSERT_TRUE(edge);
ASSERT_FALSE(plan_.FindWork());
ASSERT_EQ("foo.cpp.obj", edge->inputs_[0]->path());
ASSERT_EQ("bar.cpp.obj", edge->inputs_[1]->path());
ASSERT_EQ("libfoo.a", edge->outputs_[0]->path());
plan_.EdgeFinished(edge);
edge = plan_.FindWork();
ASSERT_TRUE(edge);
ASSERT_FALSE(plan_.FindWork());
ASSERT_EQ("libfoo.a", edge->inputs_[0]->path());
ASSERT_EQ("all", edge->outputs_[0]->path());
plan_.EdgeFinished(edge);
edge = plan_.FindWork();
ASSERT_FALSE(edge);
ASSERT_FALSE(plan_.more_to_do());
}
/// Fake implementation of CommandRunner, useful for tests.
struct FakeCommandRunner : public CommandRunner {
explicit FakeCommandRunner(VirtualFileSystem* fs) :
last_command_(NULL), fs_(fs) {}
// CommandRunner impl
virtual bool CanRunMore();
virtual bool StartCommand(Edge* edge);
virtual bool WaitForCommand(Result* result);
virtual vector<Edge*> GetActiveEdges();
virtual void Abort();
vector<string> commands_ran_;
Edge* last_command_;
VirtualFileSystem* fs_;
};
struct BuildTest : public StateTestWithBuiltinRules, public BuildLogUser {
BuildTest() : config_(MakeConfig()), command_runner_(&fs_),
builder_(&state_, config_, NULL, NULL, &fs_),
status_(config_) {
}
virtual void SetUp() {
StateTestWithBuiltinRules::SetUp();
builder_.command_runner_.reset(&command_runner_);
AssertParse(&state_,
"build cat1: cat in1\n"
"build cat2: cat in1 in2\n"
"build cat12: cat cat1 cat2\n");
fs_.Create("in1", "");
fs_.Create("in2", "");
}
~BuildTest() {
builder_.command_runner_.release();
}
virtual bool IsPathDead(StringPiece s) const { return false; }
/// Rebuild target in the 'working tree' (fs_).
/// State of command_runner_ and logs contents (if specified) ARE MODIFIED.
/// Handy to check for NOOP builds, and higher-level rebuild tests.
void RebuildTarget(const string& target, const char* manifest,
const char* log_path = NULL,
const char* deps_path = NULL);
// Mark a path dirty.
void Dirty(const string& path);
BuildConfig MakeConfig() {
BuildConfig config;
config.verbosity = BuildConfig::QUIET;
return config;
}
BuildConfig config_;
FakeCommandRunner command_runner_;
VirtualFileSystem fs_;
Builder builder_;
BuildStatus status_;
};
void BuildTest::RebuildTarget(const string& target, const char* manifest,
const char* log_path, const char* deps_path) {
State state;
ASSERT_NO_FATAL_FAILURE(AddCatRule(&state));
AssertParse(&state, manifest);
string err;
BuildLog build_log, *pbuild_log = NULL;
if (log_path) {
ASSERT_TRUE(build_log.Load(log_path, &err));
ASSERT_TRUE(build_log.OpenForWrite(log_path, *this, &err));
ASSERT_EQ("", err);
pbuild_log = &build_log;
}
DepsLog deps_log, *pdeps_log = NULL;
if (deps_path) {
ASSERT_TRUE(deps_log.Load(deps_path, &state, &err));
ASSERT_TRUE(deps_log.OpenForWrite(deps_path, &err));
ASSERT_EQ("", err);
pdeps_log = &deps_log;
}
Builder builder(&state, config_, pbuild_log, pdeps_log, &fs_);
EXPECT_TRUE(builder.AddTarget(target, &err));
command_runner_.commands_ran_.clear();
builder.command_runner_.reset(&command_runner_);
if (!builder.AlreadyUpToDate()) {
bool build_res = builder.Build(&err);
EXPECT_TRUE(build_res) << "builder.Build(&err)";
}
builder.command_runner_.release();
}
bool FakeCommandRunner::CanRunMore() {
// Only run one at a time.
return last_command_ == NULL;
}
bool FakeCommandRunner::StartCommand(Edge* edge) {
assert(!last_command_);
commands_ran_.push_back(edge->EvaluateCommand());
if (edge->rule().name() == "cat" ||
edge->rule().name() == "cat_rsp" ||
edge->rule().name() == "cc" ||
edge->rule().name() == "touch" ||
edge->rule().name() == "touch-interrupt") {
for (vector<Node*>::iterator out = edge->outputs_.begin();
out != edge->outputs_.end(); ++out) {
fs_->Create((*out)->path(), "");
}
} else if (edge->rule().name() == "true" ||
edge->rule().name() == "fail" ||
edge->rule().name() == "interrupt" ||
edge->rule().name() == "console") {
// Don't do anything.
} else {
printf("unknown command\n");
return false;
}
last_command_ = edge;
return true;
}
bool FakeCommandRunner::WaitForCommand(Result* result) {
if (!last_command_)
return false;
Edge* edge = last_command_;
result->edge = edge;
if (edge->rule().name() == "interrupt" ||
edge->rule().name() == "touch-interrupt") {
result->status = ExitInterrupted;
return true;
}
if (edge->rule().name() == "console") {
if (edge->use_console())
result->status = ExitSuccess;
else
result->status = ExitFailure;
last_command_ = NULL;
return true;
}
if (edge->rule().name() == "fail")
result->status = ExitFailure;
else
result->status = ExitSuccess;
last_command_ = NULL;
return true;
}
vector<Edge*> FakeCommandRunner::GetActiveEdges() {
vector<Edge*> edges;
if (last_command_)
edges.push_back(last_command_);
return edges;
}
void FakeCommandRunner::Abort() {
last_command_ = NULL;
}
void BuildTest::Dirty(const string& path) {
Node* node = GetNode(path);
node->MarkDirty();
// If it's an input file, mark that we've already stat()ed it and
// it's missing.
if (!node->in_edge())
node->MarkMissing();
}
TEST_F(BuildTest, NoWork) {
string err;
EXPECT_TRUE(builder_.AlreadyUpToDate());
}
TEST_F(BuildTest, OneStep) {
// Given a dirty target with one ready input,
// we should rebuild the target.
Dirty("cat1");
string err;
EXPECT_TRUE(builder_.AddTarget("cat1", &err));
ASSERT_EQ("", err);
EXPECT_TRUE(builder_.Build(&err));
ASSERT_EQ("", err);
ASSERT_EQ(1u, command_runner_.commands_ran_.size());
EXPECT_EQ("cat in1 > cat1", command_runner_.commands_ran_[0]);
}
TEST_F(BuildTest, OneStep2) {
// Given a target with one dirty input,
// we should rebuild the target.
