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authorBjørn Erik Nilsen <bjorn.nilsen@nokia.com>2009-05-28 18:16:20 (GMT)
committerAndreas Aardal Hanssen <andreas.aardal.hanssen@nokia.com>2009-06-09 07:29:21 (GMT)
commit32c09e7a36ecd41e8beb2a1f947944502793fd84 (patch)
tree147a547cdeff21d075231ac853132403e02ac152 /doc/src/snippets/code/src_opengl_qglpixelbuffer.cpp
parentaba52a08d8868682e576d1b53d423cedb0a9134e (diff)
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More re-factoring of Graphics View's update mechanism.
This time with a recursive approach of processing dirty items. I've kept the previous approach using a dirty list, but the recursive one is now the default. Use QT_GV_USE_DIRTY_LIST=1 to swap. I've also cached the item's device transform in both cases so that we can re-use it later when drawing the item.
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