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authorMorten Engvoldsen <morten.engvoldsen@nokia.com>2009-11-19 13:32:27 (GMT)
committerMorten Engvoldsen <morten.engvoldsen@nokia.com>2009-11-19 13:32:27 (GMT)
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parentb345b96dc14cc0da3a9ff44216d447e6f2c8ad97 (diff)
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Doc: Adding documentation on Embedded Hardware acceleration
Added "best practice" page on HW acc for mebedded. Modified HW acc docs. Adding Hello GL ES for Wince to the list of examples. QTBUG-5791 David Boddie
Diffstat (limited to 'doc/src/getting-started')
-rw-r--r--doc/src/getting-started/examples.qdoc1
1 files changed, 1 insertions, 0 deletions
diff --git a/doc/src/getting-started/examples.qdoc b/doc/src/getting-started/examples.qdoc
index b5dc03d..e951804 100644
--- a/doc/src/getting-started/examples.qdoc
+++ b/doc/src/getting-started/examples.qdoc
@@ -794,6 +794,7 @@
\o \l{opengl/framebufferobject2}{Framebuffer Object 2}
\o \l{opengl/grabber}{Grabber}
\o \l{opengl/hellogl}{Hello GL}\raisedaster
+ \o \l{opengl/hellogl_es}{Hello GL - ported to Windows CE}\raisedaster
\o \l{opengl/overpainting}{Overpainting}\raisedaster
\o \l{opengl/pbuffers}{Pixel Buffers}
\o \l{opengl/pbuffers2}{Pixel Buffers 2}