Dirty("cat1");
string err;
EXPECT_TRUE(builder_.AddTarget("cat1", &err));
ASSERT_EQ("", err);
EXPECT_TRUE(builder_.Build(&err));
EXPECT_EQ("", err);
ASSERT_EQ(1u, command_runner_.commands_ran_.size());
EXPECT_EQ("cat in1 > cat1", command_runner_.commands_ran_[0]);
}
TEST_F(BuildTest, TwoStep) {
string err;
EXPECT_TRUE(builder_.AddTarget("cat12", &err));
ASSERT_EQ("", err);
EXPECT_TRUE(builder_.Build(&err));
EXPECT_EQ("", err);
ASSERT_EQ(3u, command_runner_.commands_ran_.size());
// Depending on how the pointers work out, we could've ran
// the first two commands in either order.
EXPECT_TRUE((command_runner_.commands_ran_[0] == "cat in1 > cat1" &&
command_runner_.commands_ran_[1] == "cat in1 in2 > cat2") ||
(command_runner_.commands_ran_[1] == "cat in1 > cat1" &&
command_runner_.commands_ran_[0] == "cat in1 in2 > cat2"));
EXPECT_EQ("cat cat1 cat2 > cat12", command_runner_.commands_ran_[2]);
fs_.Tick();
// Modifying in2 requires rebuilding one intermediate file
// and the final file.
fs_.Create("in2", "");
state_.Reset();
EXPECT_TRUE(builder_.AddTarget("cat12", &err));
ASSERT_EQ("", err);
EXPECT_TRUE(builder_.Build(&err));
ASSERT_EQ("", err);
ASSERT_EQ(5u, command_runner_.commands_ran_.size());
EXPECT_EQ("cat in1 in2 > cat2", command_runner_.commands_ran_[3]);
EXPECT_EQ("cat cat1 cat2 > cat12", command_runner_.commands_ran_[4]);
}
TEST_F(BuildTest, TwoOutputs) {
ASSERT_NO_FATAL_FAILURE(AssertParse(&state_,
"rule touch\n"
" command = touch $out\n"
"build out1 out2: touch in.txt\n"));
fs_.Create("in.txt", "");
string err;
EXPECT_TRUE(builder_.AddTarget("out1", &err));
ASSERT_EQ("", err);
EXPECT_TRUE(builder_.Build(&err));
EXPECT_EQ("", err);
ASSERT_EQ(1u, command_runner_.commands_ran_.size());
EXPECT_EQ("touch out1 out2", command_runner_.commands_ran_[0]);
}
// Test case from
// https://github.com/martine/ninja/issues/148
TEST_F(BuildTest, MultiOutIn) {
ASSERT_NO_FATAL_FAILURE(AssertParse(&state_,
"rule touch\n"
" command = touch $out\n"
"build in1 otherfile: touch in\n"
"build out: touch in | in1\n"));
fs_.Create("in", "");
fs_.Tick();
fs_.Create("in1", "");
string err;
EXPECT_TRUE(builder_.AddTarget("out", &err));
ASSERT_EQ("", err);
EXPECT_TRUE(builder_.Build(&err));
EXPECT_EQ("", err);
}
TEST_F(BuildTest, Chain) {
ASSERT_NO_FATAL_FAILURE(AssertParse(&state_,
"build c2: cat c1\n"
"build c3: cat c2\n"
"build c4: cat c3\n"
"build c5: cat c4\n"));
fs_.Create("c1", "");
string err;
EXPECT_TRUE(builder_.AddTarget("c5", &err));
ASSERT_EQ("", err);
EXPECT_TRUE(builder_.Build(&err));
EXPECT_EQ("", err);
ASSERT_EQ(4u, command_runner_.commands_ran_.size());
err.clear();
command_runner_.commands_ran_.clear();
state_.Reset();
EXPECT_TRUE(builder_.AddTarget("c5", &err));
ASSERT_EQ("", err);
EXPECT_TRUE(builder_.AlreadyUpToDate());
fs_.Tick();
fs_.Create("c3", "");
err.clear();
command_runner_.commands_ran_.clear();
state_.Reset();
EXPECT_TRUE(builder_.AddTarget("c5", &err));
ASSERT_EQ("", err);
EXPECT_FALSE(builder_.AlreadyUpToDate());
EXPECT_TRUE(builder_.Build(&err));
ASSERT_EQ(2u, command_runner_.commands_ran_.size()); // 3->4, 4->5
}
TEST_F(BuildTest, MissingInput) {
// Input is referenced by build file, but no rule for it.
string err;
Dirty("in1");
EXPECT_FALSE(builder_.AddTarget("cat1", &err));
EXPECT_EQ("'in1', needed by 'cat1', missing and no known rule to make it",
err);
}
TEST_F(BuildTest, MissingTarget) {
// Target is not referenced by build file.
string err;
EXPECT_FALSE(builder_.AddTarget("meow", &err));
EXPECT_EQ("unknown target: 'meow'", err);
}
TEST_F(BuildTest, MakeDirs) {
string err;
#ifdef _WIN32
ASSERT_NO_FATAL_FAILURE(AssertParse(&state_,
"build subdir\\dir2\\file: cat in1\n"));
EXPECT_TRUE(builder_.AddTarget("subdir\\dir2\\file", &err));
#else
ASSERT_NO_FATAL_FAILURE(AssertParse(&state_,
"build subdir/dir2/file: cat in1\n"));
EXPECT_TRUE(builder_.AddTarget("subdir/dir2/file", &err));
#endif
EXPECT_EQ("", err);
EXPECT_TRUE(builder_.Build(&err));
ASSERT_EQ("", err);
ASSERT_EQ(2u, fs_.directories_made_.size());
EXPECT_EQ("subdir", fs_.directories_made_[0]);
#ifdef _WIN32
EXPECT_EQ("subdir\\dir2", fs_.directories_made_[1]);
#else
EXPECT_EQ("subdir/dir2", fs_.directories_made_[1]);
#endif
}
TEST_F(BuildTest, DepFileMissing) {
string err;
ASSERT_NO_FATAL_FAILURE(AssertParse(&state_,
"rule cc\n command = cc $in\n depfile = $out.d\n"
"build foo.o: cc foo.c\n"));
fs_.Create("foo.c", "");
EXPECT_TRUE(builder_.AddTarget("foo.o", &err));
ASSERT_EQ("", err);
ASSERT_EQ(1u, fs_.files_read_.size());
EXPECT_EQ("foo.o.d", fs_.files_read_[0]);
}
TEST_F(BuildTest, DepFileOK) {
string err;
int orig_edges = state_.edges_.size();
ASSERT_NO_FATAL_FAILURE(AssertParse(&state_,
"rule cc\n command = cc $in\n depfile = $out.d\n"
"build foo.o: cc foo.c\n"));
Edge* edge = state_.edges_.back();
fs_.Create("foo.c", "");
GetNode("bar.h")->MarkDirty(); // Mark bar.h as missing.
fs_.Create("foo.o.d", "foo.o: blah.h bar.h\n");
EXPECT_TRUE(builder_.AddTarget("foo.o", &err));
ASSERT_EQ("", err);
ASSERT_EQ(1u, fs_.files_read_.size());
EXPECT_EQ("foo.o.d", fs_.files_read_[0]);
// Expect three new edges: one generating foo.o, and two more from
// loading the depfile.
