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authorRichard Moe Gustavsen <richard.gustavsen@nokia.com>2010-04-09 12:39:30 (GMT)
committerRichard Moe Gustavsen <richard.gustavsen@nokia.com>2010-04-09 13:02:00 (GMT)
commite4cae397e3737551752487000e152162d0878f88 (patch)
tree00c43013a9ff2238839c975ced9221c318ac978b
parent8a4a77320639cccdffd20b30d6ab489161c71b2b (diff)
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Doc: update 'developing on mac'
Correct some, and add some, information
-rw-r--r--doc/src/development/developing-on-mac.qdoc81
1 files changed, 62 insertions, 19 deletions
diff --git a/doc/src/development/developing-on-mac.qdoc b/doc/src/development/developing-on-mac.qdoc
index 6845d67..785858f 100644
--- a/doc/src/development/developing-on-mac.qdoc
+++ b/doc/src/development/developing-on-mac.qdoc
@@ -67,26 +67,25 @@
\section2 Carbon or Cocoa?
- Qt supports building in two flavors, using either the Carbon or Cocoa APIs.
- Using the Cocoa toolkit, Qt requires 10.5 and provides 64-bit support. With
- Carbon Qt can be developed on and deployed to 10.4, but there is no 64-bit
+ Qt supports building in two flavors, using either the Carbon or Cocoa API.
+ Using the Cocoa API, Qt requires 10.5 and provides both 32-bit and 64-bit support. With
+ Carbon, Qt can be developed on and deployed to 10.4, but there is no 64-bit
support.
Note: There is no accessibility support in the Cocoa version. This is planned
for Qt 4.8.
- With Qt 4.7 we now recommend using the Cocoa version of Qt for development,
- unless you want to target the 10.4 platform. Qt now uses Cocoa by default,
- both for the binary package and when configuring from source. Download the
- Carbon binary packages or configure with "-carbon" to use that version.
+ With Qt 4.7 we recommend using the Cocoa version of Qt for development,
+ unless you want to target the 10.4 platform. Qt uses Cocoa by default,
+ both for the binary package and when configuring Qt from source (using the \c{configure}
+ script). To build Qt for Carbon, specify the \c{-carbon} flag to configure.
There are two versions of the Qt binary, one with x86 and x86_64
Cocoa and another with x86 and ppc Carbon. If you want a different setup
- you must build from source. Carbon or Cocoa is chosen when
- configuring the package for building. The configure process selects Carbon
- by default, to specify Cocoa use the \c{-cocoa} flag. configure for a
- 64-bit architecture using one of the \c{-arch} flags (see \l{universal
- binaries}{Universal Binaries}).
+ you must build Qt yourself using the source package. To explicitly configure
+ Qt to build for 34-bit or 64-bit architectures (or both), use
+ the \c{-arch} flags (see \l{universal binaries}{Universal Binaries}).
+ For the Cocoa version, 64 bit is chosen by default.
Currently, Apple's default GCC compiler is used by default (GCC 4.0.1 on
10.4 and 10.5, GCC 4.2 on 10.6). You can specify alternate compilers
@@ -164,12 +163,15 @@
to follow this advice, there is only one choice, 64-bit Cocoa.
- \section2 Build Types
+ \section2 Building Qt statically
- We recommend building Qt as shared frameworks. Static builds are supported as far as
- "make sub-src" takes you. For Cocoa configurations, both static and no-framework
- builds requires manually copying the src/gui/mac/qt_menu.nib/ directory into the
- "Resources" directory in the application bundle.
+ We recommend building Qt as shared frameworks. Static builds are only partially
+ supported, meaning that you can build most of Qt statically, but some modules,
+ like web-kit and Designer, will fail. You can specify which modules to build
+ from configure (e.g. -no-webkit -nomake tools). For Cocoa configurations, both
+ static and no-framework builds requires manually copying the
+ 'src/gui/mac/qt_menu.nib/ directory into the " Resources" directory in
+ the application bundle.
\target universal binaries
\section1 Universal Binaries
@@ -205,8 +207,9 @@
\o \c{-arch ppc64}
\endtable
- If there are no \c{-arch} flags specified, configure builds for the 32-bit
- architecture, if you are currently on one. Universal binaries were initially
+ If there are no \c{-arch} flags specified, configure builds Qt for a 32-bit
+ architecture when using Carbon, and a 64-bit architecture when using Cocoa. Universal
+ binaries were initially
used to simplify the PPC to Intel migration. You can use \c{-universal} to
build for both the 32-bit Intel and PPC architectures.
@@ -219,6 +222,46 @@
CONFIG += x86 ppc x86_64 ppc64
\endcode
+ \section2 Working with several versions of Qt
+ You can only install one version of Qt at a time when using the binary
+ package. The reason for this is that a binary installation will install different parts of Qt
+ (frameworks, documentation, examples, tools, etc) to different
+ predefined locations on the OS, as described by Apple. If you want
+ to work against other versions at the same time, you need
+ to build the other versions explicitly from source. When doing so, you can
+ provide \c{-prefix} to configure to set install location.
+ The binary package will install Qt to the following locations:
+
+ \table
+ \header
+ \o Qt
+ \o Location
+ \row
+ \o Designer, Linguist ...
+ \o /Developer/Applications/Qt
+ \row
+ \o Documentation
+ \o /Developer/Documentation/Qt
+ \row
+ \o Examples
+ \o /Developer/Examples/Qt
+ \row
+ \o Plugins
+ \o /Developer/Applications/Qt/Plugins
+ \row
+ \o Frameworks
+ \o /Library/Frameworks
+ \row
+ \o Libraries
+ \o /usr/lib
+ \row
+ \o qmake, moc, uic ...
+ \o /Developer/Tools/Qt (symlink to /usr/bin)
+ \row
+ \o uninstall-qt.py, uninstall-qtsdk.py
+ \o /Developer/Tools
+ \endtable
+
\section1 Day-to-Day Application Development on OS X
On the command-line, applications can be built using \c qmake and \c make.