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author | Samuel Rødal <sroedal@trolltech.com> | 2009-10-30 13:00:35 (GMT) |
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committer | Samuel Rødal <sroedal@trolltech.com> | 2009-11-02 11:57:55 (GMT) |
commit | 64fbefa605d976ab752149bb39880893c82ad8c0 (patch) | |
tree | 91e9e0a06dcf1d9736724c9ec4dbae6c690136c7 /doc/src/snippets/code/src_script_qscriptable.cpp | |
parent | 2a902676b74d0aa3482e722602879f7a02be1103 (diff) | |
download | Qt-64fbefa605d976ab752149bb39880893c82ad8c0.zip Qt-64fbefa605d976ab752149bb39880893c82ad8c0.tar.gz Qt-64fbefa605d976ab752149bb39880893c82ad8c0.tar.bz2 |
Optimized animated blur radii in the GL 2 paint engine.
We add an internal cache which keeps four half-scaled versions of the
source pixmap at different blur radii, then we simply interpolate
between the two pixmaps around the desired blur radius, or between the
base source pixmap and the first blurred version.
Reviewed-by: Gunnar Sletta
Diffstat (limited to 'doc/src/snippets/code/src_script_qscriptable.cpp')
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