ASSERT_EQ(orig_edges + 3, (int)state_.edges_.size());
// Expect our edge to now have three inputs: foo.c and two headers.
ASSERT_EQ(3u, edge->inputs_.size());
// Expect the command line we generate to only use the original input.
ASSERT_EQ("cc foo.c", edge->EvaluateCommand());
}
TEST_F(BuildTest, DepFileParseError) {
string err;
ASSERT_NO_FATAL_FAILURE(AssertParse(&state_,
"rule cc\n command = cc $in\n depfile = $out.d\n"
"build foo.o: cc foo.c\n"));
fs_.Create("foo.c", "");
fs_.Create("foo.o.d", "randomtext\n");
EXPECT_FALSE(builder_.AddTarget("foo.o", &err));
EXPECT_EQ("expected depfile 'foo.o.d' to mention 'foo.o', got 'randomtext'",
err);
}
TEST_F(BuildTest, OrderOnlyDeps) {
string err;
ASSERT_NO_FATAL_FAILURE(AssertParse(&state_,
"rule cc\n command = cc $in\n depfile = $out.d\n"
"build foo.o: cc foo.c || otherfile\n"));
Edge* edge = state_.edges_.back();
fs_.Create("foo.c", "");
fs_.Create("otherfile", "");
fs_.Create("foo.o.d", "foo.o: blah.h bar.h\n");
EXPECT_TRUE(builder_.AddTarget("foo.o", &err));
ASSERT_EQ("", err);
// One explicit, two implicit, one order only.
ASSERT_EQ(4u, edge->inputs_.size());
EXPECT_EQ(2, edge->implicit_deps_);
EXPECT_EQ(1, edge->order_only_deps_);
// Verify the inputs are in the order we expect
// (explicit then implicit then orderonly).
EXPECT_EQ("foo.c", edge->inputs_[0]->path());
EXPECT_EQ("blah.h", edge->inputs_[1]->path());
EXPECT_EQ("bar.h", edge->inputs_[2]->path());
EXPECT_EQ("otherfile", edge->inputs_[3]->path());
// Expect the command line we generate to only use the original input.
ASSERT_EQ("cc foo.c", edge->EvaluateCommand());
// explicit dep dirty, expect a rebuild.
EXPECT_TRUE(builder_.Build(&err));
ASSERT_EQ("", err);
ASSERT_EQ(1u, command_runner_.commands_ran_.size());
fs_.Tick();
// Recreate the depfile, as it should have been deleted by the build.
fs_.Create("foo.o.d", "foo.o: blah.h bar.h\n");
// implicit dep dirty, expect a rebuild.
fs_.Create("blah.h", "");
fs_.Create("bar.h", "");
command_runner_.commands_ran_.clear();
state_.Reset();
EXPECT_TRUE(builder_.AddTarget("foo.o", &err));
EXPECT_TRUE(builder_.Build(&err));
ASSERT_EQ("", err);
ASSERT_EQ(1u, command_runner_.commands_ran_.size());
fs_.Tick();
// Recreate the depfile, as it should have been deleted by the build.
fs_.Create("foo.o.d", "foo.o: blah.h bar.h\n");
// order only dep dirty, no rebuild.
fs_.Create("otherfile", "");
command_runner_.commands_ran_.clear();
state_.Reset();
EXPECT_TRUE(builder_.AddTarget("foo.o", &err));
EXPECT_EQ("", err);
EXPECT_TRUE(builder_.AlreadyUpToDate());
// implicit dep missing, expect rebuild.
fs_.RemoveFile("bar.h");
command_runner_.commands_ran_.clear();
state_.Reset();
EXPECT_TRUE(builder_.AddTarget("foo.o", &err));
EXPECT_TRUE(builder_.Build(&err));
ASSERT_EQ("", err);
ASSERT_EQ(1u, command_runner_.commands_ran_.size());
}
TEST_F(BuildTest, RebuildOrderOnlyDeps) {
string err;
ASSERT_NO_FATAL_FAILURE(AssertParse(&state_,
"rule cc\n command = cc $in\n"
"rule true\n command = true\n"
"build oo.h: cc oo.h.in\n"
"build foo.o: cc foo.c || oo.h\n"));
fs_.Create("foo.c", "");
fs_.Create("oo.h.in", "");
// foo.o and order-only dep dirty, build both.
EXPECT_TRUE(builder_.AddTarget("foo.o", &err));
EXPECT_TRUE(builder_.Build(&err));
ASSERT_EQ("", err);
ASSERT_EQ(2u, command_runner_.commands_ran_.size());
// all clean, no rebuild.
command_runner_.commands_ran_.clear();
state_.Reset();
EXPECT_TRUE(builder_.AddTarget("foo.o", &err));
EXPECT_EQ("", err);
EXPECT_TRUE(builder_.AlreadyUpToDate());
// order-only dep missing, build it only.
fs_.RemoveFile("oo.h");
command_runner_.commands_ran_.clear();
state_.Reset();
EXPECT_TRUE(builder_.AddTarget("foo.o", &err));
EXPECT_TRUE(builder_.Build(&err));
ASSERT_EQ("", err);
ASSERT_EQ(1u, command_runner_.commands_ran_.size());
ASSERT_EQ("cc oo.h.in", command_runner_.commands_ran_[0]);
fs_.Tick();
// order-only dep dirty, build it only.
fs_.Create("oo.h.in", "");
command_runner_.commands_ran_.clear();
state_.Reset();
EXPECT_TRUE(builder_.AddTarget("foo.o", &err));
EXPECT_TRUE(builder_.Build(&err));
ASSERT_EQ("", err);
ASSERT_EQ(1u, command_runner_.commands_ran_.size());
ASSERT_EQ("cc oo.h.in", command_runner_.commands_ran_[0]);
}
TEST_F(BuildTest, Phony) {
string err;
ASSERT_NO_FATAL_FAILURE(AssertParse(&state_,
"build out: cat bar.cc\n"
"build all: phony out\n"));
fs_.Create("bar.cc", "");
EXPECT_TRUE(builder_.AddTarget("all", &err));
ASSERT_EQ("", err);
// Only one command to run, because phony runs no command.
