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// Copyright 2011 Google Inc. All Rights Reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#ifndef NINJA_STRINGPIECE_H_
#define NINJA_STRINGPIECE_H_
#include <string>
using namespace std;
#include <string.h>
/// StringPiece represents a slice of a string whose memory is managed
/// externally. It is useful for reducing the number of std::strings
/// we need to allocate.
struct StringPiece {
StringPiece() : str_(NULL), len_(0) {}
/// The constructors intentionally allow for implicit conversions.
StringPiece(const string& str) : str_(str.data()), len_(str.size()) {}
StringPiece(const char* str) : str_(str), len_(strlen(str)) {}
StringPiece(const char* str, int len) : str_(str), len_(len) {}
bool operator==(const StringPiece& other) const {
return len_ == other.len_ && memcmp(str_, other.str_, len_) == 0;
}
bool operator!=(const StringPiece& other) const {
return !(*this == other);
}
/// Convert the slice into a full-fledged std::string, copying the
/// data into a new string.
string AsString() const {
return string(str_, len_);
}
const char* str_;
int len_;
};
#endif // NINJA_STRINGPIECE_H_
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