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authorRhys Weatherley <rhys.weatherley@nokia.com>2009-10-08 04:02:09 (GMT)
committerRhys Weatherley <rhys.weatherley@nokia.com>2009-10-08 04:02:09 (GMT)
commitc3cfba7295c990d8135e1dd70b8cdbefd25615ab (patch)
tree33348525257ec277525990e970ab3d0a808f22cc /doc/src/snippets/code/src_gui_widgets_qworkspace.cpp
parentf85ad9872913887d0e12033517ddc989dec68005 (diff)
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Stub out flush() in the PowerVR GL window surface class
When QGLWidget was used as a viewport for QGraphicsView on PowerVR/MBX systems, it was double-flushing every frame because the window surface flush() implementation was still trying to do a raster blit after painting. This change suppresses the raster blit, leaving it up to the GL swapBuffers() call to get the painted contents onto the screen. Reviewed-by: Sarah Smith
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