EXPECT_FALSE(builder_.AlreadyUpToDate());
EXPECT_TRUE(builder_.Build(&err));
ASSERT_EQ("", err);
ASSERT_EQ(1u, command_runner_.commands_ran_.size());
}
TEST_F(BuildTest, PhonyNoWork) {
string err;
ASSERT_NO_FATAL_FAILURE(AssertParse(&state_,
"build out: cat bar.cc\n"
"build all: phony out\n"));
fs_.Create("bar.cc", "");
fs_.Create("out", "");
EXPECT_TRUE(builder_.AddTarget("all", &err));
ASSERT_EQ("", err);
EXPECT_TRUE(builder_.AlreadyUpToDate());
}
TEST_F(BuildTest, Fail) {
ASSERT_NO_FATAL_FAILURE(AssertParse(&state_,
"rule fail\n"
" command = fail\n"
"build out1: fail\n"));
string err;
EXPECT_TRUE(builder_.AddTarget("out1", &err));
ASSERT_EQ("", err);
EXPECT_FALSE(builder_.Build(&err));
ASSERT_EQ(1u, command_runner_.commands_ran_.size());
ASSERT_EQ("subcommand failed", err);
}
TEST_F(BuildTest, SwallowFailures) {
ASSERT_NO_FATAL_FAILURE(AssertParse(&state_,
"rule fail\n"
" command = fail\n"
"build out1: fail\n"
"build out2: fail\n"
"build out3: fail\n"
"build all: phony out1 out2 out3\n"));
// Swallow two failures, die on the third.
config_.failures_allowed = 3;
string err;
EXPECT_TRUE(builder_.AddTarget("all", &err));
ASSERT_EQ("", err);
EXPECT_FALSE(builder_.Build(&err));
ASSERT_EQ(3u, command_runner_.commands_ran_.size());
ASSERT_EQ("subcommands failed", err);
}
TEST_F(BuildTest, SwallowFailuresLimit) {
ASSERT_NO_FATAL_FAILURE(AssertParse(&state_,
"rule fail\n"
" command = fail\n"
"build out1: fail\n"
"build out2: fail\n"
"build out3: fail\n"
"build final: cat out1 out2 out3\n"));
// Swallow ten failures; we should stop before building final.
config_.failures_allowed = 11;
string err;
EXPECT_TRUE(builder_.AddTarget("final", &err));
ASSERT_EQ("", err);
EXPECT_FALSE(builder_.Build(&err));
ASSERT_EQ(3u, command_runner_.commands_ran_.size());
ASSERT_EQ("cannot make progress due to previous errors", err);
}
struct BuildWithLogTest : public BuildTest {
BuildWithLogTest() {
builder_.SetBuildLog(&build_log_);
}
BuildLog build_log_;
};
TEST_F(BuildWithLogTest, NotInLogButOnDisk) {
ASSERT_NO_FATAL_FAILURE(AssertParse(&state_,
"rule cc\n"
" command = cc\n"
"build out1: cc in\n"));
// Create input/output that would be considered up to date when
// not considering the command line hash.
fs_.Create("in", "");
fs_.Create("out1", "");
string err;
// Because it's not in the log, it should not be up-to-date until
// we build again.
EXPECT_TRUE(builder_.AddTarget("out1", &err));
EXPECT_FALSE(builder_.AlreadyUpToDate());
command_runner_.commands_ran_.clear();
state_.Reset();
EXPECT_TRUE(builder_.AddTarget("out1", &err));
EXPECT_TRUE(builder_.Build(&err));
EXPECT_TRUE(builder_.AlreadyUpToDate());
}
TEST_F(BuildWithLogTest, RestatTest) {
ASSERT_NO_FATAL_FAILURE(AssertParse(&state_,
"rule true\n"
" command = true\n"
" restat = 1\n"
"rule cc\n"
" command = cc\n"
" restat = 1\n"
"build out1: cc in\n"
"build out2: true out1\n"
"build out3: cat out2\n"));
fs_.Create("out1", "");
fs_.Create("out2", "");
fs_.Create("out3", "");
fs_.Tick();
fs_.Create("in", "");
// Do a pre-build so that there's commands in the log for the outputs,
// otherwise, the lack of an entry in the build log will cause out3 to rebuild
// regardless of restat.
string err;
EXPECT_TRUE(builder_.AddTarget("out3", &err));
ASSERT_EQ("", err);
EXPECT_TRUE(builder_.Build(&err));
ASSERT_EQ("", err);
EXPECT_EQ("[3/3]", builder_.status_->FormatProgressStatus("[%s/%t]"));
command_runner_.commands_ran_.clear();
state_.Reset();
fs_.Tick();
fs_.Create("in", "");
// "cc" touches out1, so we should build out2. But because "true" does not
// touch out2, we should cancel the build of out3.
EXPECT_TRUE(builder_.AddTarget("out3", &err));
ASSERT_EQ("", err);
EXPECT_TRUE(builder_.Build(&err));
ASSERT_EQ(2u, command_runner_.commands_ran_.size());
// If we run again, it should be a no-op, because the build log has recorded
// that we've already built out2 with an input timestamp of 2 (from out1).
command_runner_.commands_ran_.clear();
state_.Reset();
EXPECT_TRUE(builder_.AddTarget("out3", &err));
ASSERT_EQ("", err);
EXPECT_TRUE(builder_.AlreadyUpToDate());
fs_.Tick();
fs_.Create("in", "");
// The build log entry should not, however, prevent us from rebuilding out2
// if out1 changes.
command_runner_.commands_ran_.clear();
state_.Reset();
EXPECT_TRUE(builder_.AddTarget("out3", &err));
ASSERT_EQ("", err);
EXPECT_TRUE(builder_.Build(&err));
ASSERT_EQ(2u, command_runner_.commands_ran_.size());
}
TEST_F(BuildWithLogTest, RestatMissingFile) {
// If a restat rule doesn't create its output, and the output didn't
// exist before the rule was run, consider that behavior equivalent
// to a rule that doesn't modify its existent output file.
ASSERT_NO_FATAL_FAILURE(AssertParse(&state_,
"rule true\n"
" command = true\n"
" restat = 1\n"
"rule cc\n"
" command = cc\n"
"build out1: true in\n"
"build out2: cc out1\n"));
fs_.Create("in", "");
fs_.Create("out2", "");
// Do a pre-build so that there's commands in the log for the outputs,
// otherwise, the lack of an entry in the build log will cause out2 to rebuild
// regardless of restat.
string err;
EXPECT_TRUE(builder_.AddTarget("out2", &err));
ASSERT_EQ("", err);
EXPECT_TRUE(builder_.Build(&err));
ASSERT_EQ("", err);
command_runner_.commands_ran_.clear();
state_.Reset();
fs_.Tick();
fs_.Create("in", "");
fs_.Create("out2", "");
// Run a build, expect only the first command to run.
// It doesn't touch its output (due to being the "true" command), so
// we shouldn't run the dependent build.
