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author | Michael Brasser <michael.brasser@nokia.com> | 2010-02-16 01:59:27 (GMT) |
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committer | Michael Brasser <michael.brasser@nokia.com> | 2010-02-18 05:17:13 (GMT) |
commit | ad2b2c698d90d04aebe1f6d05c3a4eb992c0e7b6 (patch) | |
tree | 144a7a8f3208d9388b8666d26aa0a231b325b87f /demos/declarative/minehunt | |
parent | 635b329592f26d64eeb6212b6056249b15293dcf (diff) | |
download | Qt-ad2b2c698d90d04aebe1f6d05c3a4eb992c0e7b6.zip Qt-ad2b2c698d90d04aebe1f6d05c3a4eb992c0e7b6.tar.gz Qt-ad2b2c698d90d04aebe1f6d05c3a4eb992c0e7b6.tar.bz2 |
Get rid of the matchProperties/properties distinction, as it
has proven to be confusing in practice.
property/target and properties/targets will be functionally equivilant
(the only distinction being singular/plural). In a transition these
properties can be used for both 'matching' and explicit animation
based on whether a 'to' value is supplied.
The documentation, tests, examples and demos have been updated as well.
Diffstat (limited to 'demos/declarative/minehunt')
-rw-r--r-- | demos/declarative/minehunt/minehunt.qml | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/demos/declarative/minehunt/minehunt.qml b/demos/declarative/minehunt/minehunt.qml index ff00d83..58e2cc9 100644 --- a/demos/declarative/minehunt/minehunt.qml +++ b/demos/declarative/minehunt/minehunt.qml @@ -93,7 +93,7 @@ Item { } NumberAnimation { easing: "easeInOutQuad" - matchProperties: "angle" + properties: "angle" } ScriptAction{ script: if(modelData.hasMine && modelData.flipped){expl.explode = true;} |