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authorKim Motoyoshi Kalland <kim.kalland@nokia.com>2009-11-13 12:22:41 (GMT)
committerJason McDonald <jason.mcdonald@nokia.com>2009-11-16 15:22:11 (GMT)
commit3c6361c102cb440af20f43bd4a74cd0f453f935b (patch)
treeeef1dbc1c5877003942df59b7372167cbce92c7e /doc/src/snippets/code/src_opengl_qgl.cpp
parentd1d4496cea2c745130bf9d6ca5c54012f1cbd14b (diff)
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Fixed stroking of discontinuous paths with the GL2 engine.
Since the stroke is rendered as a triangle strip, zero area triangles must be inserted in order to have gaps in the stroke. This is achieved by duplicating vertices before and after each gap. It was already done for open subpaths. This commit fixes gaps between closed subpaths. Task-number: QTBUG-5736 Reviewed-by: Gunnar (cherry picked from commit aff0df17051c4f251c86bc4d7929930e39514742)
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