EXPECT_TRUE(builder_.AddTarget("out2", &err));
ASSERT_EQ("", err);
EXPECT_TRUE(builder_.Build(&err));
ASSERT_EQ(1u, command_runner_.commands_ran_.size());
}
TEST_F(BuildWithLogTest, RestatSingleDependentOutputDirty) {
ASSERT_NO_FATAL_FAILURE(AssertParse(&state_,
"rule true\n"
" command = true\n"
" restat = 1\n"
"rule touch\n"
" command = touch\n"
"build out1: true in\n"
"build out2 out3: touch out1\n"
"build out4: touch out2\n"
));
// Create the necessary files
fs_.Create("in", "");
string err;
EXPECT_TRUE(builder_.AddTarget("out4", &err));
ASSERT_EQ("", err);
EXPECT_TRUE(builder_.Build(&err));
ASSERT_EQ("", err);
ASSERT_EQ(3u, command_runner_.commands_ran_.size());
fs_.Tick();
fs_.Create("in", "");
fs_.RemoveFile("out3");
// Since "in" is missing, out1 will be built. Since "out3" is missing,
// out2 and out3 will be built even though "in" is not touched when built.
// Then, since out2 is rebuilt, out4 should be rebuilt -- the restat on the
// "true" rule should not lead to the "touch" edge writing out2 and out3 being
// cleard.
command_runner_.commands_ran_.clear();
state_.Reset();
EXPECT_TRUE(builder_.AddTarget("out4", &err));
ASSERT_EQ("", err);
EXPECT_TRUE(builder_.Build(&err));
ASSERT_EQ("", err);
ASSERT_EQ(3u, command_runner_.commands_ran_.size());
}
// Test scenario, in which an input file is removed, but output isn't changed
// https://github.com/martine/ninja/issues/295
TEST_F(BuildWithLogTest, RestatMissingInput) {
ASSERT_NO_FATAL_FAILURE(AssertParse(&state_,
"rule true\n"
" command = true\n"
" depfile = $out.d\n"
" restat = 1\n"
"rule cc\n"
" command = cc\n"
"build out1: true in\n"
"build out2: cc out1\n"));
// Create all necessary files
fs_.Create("in", "");
// The implicit dependencies and the depfile itself
// are newer than the output
TimeStamp restat_mtime = fs_.Tick();
fs_.Create("out1.d", "out1: will.be.deleted restat.file\n");
fs_.Create("will.be.deleted", "");
fs_.Create("restat.file", "");
// Run the build, out1 and out2 get built
string err;
EXPECT_TRUE(builder_.AddTarget("out2", &err));
ASSERT_EQ("", err);
EXPECT_TRUE(builder_.Build(&err));
ASSERT_EQ(2u, command_runner_.commands_ran_.size());
// See that an entry in the logfile is created, capturing
// the right mtime
BuildLog::LogEntry* log_entry = build_log_.LookupByOutput("out1");
ASSERT_TRUE(NULL != log_entry);
ASSERT_EQ(restat_mtime, log_entry->restat_mtime);
// Now remove a file, referenced from depfile, so that target becomes
// dirty, but the output does not change
fs_.RemoveFile("will.be.deleted");
// Trigger the build again - only out1 gets built
command_runner_.commands_ran_.clear();
state_.Reset();
EXPECT_TRUE(builder_.AddTarget("out2", &err));
ASSERT_EQ("", err);
EXPECT_TRUE(builder_.Build(&err));
ASSERT_EQ(1u, command_runner_.commands_ran_.size());
// Check that the logfile entry remains correctly set
log_entry = build_log_.LookupByOutput("out1");
ASSERT_TRUE(NULL != log_entry);
ASSERT_EQ(restat_mtime, log_entry->restat_mtime);
}
struct BuildDryRun : public BuildWithLogTest {
BuildDryRun() {
config_.dry_run = true;
}
};
TEST_F(BuildDryRun, AllCommandsShown) {
ASSERT_NO_FATAL_FAILURE(AssertParse(&state_,
"rule true\n"
" command = true\n"
" restat = 1\n"
"rule cc\n"
" command = cc\n"
" restat = 1\n"
"build out1: cc in\n"
"build out2: true out1\n"
"build out3: cat out2\n"));
fs_.Create("out1", "");
fs_.Create("out2", "");
fs_.Create("out3", "");
fs_.Tick();
fs_.Create("in", "");
// "cc" touches out1, so we should build out2. But because "true" does not
// touch out2, we should cancel the build of out3.
string err;
EXPECT_TRUE(builder_.AddTarget("out3", &err));
ASSERT_EQ("", err);
EXPECT_TRUE(builder_.Build(&err));
ASSERT_EQ(3u, command_runner_.commands_ran_.size());
}
// Test that RSP files are created when & where appropriate and deleted after
// successful execution.
TEST_F(BuildTest, RspFileSuccess)
{
ASSERT_NO_FATAL_FAILURE(AssertParse(&state_,
"rule cat_rsp\n"
" command = cat $rspfile > $out\n"
" rspfile = $rspfile\n"
" rspfile_content = $long_command\n"
"build out1: cat in\n"
"build out2: cat_rsp in\n"
" rspfile = out2.rsp\n"
" long_command = Some very long command\n"));
fs_.Create("out1", "");
fs_.Create("out2", "");
fs_.Create("out3", "");
fs_.Tick();
fs_.Create("in", "");
string err;
EXPECT_TRUE(builder_.AddTarget("out1", &err));
ASSERT_EQ("", err);
EXPECT_TRUE(builder_.AddTarget("out2", &err));
ASSERT_EQ("", err);
size_t files_created = fs_.files_created_.size();
size_t files_removed = fs_.files_removed_.size();
EXPECT_TRUE(builder_.Build(&err));
ASSERT_EQ(2u, command_runner_.commands_ran_.size()); // cat + cat_rsp
// The RSP file was created
ASSERT_EQ(files_created + 1, fs_.files_created_.size());
ASSERT_EQ(1u, fs_.files_created_.count("out2.rsp"));
// The RSP file was removed
ASSERT_EQ(files_removed + 1, fs_.files_removed_.size());
ASSERT_EQ(1u, fs_.files_removed_.count("out2.rsp"));
}
// Test that RSP file is created but not removed for commands, which fail
TEST_F(BuildTest, RspFileFailure) {
ASSERT_NO_FATAL_FAILURE(AssertParse(&state_,
"rule fail\n"
" command = fail\n"
" rspfile = $rspfile\n"
" rspfile_content = $long_command\n"
"build out: fail in\n"
" rspfile = out.rsp\n"
" long_command = Another very long command\n"));
fs_.Create("out", "");
fs_.Tick();
fs_.Create("in", "");
string err;
EXPECT_TRUE(builder_.AddTarget("out", &err));
ASSERT_EQ("", err);
size_t files_created = fs_.files_created_.size();
size_t files_removed = fs_.files_removed_.size();
EXPECT_FALSE(builder_.Build(&err));
ASSERT_EQ("subcommand failed", err);
ASSERT_EQ(1u, command_runner_.commands_ran_.size());
// The RSP file was created
ASSERT_EQ(files_created + 1, fs_.files_created_.size());
ASSERT_EQ(1u, fs_.files_created_.count("out.rsp"));
// The RSP file was NOT removed
ASSERT_EQ(files_removed, fs_.files_removed_.size());
ASSERT_EQ(0u, fs_.files_removed_.count("out.rsp"));
// The RSP file contains what it should
ASSERT_EQ("Another very long command", fs_.files_["out.rsp"].contents);
}
// Test that contens of the RSP file behaves like a regular part of
// command line, i.e. triggers a rebuild if changed
TEST_F(BuildWithLogTest, RspFileCmdLineChange) {
ASSERT_NO_FATAL_FAILURE(AssertParse(&state_,
"rule cat_rsp\n"
" command = cat $rspfile > $out\n"
" rspfile = $rspfile\n"
" rspfile_content = $long_command\n"
"build out: cat_rsp in\n"
" rspfile = out.rsp\n"
" long_command = Original very long command\n"));
fs_.Create("out", "");
fs_.Tick();
fs_.Create("in", "");
string err;
EXPECT_TRUE(builder_.AddTarget("out", &err));
ASSERT_EQ("", err);
// 1. Build for the 1st time (-> populate log)
EXPECT_TRUE(builder_.Build(&err));
ASSERT_EQ(1u, command_runner_.commands_ran_.size());
// 2. Build again (no change)
command_runner_.commands_ran_.clear();
state_.Reset();
EXPECT_TRUE(builder_.AddTarget("out", &err));
EXPECT_EQ("", err);
ASSERT_TRUE(builder_.AlreadyUpToDate());
// 3. Alter the entry in the logfile
// (to simulate a change in the command line between 2 builds)
BuildLog::LogEntry* log_entry = build_log_.LookupByOutput("out");
ASSERT_TRUE(NULL != log_entry);
ASSERT_NO_FATAL_FAILURE(AssertHash(
"cat out.rsp > out;rspfile=Original very long command",
log_entry->command_hash));
log_entry->command_hash++; // Change the command hash to something else.
