summaryrefslogtreecommitdiffstats
path: root/src/state.h
blob: 1e2cd307820859191486eaae70947e72eaa31e6f (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
// Copyright 2011 Google Inc. All Rights Reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
//     http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.

#ifndef NINJA_STATE_H_
#define NINJA_STATE_H_
#pragma once

#include <map>
#include <string>
#include <vector>

#include "eval_env.h"
#include "stat_cache.h"

using namespace std;

struct BuildLog;
struct Edge;
struct Node;
struct Rule;

/// Global state (file status, loaded rules) for a single run.
struct State {
  static const Rule kPhonyRule;

  State();

  void AddRule(const Rule* rule);
  const Rule* LookupRule(const string& rule_name);
  Edge* AddEdge(const Rule* rule);
  Node* GetNode(const string& path);
  Node* LookupNode(const string& path);
  Node* SpellcheckNode(const string& path);
  void AddIn(Edge* edge, const string& path);
  void AddOut(Edge* edge, const string& path);
  bool AddDefault(const string& path, string* error);
  void Reset();

  /// @return the root node(s) of the graph. (Root nodes have no output edges).
  /// @param error where to write the error message if somethings went wrong.
  vector<Node*> RootNodes(string* error);
  vector<Node*> DefaultNodes(string* error);

  StatCache* stat_cache() { return &stat_cache_; }

  StatCache stat_cache_;

  /// All the rules used in the graph.
  map<string, const Rule*> rules_;

  /// All the edges of the graph.
  vector<Edge*> edges_;

  BindingEnv bindings_;
  vector<Node*> defaults_;
  struct BuildLog* build_log_;
};

#endif  // NINJA_STATE_H_