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author | Tom Cooksey <thomas.cooksey@nokia.com> | 2010-01-22 10:10:35 (GMT) |
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committer | Jesper Thomschutz <jesper.thomschutz@nokia.com> | 2010-01-28 15:42:57 (GMT) |
commit | ce5287d41dc165081eda17dddf416119b18c510e (patch) | |
tree | 0ce47958633e6e734f38ec2d161a33f0556b5193 /doc/src/snippets/code/src_gui_image_qbitmap.cpp | |
parent | 60d46b07af8e77af01e52e8efb393a3085f6d2b3 (diff) | |
download | Qt-ce5287d41dc165081eda17dddf416119b18c510e.zip Qt-ce5287d41dc165081eda17dddf416119b18c510e.tar.gz Qt-ce5287d41dc165081eda17dddf416119b18c510e.tar.bz2 |
Fix rendering with simple shader in GL2 engine
Need to bind the PMV matrix's attributes to their indexes in the
simple shader, which is created in a seperate code path to all the
other shaders. This should fix the qgl autotest failures.
Reviewed-By: TrustMe
Diffstat (limited to 'doc/src/snippets/code/src_gui_image_qbitmap.cpp')
0 files changed, 0 insertions, 0 deletions