// Now expect the target to be rebuilt
command_runner_.commands_ran_.clear();
state_.Reset();
EXPECT_TRUE(builder_.AddTarget("out", &err));
EXPECT_EQ("", err);
EXPECT_TRUE(builder_.Build(&err));
EXPECT_EQ(1u, command_runner_.commands_ran_.size());
}
TEST_F(BuildTest, InterruptCleanup) {
ASSERT_NO_FATAL_FAILURE(AssertParse(&state_,
"rule interrupt\n"
" command = interrupt\n"
"rule touch-interrupt\n"
" command = touch-interrupt\n"
"build out1: interrupt in1\n"
"build out2: touch-interrupt in2\n"));
fs_.Create("out1", "");
fs_.Create("out2", "");
fs_.Tick();
fs_.Create("in1", "");
fs_.Create("in2", "");
// An untouched output of an interrupted command should be retained.
string err;
EXPECT_TRUE(builder_.AddTarget("out1", &err));
EXPECT_EQ("", err);
EXPECT_FALSE(builder_.Build(&err));
EXPECT_EQ("interrupted by user", err);
builder_.Cleanup();
EXPECT_GT(fs_.Stat("out1"), 0);
err = "";
// A touched output of an interrupted command should be deleted.
EXPECT_TRUE(builder_.AddTarget("out2", &err));
EXPECT_EQ("", err);
EXPECT_FALSE(builder_.Build(&err));
EXPECT_EQ("interrupted by user", err);
builder_.Cleanup();
EXPECT_EQ(0, fs_.Stat("out2"));
}
TEST_F(BuildTest, PhonyWithNoInputs) {
ASSERT_NO_FATAL_FAILURE(AssertParse(&state_,
"build nonexistent: phony\n"
"build out1: cat || nonexistent\n"
"build out2: cat nonexistent\n"));
fs_.Create("out1", "");
fs_.Create("out2", "");
// out1 should be up to date even though its input is dirty, because its
// order-only dependency has nothing to do.
string err;
EXPECT_TRUE(builder_.AddTarget("out1", &err));
ASSERT_EQ("", err);
EXPECT_TRUE(builder_.AlreadyUpToDate());
// out2 should still be out of date though, because its input is dirty.
err.clear();
command_runner_.commands_ran_.clear();
state_.Reset();
EXPECT_TRUE(builder_.AddTarget("out2", &err));
ASSERT_EQ("", err);
EXPECT_TRUE(builder_.Build(&err));
EXPECT_EQ("", err);
ASSERT_EQ(1u, command_runner_.commands_ran_.size());
}
TEST_F(BuildTest, DepsGccWithEmptyDepfileErrorsOut) {
ASSERT_NO_FATAL_FAILURE(AssertParse(&state_,
"rule cc\n"
" command = cc\n"
" deps = gcc\n"
"build out: cc\n"));
Dirty("out");
string err;
EXPECT_TRUE(builder_.AddTarget("out", &err));
ASSERT_EQ("", err);
EXPECT_FALSE(builder_.AlreadyUpToDate());
EXPECT_FALSE(builder_.Build(&err));
ASSERT_EQ("subcommand failed", err);
ASSERT_EQ(1u, command_runner_.commands_ran_.size());
}
TEST_F(BuildTest, StatusFormatReplacePlaceholder) {
EXPECT_EQ("[%/s0/t0/r0/u0/f0]",
status_.FormatProgressStatus("[%%/s%s/t%t/r%r/u%u/f%f]"));
}
TEST_F(BuildTest, FailedDepsParse) {
ASSERT_NO_FATAL_FAILURE(AssertParse(&state_,
"build bad_deps.o: cat in1\n"
" deps = gcc\n"
" depfile = in1.d\n"));
string err;
EXPECT_TRUE(builder_.AddTarget("bad_deps.o", &err));
ASSERT_EQ("", err);
// These deps will fail to parse, as they should only have one
// path to the left of the colon.
fs_.Create("in1.d", "AAA BBB");
EXPECT_FALSE(builder_.Build(&err));
EXPECT_EQ("subcommand failed", err);
}
/// Tests of builds involving deps logs necessarily must span
/// multiple builds. We reuse methods on BuildTest but not the
/// builder_ it sets up, because we want pristine objects for
/// each build.
struct BuildWithDepsLogTest : public BuildTest {
BuildWithDepsLogTest() {}
virtual void SetUp() {
BuildTest::SetUp();
temp_dir_.CreateAndEnter("BuildWithDepsLogTest");
}
virtual void TearDown() {
temp_dir_.Cleanup();
}
ScopedTempDir temp_dir_;
/// Shadow parent class builder_ so we don't accidentally use it.
void* builder_;
};
/// Run a straightforwad build where the deps log is used.
TEST_F(BuildWithDepsLogTest, Straightforward) {
string err;
// Note: in1 was created by the superclass SetUp().
const char* manifest =
"build out: cat in1\n"
" deps = gcc\n"
" depfile = in1.d\n";
{
State state;
ASSERT_NO_FATAL_FAILURE(AddCatRule(&state));
ASSERT_NO_FATAL_FAILURE(AssertParse(&state, manifest));
// Run the build once, everything should be ok.
DepsLog deps_log;
ASSERT_TRUE(deps_log.OpenForWrite("ninja_deps", &err));
ASSERT_EQ("", err);
Builder builder(&state, config_, NULL, &deps_log, &fs_);
builder.command_runner_.reset(&command_runner_);
EXPECT_TRUE(builder.AddTarget("out", &err));
ASSERT_EQ("", err);
fs_.Create("in1.d", "out: in2");
EXPECT_TRUE(builder.Build(&err));
EXPECT_EQ("", err);
// The deps file should have been removed.
EXPECT_EQ(0, fs_.Stat("in1.d"));
// Recreate it for the next step.
fs_.Create("in1.d", "out: in2");
deps_log.Close();
builder.command_runner_.release();
}
{
State state;
ASSERT_NO_FATAL_FAILURE(AddCatRule(&state));
ASSERT_NO_FATAL_FAILURE(AssertParse(&state, manifest));
// Touch the file only mentioned in the deps.
fs_.Tick();
fs_.Create("in2", "");
// Run the build again.
DepsLog deps_log;
ASSERT_TRUE(deps_log.Load("ninja_deps", &state, &err));
ASSERT_TRUE(deps_log.OpenForWrite("ninja_deps", &err));
Builder builder(&state, config_, NULL, &deps_log, &fs_);
builder.command_runner_.reset(&command_runner_);
command_runner_.commands_ran_.clear();
EXPECT_TRUE(builder.AddTarget("out", &err));
ASSERT_EQ("", err);
EXPECT_TRUE(builder.Build(&err));
EXPECT_EQ("", err);
// We should have rebuilt the output due to in2 being
// out of date.
EXPECT_EQ(1u, command_runner_.commands_ran_.size());
builder.command_runner_.release();
}
}
/// Verify that obsolete dependency info causes a rebuild.
/// 1) Run a successful build where everything has time t, record deps.
/// 2) Move input/output to time t+1 -- despite files in alignment,
/// should still need to rebuild due to deps at older time.
TEST_F(BuildWithDepsLogTest, ObsoleteDeps) {
string err;
// Note: in1 was created by the superclass SetUp().
const char* manifest =
"build out: cat in1\n"
" deps = gcc\n"
" depfile = in1.d\n";
{
// Run an ordinary build that gathers dependencies.
fs_.Create("in1", "");
fs_.Create("in1.d", "out: ");
State state;
ASSERT_NO_FATAL_FAILURE(AddCatRule(&state));
ASSERT_NO_FATAL_FAILURE(AssertParse(&state, manifest));
// Run the build once, everything should be ok.
DepsLog deps_log;
ASSERT_TRUE(deps_log.OpenForWrite("ninja_deps", &err));
ASSERT_EQ("", err);
Builder builder(&state, config_, NULL, &deps_log, &fs_);
builder.command_runner_.reset(&command_runner_);
EXPECT_TRUE(builder.AddTarget("out", &err));
ASSERT_EQ("", err);
EXPECT_TRUE(builder.Build(&err));
EXPECT_EQ("", err);
deps_log.Close();
builder.command_runner_.release();
}
// Push all files one tick forward so that only the deps are out
// of date.
fs_.Tick();
fs_.Create("in1", "");
fs_.Create("out", "");
// The deps file should have been removed, so no need to timestamp it.
EXPECT_EQ(0, fs_.Stat("in1.d"));
{
State state;
ASSERT_NO_FATAL_FAILURE(AddCatRule(&state));
ASSERT_NO_FATAL_FAILURE(AssertParse(&state, manifest));
DepsLog deps_log;
ASSERT_TRUE(deps_log.Load("ninja_deps", &state, &err));
ASSERT_TRUE(deps_log.OpenForWrite("ninja_deps", &err));
Builder builder(&state, config_, NULL, &deps_log, &fs_);
builder.command_runner_.reset(&command_runner_);
command_runner_.commands_ran_.clear();
EXPECT_TRUE(builder.AddTarget("out", &err));
ASSERT_EQ("", err);
// Recreate the deps file here because the build expects them to exist.
fs_.Create("in1.d", "out: ");
EXPECT_TRUE(builder.Build(&err));
EXPECT_EQ("", err);
// We should have rebuilt the output due to the deps being
// out of date.
EXPECT_EQ(1u, command_runner_.commands_ran_.size());
builder.command_runner_.release();
}
}
TEST_F(BuildWithDepsLogTest, DepsIgnoredInDryRun) {
const char* manifest =
"build out: cat in1\n"
" deps = gcc\n"
" depfile = in1.d\n";
fs_.Create("out", "");
fs_.Tick();
fs_.Create("in1", "");
State state;
ASSERT_NO_FATAL_FAILURE(AddCatRule(&state));
ASSERT_NO_FATAL_FAILURE(AssertParse(&state, manifest));
// The deps log is NULL in dry runs.
config_.dry_run = true;
Builder builder(&state, config_, NULL, NULL, &fs_);
builder.command_runner_.reset(&command_runner_);
command_runner_.commands_ran_.clear();
string err;
EXPECT_TRUE(builder.AddTarget("out", &err));
ASSERT_EQ("", err);
EXPECT_TRUE(builder.Build(&err));
ASSERT_EQ(1u, command_runner_.commands_ran_.size());
builder.command_runner_.release();
}
/// Check that a restat rule generating a header cancels compilations correctly.
TEST_F(BuildTest, RestatDepfileDependency) {
ASSERT_NO_FATAL_FAILURE(AssertParse(&state_,
"rule true\n"
" command = true\n" // Would be "write if out-of-date" in reality.
" restat = 1\n"
"build header.h: true header.in\n"
"build out: cat in1\n"
" depfile = in1.d\n"));
fs_.Create("header.h", "");
fs_.Create("in1.d", "out: header.h");
fs_.Tick();
fs_.Create("header.in", "");
string err;
EXPECT_TRUE(builder_.AddTarget("out", &err));
ASSERT_EQ("", err);
EXPECT_TRUE(builder_.Build(&err));
EXPECT_EQ("", err);
}
/// Check that a restat rule generating a header cancels compilations correctly,
/// depslog case.
TEST_F(BuildWithDepsLogTest, RestatDepfileDependencyDepsLog) {
string err;
// Note: in1 was created by the superclass SetUp().
const char* manifest =
"rule true\n"
" command = true\n" // Would be "write if out-of-date" in reality.
" restat = 1\n"
"build header.h: true header.in\n"
"build out: cat in1\n"
" deps = gcc\n"
" depfile = in1.d\n";
{
State state;
ASSERT_NO_FATAL_FAILURE(AddCatRule(&state));
ASSERT_NO_FATAL_FAILURE(AssertParse(&state, manifest));
// Run the build once, everything should be ok.
DepsLog deps_log;
ASSERT_TRUE(deps_log.OpenForWrite("ninja_deps", &err));
ASSERT_EQ("", err);
Builder builder(&state, config_, NULL, &deps_log, &fs_);
builder.command_runner_.reset(&command_runner_);
EXPECT_TRUE(builder.AddTarget("out", &err));
ASSERT_EQ("", err);
fs_.Create("in1.d", "out: header.h");
EXPECT_TRUE(builder.Build(&err));
EXPECT_EQ("", err);
deps_log.Close();
builder.command_runner_.release();
}
{
State state;
ASSERT_NO_FATAL_FAILURE(AddCatRule(&state));
ASSERT_NO_FATAL_FAILURE(AssertParse(&state, manifest));
// Touch the input of the restat rule.
fs_.Tick();
fs_.Create("header.in", "");
// Run the build again.
DepsLog deps_log;
ASSERT_TRUE(deps_log.Load("ninja_deps", &state, &err));
ASSERT_TRUE(deps_log.OpenForWrite("ninja_deps", &err));
Builder builder(&state, config_, NULL, &deps_log, &fs_);
builder.command_runner_.reset(&command_runner_);
command_runner_.commands_ran_.clear();
EXPECT_TRUE(builder.AddTarget("out", &err));
ASSERT_EQ("", err);
EXPECT_TRUE(builder.Build(&err));
EXPECT_EQ("", err);
// Rule "true" should have run again, but the build of "out" should have
// been cancelled due to restat propagating through the depfile header.
EXPECT_EQ(1u, command_runner_.commands_ran_.size());
builder.command_runner_.release();
}
}
TEST_F(BuildWithDepsLogTest, DepFileOKDepsLog) {
string err;
const char* manifest =
"rule cc\n command = cc $in\n depfile = $out.d\n deps = gcc\n"
"build foo.o: cc foo.c\n";
fs_.Create("foo.c", "");
{
State state;
ASSERT_NO_FATAL_FAILURE(AssertParse(&state, manifest));
// Run the build once, everything should be ok.
DepsLog deps_log;
ASSERT_TRUE(deps_log.OpenForWrite("ninja_deps", &err));
ASSERT_EQ("", err);
Builder builder(&state, config_, NULL, &deps_log, &fs_);
builder.command_runner_.reset(&command_runner_);
EXPECT_TRUE(builder.AddTarget("foo.o", &err));
ASSERT_EQ("", err);
fs_.Create("foo.o.d", "foo.o: blah.h bar.h\n");
EXPECT_TRUE(builder.Build(&err));
EXPECT_EQ("", err);
deps_log.Close();
builder.command_runner_.release();
}
{
State state;
ASSERT_NO_FATAL_FAILURE(AssertParse(&state, manifest));
DepsLog deps_log;
ASSERT_TRUE(deps_log.Load("ninja_deps", &state, &err));
ASSERT_TRUE(deps_log.OpenForWrite("ninja_deps", &err));
ASSERT_EQ("", err);
Builder builder(&state, config_, NULL, &deps_log, &fs_);
builder.command_runner_.reset(&command_runner_);
Edge* edge = state.edges_.back();
state.GetNode("bar.h")->MarkDirty(); // Mark bar.h as missing.
EXPECT_TRUE(builder.AddTarget("foo.o", &err));
ASSERT_EQ("", err);
// Expect three new edges: one generating foo.o, and two more from
// loading the depfile.
ASSERT_EQ(3u, state.edges_.size());
// Expect our edge to now have three inputs: foo.c and two headers.
ASSERT_EQ(3u, edge->inputs_.size());
// Expect the command line we generate to only use the original input.
ASSERT_EQ("cc foo.c", edge->EvaluateCommand());
deps_log.Close();
builder.command_runner_.release();
}
}
/// Check that a restat rule doesn't clear an edge if the depfile is missing.
/// Follows from: https://github.com/martine/ninja/issues/603
TEST_F(BuildTest, RestatMissingDepfile) {
const char* manifest =
"rule true\n"
" command = true\n" // Would be "write if out-of-date" in reality.
" restat = 1\n"
"build header.h: true header.in\n"
"build out: cat header.h\n"
" depfile = out.d\n";
fs_.Create("header.h", "");
fs_.Tick();
fs_.Create("out", "");
fs_.Create("header.in", "");
// Normally, only 'header.h' would be rebuilt, as
// its rule doesn't touch the output and has 'restat=1' set.
// But we are also missing the depfile for 'out',
// which should force its command to run anyway!
RebuildTarget("out", manifest);
ASSERT_EQ(2u, command_runner_.commands_ran_.size());
}
/// Check that a restat rule doesn't clear an edge if the deps are missing.
/// https://github.com/martine/ninja/issues/603
TEST_F(BuildWithDepsLogTest, RestatMissingDepfileDepslog) {
string err;
const char* manifest =
"rule true\n"
" command = true\n" // Would be "write if out-of-date" in reality.
" restat = 1\n"
"build header.h: true header.in\n"
"build out: cat header.h\n"
" deps = gcc\n"
" depfile = out.d\n";
// Build once to populate ninja deps logs from out.d
fs_.Create("header.in", "");
fs_.Create("out.d", "out: header.h");
fs_.Create("header.h", "");
RebuildTarget("out", manifest, "build_log", "ninja_deps");
ASSERT_EQ(2u, command_runner_.commands_ran_.size());
// Sanity: this rebuild should be NOOP
RebuildTarget("out", manifest, "build_log", "ninja_deps");
ASSERT_EQ(0u, command_runner_.commands_ran_.size());
// Touch 'header.in', blank dependencies log (create a different one).
// Building header.h triggers 'restat' outputs cleanup.
// Validate that out is rebuilt netherless, as deps are missing.
fs_.Tick();
fs_.Create("header.in", "");
// (switch to a new blank deps_log "ninja_deps2")
RebuildTarget("out", manifest, "build_log", "ninja_deps2");
ASSERT_EQ(2u, command_runner_.commands_ran_.size());
// Sanity: this build should be NOOP
RebuildTarget("out", manifest, "build_log", "ninja_deps2");
ASSERT_EQ(0u, command_runner_.commands_ran_.size());
// Check that invalidating deps by target timestamp also works here
// Repeat the test but touch target instead of blanking the log.
fs_.Tick();
fs_.Create("header.in", "");
fs_.Create("out", "");
RebuildTarget("out", manifest, "build_log", "ninja_deps2");
ASSERT_EQ(2u, command_runner_.commands_ran_.size());
// And this build should be NOOP again
RebuildTarget("out", manifest, "build_log", "ninja_deps2");
ASSERT_EQ(0u, command_runner_.commands_ran_.size());
}
TEST_F(BuildTest, Console) {
ASSERT_NO_FATAL_FAILURE(AssertParse(&state_,
"rule console\n"
" command = console\n"
" pool = console\n"
"build con: console in.txt\n"));
fs_.Create("in.txt", "");
string err;
EXPECT_TRUE(builder_.AddTarget("con", &err));
ASSERT_EQ("", err);
EXPECT_TRUE(builder_.Build(&err));
EXPECT_EQ("", err);
ASSERT_EQ(1u, command_runner_.commands_ran_.size());
}
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